Skip to content

Releases: psiberx/cp2077-codeware

Codeware 1.11.0

14 Jun 18:38
Compare
Choose a tag to compare
  • Added more native types imports
  • Added support of shared core services

Codeware 1.10.0

01 Jun 13:30
Compare
Choose a tag to compare
  • Added support of curve data types
  • Added more native types imports
  • Added ability to use dynamic entity tags in entity reference

Codeware 1.9.6

19 May 17:25
Compare
Choose a tag to compare
  • Added function to execute resource post-processing

Codeware 1.9.5

16 May 11:45
Compare
Choose a tag to compare
  • Fixed some native types imports
  • Fixed initialization of persistent data directory

Codeware 1.9.2

04 May 17:48
Compare
Choose a tag to compare
  • Added more native types imports
  • Fixed world state system

Codeware 1.9.1

29 Apr 14:08
Compare
Choose a tag to compare
  • Added functions to access current environment definition and weather state
  • Fixed resource reference not returning the correct resource
  • Improved overall stability

Codeware 1.9.0

28 Apr 21:39
Compare
Choose a tag to compare
  • Added scriptable services: a long living singletons with persistence untied from save files
  • Added static entity system to spawn basic entities in an optimized way
  • Added resource depot with ability to read game resources in async mode
  • Added resource event handling to modify game resources requested by the game on the fly
  • Added event filtering based on predefined conditions for smaller code and better performance
  • Added support for custom events to allow mods to use callback system for their own events
  • Added ability to extract world node / entity / component from ray casting results

Codeware 1.8.2

21 Mar 08:39
Compare
Choose a tag to compare
  • Support patch 2.12a

Codeware 1.8.0

29 Feb 21:08
Compare
Choose a tag to compare
  • Support patch 2.12

Codeware 1.7.1

02 Feb 15:18
Compare
Choose a tag to compare
  • Fixed raw input handling