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Superhot (Native) #485

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ricoazzurro opened this issue Apr 25, 2024 · 0 comments
Open

Superhot (Native) #485

ricoazzurro opened this issue Apr 25, 2024 · 0 comments
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box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine

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@ricoazzurro
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Description

Superhot, v1.0.20 + L1.0.3 (54901), Linux x64, GOG, Engine: Unity

Box64 with Dynarec v0.2.7 856d265
Rock 5B, LFS, Kernel rk-6.1-rkr1-panthor-v6, Mesa 24.1.0, Gnome 46

  • Working.
  • Unity requires forcing OpenGL 3. export PAN_MESA_DEBUG=gl3
  • Default graphic setting is a bit slow for this board but still playable.

Working Log,

rico [ ~ ]$ cat /opt/games/superhot/box64-start.sh 
#!/bin/bash

cd /opt/games/superhot
export PAN_MESA_DEBUG=gl3
box64 ./"SUPERHOT.x86_64"
rico [ /opt/games/superhot ]$ ./box64-start.sh 
Dynarec for ARM64, with extension: ASIMD AES CRC32 PMULL ATOMICS SHA1 SHA2 PageSize:4096 Running on Cortex-A55 Cortex-A76 with 8 Cores
Will use Hardware counter measured at 24.0 MHz emulating 3.0 GHz
Params database has 65 entries
Box64 with Dynarec v0.2.7 856d265 built on Apr 25 2024 16:58:16
BOX64: Detected 48bits at least of address space
Counted 63 Env var
BOX64 LIB PATH: ./:lib/:lib64/:x86_64/:bin64/:libs64/:/lib/x86_64-linux-gnu/:/usr/lib/x86_64-linux-gnu/
BOX64 BIN PATH: ./:bin/:/opt/rustc/bin/:/usr/local/bin/:/usr/bin/:/opt/ant/bin/:/opt/jdk/bin/:/opt/bin/
Looking for ./SUPERHOT.x86_64
Rename process to "SUPERHOT.x86_64"
Using emulated UnityPlayer.so
Using native(wrapped) libm.so.6
Using emulated /lib/x86_64-linux-gnu/libgcc_s.so.1
Using native(wrapped) libpthread.so.0
Using native(wrapped) libc.so.6
Using native(wrapped) ld-linux-x86-64.so.2
Using native(wrapped) libdl.so.2
Using native(wrapped) libutil.so.1
Using native(wrapped) librt.so.1
Using native(wrapped) libbsd.so.0
Using native(wrapped) libX11.so.6
Using native(wrapped) libxcb.so.1
Using native(wrapped) libXau.so.6
Using native(wrapped) libXdmcp.so.6
Using native(wrapped) libXext.so.6
Using native(wrapped) libXcursor.so.1
Using native(wrapped) libXfixes.so.3
Using native(wrapped) libXrender.so.1
Using native(wrapped) libXinerama.so.1
Using native(wrapped) libXi.so.6
Using native(wrapped) libXrandr.so.2
Using native(wrapped) libXss.so.1
Using native(wrapped) libXxf86vm.so.1
Using native(wrapped) libGL.so.1
Using emulated /lib/x86_64-linux-gnu/libstdc++.so.6
Using native(wrapped) libudev.so.1

Tested on

  • Box64 with Dynarec v0.2.7 856d265
  • Radxa Rock 5B, (RK3588, Cortex-A76+Cortex-A55, Mali-G610)
  • LFS r12.1-30
    BSP Kernel 6.1.43+ (rk-6.1-rkr1-panthor-v6 6bd0bc6)
    Mesa 24.1.0-devel (git-e5f133ccc4)
    Gnome 46, Mutter-46.1
  • 1080p, Default game settings

Status

Previous behavior:

Working.
#251

Current behavior:

Working.
export PAN_MESA_DEBUG=gl3

Screenshots

Superhot-1

Superhot-2

Superhot-3

Superhot-4

OpenGL

OpenGL 3+

Additional Information

https://superhotgame.com/
https://www.gog.com/game/superhot
https://store.steampowered.com/app/322500/SUPERHOT/
https://www.pcgamingwiki.com/wiki/Superhot

@ptitSeb ptitSeb added Unity Game made with Unity OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine box64 Run with Box64 labels Apr 25, 2024
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