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Issues: ptitSeb/box86-compatibility-list
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Dungeon Drafters (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Vulkan
Use Vulkan
Working
Tested on a platform and it was working fine
#535
opened Sep 10, 2024 by
ricoazzurro
Anthology of the Killer (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#534
opened Sep 10, 2024 by
ricoazzurro
Demon Lord Reincarnation (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#533
opened Sep 9, 2024 by
ricoazzurro
Mount & Blade: Warband (Native)
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#532
opened Sep 9, 2024 by
ricoazzurro
Dome Keeper (Native)
box64
Run with Box64
Godot
Made with Godot Engine
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#531
opened Sep 5, 2024 by
ricoazzurro
Skelethrone: The Chronicles of Ericona (Native)
box64
Run with Box64
Gamemaker Studio
Made with Gamemaker Studio
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#530
opened Sep 5, 2024 by
ricoazzurro
Vagrus: The Riven Realms (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#529
opened Sep 5, 2024 by
ricoazzurro
TFC: The Fertile Crescent (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#528
opened Sep 5, 2024 by
ricoazzurro
War for the Overworld (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#527
opened Sep 5, 2024 by
ricoazzurro
dotAGE (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Sound issue
Some sound issue
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#526
opened Sep 5, 2024 by
ricoazzurro
KeeperRL (Native)
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#525
opened Sep 4, 2024 by
ricoazzurro
Duck Detective: The Secret Salami (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#524
opened Sep 4, 2024 by
ricoazzurro
Detention (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#523
opened Sep 4, 2024 by
ricoazzurro
Craftomation 101: Programming & Craft (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#522
opened Sep 4, 2024 by
ricoazzurro
Brok the InvestiGator (Native)
box64
Run with Box64
Gamemaker Studio
Made with Gamemaker Studio
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#521
opened Sep 4, 2024 by
ricoazzurro
Besiege (Native)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Unity
Game made with Unity
Working
Tested on a platform and it was working fine
#520
opened Sep 4, 2024 by
ricoazzurro
Transistor
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#519
opened Jul 27, 2024 by
barleyguy
SteamWorld Dig 2
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#516
opened Jul 27, 2024 by
barleyguy
Killing Floor (Native)
box86
Run with Box86
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#514
opened Jul 23, 2024 by
Waterkonijn
Nekojishi (Native)
box86
Run with Box86
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#513
opened Jul 23, 2024 by
Waterkonijn
Windward (Native)
box86
Run with Box86
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#512
opened Jul 23, 2024 by
Waterkonijn
Oni (WINE)
box86
Run with Box86
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Wine
Use Wine (x86) or Proton/SteamPlay to run
Working
Tested on a platform and it was working fine
#511
opened Jul 23, 2024 by
Waterkonijn
LEGO(R) Bricktales (GOG Linux x86_64 version)
box64
Run with Box64
OpenGL 3+
OpenGL 3.x or more
Working
Tested on a platform and it was working fine
#510
opened Jul 21, 2024 by
m01
Interrogation: You Will Be Deceived (Native)
box64
Run with Box64
OpenGL 1.x/2.x
Using OpenGL 1.x or 2.x
Working
Tested on a platform and it was working fine
#508
opened Jul 16, 2024 by
ricoazzurro
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