Skip to content

OpenGL setup: try standard settings, then more conservative (windows … #347

OpenGL setup: try standard settings, then more conservative (windows …

OpenGL setup: try standard settings, then more conservative (windows … #347

Workflow file for this run

name: "Win_Mac_Linux"
# Test that a default build works with no specific option on all desktop platforms
on:
workflow_dispatch:
pull_request:
push:
jobs:
build:
name: Cpp
runs-on: ${{ matrix.platform }}
strategy:
fail-fast: false
matrix:
platform: [windows-latest, macos-latest, ubuntu-latest]
window_backend: [ Glfw, Sdl ]
steps:
- uses: actions/checkout@v4
with:
submodules: true
- name: apt install xorg-dev libglfw3-dev libsdl2-dev libfreetype-dev (ubuntu only)
if: ${{ matrix.platform == 'ubuntu-latest' }}
run: sudo apt-get update && sudo apt-get install -y xorg-dev libglfw3-dev libsdl2-dev libfreetype-dev
- name: Build and install
shell: bash
run: |
mkdir build
cd build
if [ "${{ matrix.window_backend }}" = "Sdl" ]; then
cmake .. -DHELLOIMGUI_USE_SDL2=ON -DHELLOIMGUI_HAS_OPENGL3=ON -DHELLOIMGUI_DOWNLOAD_FREETYPE_IF_NEEDED=ON -DCMAKE_BUILD_TYPE=Release
fi
if [ "${{ matrix.window_backend }}" = "Glfw" ]; then
cmake .. -DHELLOIMGUI_DOWNLOAD_FREETYPE_IF_NEEDED=ON -DCMAKE_BUILD_TYPE=Release
fi
cmake --build . -j 3