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executable file 35 lines (29 sloc) 998 Bytes
#!/usr/bin/env python
import Options
from os import unlink, symlink, popen
from os.path import exists
srcdir = "."
blddir = "build"
VERSION = "0.0.1"
def set_options(opt):
opt.tool_options("compiler_cxx")
def configure(conf):
conf.check_tool("compiler_cxx")
conf.check_tool("node_addon")
conf.env["CXXDEFINES"] = ["GL_GLEXT_PROTOTYPES"]
conf.check_cfg(package='gl', mandatory=True, args='--cflags --libs')
conf.check_cfg(package='sdl', mandatory=True, args='--cflags --libs')
def build(bld):
webgl = bld.new_task_gen("cxx", "shlib", "node_addon")
webgl.target = "webgl"
webgl.source = "src/webgl.cc"
webgl.lib = ['freeimage']
webgl.uselib = ["GL", "SDL"]
def shutdown():
# HACK to get binding.node out of build directory.
# better way to do this?
if Options.commands["clean"]:
if exists("webgl.node"): unlink("webgl.node")
else:
if exists("build/default/webgl.node") and not exists("webgl.node"):
symlink("build/default/webgl.node", "webgl.node")