Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Music/Sounds not playing in low-end PCs #5

Closed
GoogleCodeExporter opened this issue Dec 15, 2015 · 1 comment
Closed

Music/Sounds not playing in low-end PCs #5

GoogleCodeExporter opened this issue Dec 15, 2015 · 1 comment

Comments

@GoogleCodeExporter
Copy link

Reproduced in Aspire One and EeePC.

The problem arises when OpenAL supports less sources than required, it is not 
clean when that happens, and there is no way to query OpenAL about its maximun.

It is necessary to change the current source allocation scheme, it is too naive 
to work in these scenarios.

Original issue reported on code.google.com by javierma...@gmail.com on 19 Aug 2011 at 1:37

@GoogleCodeExporter
Copy link
Author

Fixed in revision 623

Original comment by javierma...@gmail.com on 19 Aug 2011 at 2:30

  • Changed state: Fixed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant