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Issues: ptitSeb/box86-compatibility-list

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Issues list

Dungeon Drafters (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Vulkan Use Vulkan Working Tested on a platform and it was working fine
#535 opened Sep 10, 2024 by ricoazzurro
Anthology of the Killer (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#534 opened Sep 10, 2024 by ricoazzurro
Demon Lord Reincarnation (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#533 opened Sep 9, 2024 by ricoazzurro
Mount & Blade: Warband (Native) box64 Run with Box64 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine
#532 opened Sep 9, 2024 by ricoazzurro
Dome Keeper (Native) box64 Run with Box64 Godot Made with Godot Engine OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine
#531 opened Sep 5, 2024 by ricoazzurro
Skelethrone: The Chronicles of Ericona (Native) box64 Run with Box64 Gamemaker Studio Made with Gamemaker Studio OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#530 opened Sep 5, 2024 by ricoazzurro
Vagrus: The Riven Realms (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#529 opened Sep 5, 2024 by ricoazzurro
TFC: The Fertile Crescent (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#528 opened Sep 5, 2024 by ricoazzurro
War for the Overworld (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#527 opened Sep 5, 2024 by ricoazzurro
dotAGE (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Sound issue Some sound issue Unity Game made with Unity Working Tested on a platform and it was working fine
#526 opened Sep 5, 2024 by ricoazzurro
KeeperRL (Native) box64 Run with Box64 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#525 opened Sep 4, 2024 by ricoazzurro
Duck Detective: The Secret Salami (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#524 opened Sep 4, 2024 by ricoazzurro
Detention (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#523 opened Sep 4, 2024 by ricoazzurro
Craftomation 101: Programming & Craft (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine
#522 opened Sep 4, 2024 by ricoazzurro
Brok the InvestiGator (Native) box64 Run with Box64 Gamemaker Studio Made with Gamemaker Studio OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine
#521 opened Sep 4, 2024 by ricoazzurro
Besiege (Native) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Unity Game made with Unity Working Tested on a platform and it was working fine
#520 opened Sep 4, 2024 by ricoazzurro
Transistor box64 Run with Box64 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#519 opened Jul 27, 2024 by barleyguy
SteamWorld Dig 2 box64 Run with Box64 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#516 opened Jul 27, 2024 by barleyguy
Killing Floor (Native) box86 Run with Box86 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#514 opened Jul 23, 2024 by Waterkonijn
Nekojishi (Native) box86 Run with Box86 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#513 opened Jul 23, 2024 by Waterkonijn
Windward (Native) box86 Run with Box86 OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine
#512 opened Jul 23, 2024 by Waterkonijn
Oni (WINE) box86 Run with Box86 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Wine Use Wine (x86) or Proton/SteamPlay to run Working Tested on a platform and it was working fine
#511 opened Jul 23, 2024 by Waterkonijn
LEGO(R) Bricktales (GOG Linux x86_64 version) box64 Run with Box64 OpenGL 3+ OpenGL 3.x or more Working Tested on a platform and it was working fine
#510 opened Jul 21, 2024 by m01
Red Dead Redemption 2 (Steam)
#509 opened Jul 17, 2024 by geerlingguy
Interrogation: You Will Be Deceived (Native) box64 Run with Box64 OpenGL 1.x/2.x Using OpenGL 1.x or 2.x Working Tested on a platform and it was working fine
#508 opened Jul 16, 2024 by ricoazzurro
ProTip! Adding no:label will show everything without a label.