Welcome to the page of an English translation of Oblivion Lost Remake, a mod for the S.T.A.L.K.E.R. series!
A list of all files with detailed progress can be found below.
- config
- localization.ltx
- done
- localization.ltx
- config\gameplay
- -character_desc_general_olr25.xml
- done
- character_desc_agroprom.xml
- done
- character_desc_bandit.xml
- done
- character_desc_bar.xml
- done
- character_desc_dar.xml
- done
- character_desc_darkvalley.xml
- done
- character_desc_deadcity.xml
- done
- character_desc_ecolog.xml
- done
- character_desc_escape.xml
- done
- character_desc_general.xml
- done
- character_desc_killer.xml
- done
- character_desc_military.xml
- done
- character_desc_monolit.xml
- done
- character_desc_pripyat.xml
- done
- character_desc_simulation.xml
- done
- character_desc_soldier.xml
- done
- character_desc_stalker.xml
- done
- character_desc_svoboda.xml
- done
- character_desc_yantar.xml
- done
- character_desc_zombied.xml
- done
- dialogs_bar.xml
- done
- dialogs_escape.xml
- done
- dialogs_escape_1.xml
- done
- dialogs_escape_1_string.xml
- done
- dialogs_military.xml
- done
- dialogs_yantar.xml
- done
- tasks_aes.xml
- done
- tasks_agroprom.xml
- done
- tasks_bar.xml
- done
- tasks_darkvalley.xml
- done
- tasks_escape.xml
- done
- tasks_military.xml
- done
- tasks_yantar.xml
- done
- -character_desc_general_olr25.xml
- config/misc
- quest_items.ltx
- done
- quest_items.ltx
- config/text/eng
- mp_st_speechmenu.xml
- done
- stable_bio_name.xml
- done (needs revision)
- stable_dialogs.xml
- done
- stable_dialogs_aes.xml
- done
- stable_dialogs_agroprom.xml
- done (needs revision from lines 1–61 and 390–end)
- stable_dialogs_bar.xml
- in progress (all SoC dialogue reused)
- stable_dialogs_darkvalley.xml
- done
- stable_dialogs_deadcity.xml
- done
- stable_dialogs_escape.xml
- done (needs revision)
- stable_dialogs_garbage.xml
- done
- stable_dialogs_labx18.xml
- done
- stable_dialogs_military.xml
- done
- stable_dialogs_pripyat.xml
- done
- stable_dialogs_radar.xml
- done
- stable_dialogs_yantar.xml
- done
- stable_dialog_manager.xml
- done (needs revision from lines 286–334 and 705–end)
- stable_dialog_manager_uni.xml
- done
- stable_game_credits.xml
- done
- stable_generate_fnames.xml
- done
- stable_generate_snames.xml
- done
- stable_statistic_caption.xml
- done
- stable_stories.xml
- done
- stable_storyline_info_aes.xml
- done
- stable_storyline_info_agroprom.xml
- done
- stable_storyline_info_bar-rostok.xml
- done
- stable_storyline_info_bar.xml
- done
- stable_storyline_info_darkvalley.xml
- done
- stable_storyline_info_deadcity.xml
- done
- stable_storyline_info_escape.xml
- done
- stable_storyline_info_garbage.xml
- done
- stable_storyline_info_military.xml
- done
- stable_storyline_info_pripyat.xml
- done
- stable_storyline_info_radar.xml
- done
- stable_storyline_info_sarcofag.xml
- done
- stable_storyline_info_yantar.xml
- done
- stable_task_manager.xml
- done
- stable_treasure_manager.xml
- done
- string_table_enc_equipment.xml
- done
- string_table_enc_mutants.xml
- done (needs revision)
- string_table_enc_social.xml
- done
- string_table_enc_vehicles.xml
- done (needs revision)
- string_table_enc_weapons.xml
- done (needs revision)
- string_table_enc_zone.xml
- done
- string_table_general.xml
- done
- string_table_includes.xml
- done
- string_table_items.xml
- done (needs revision)
- string_table_level_tips.xml
- done
- string_table_mapspots_aes.xml
- done
- string_table_mapspots_agroprom.xml
- done
- string_table_mapspots_bar.xml
- done
- string_table_mapspots_darkvalley.xml
- done
- string_table_mapspots_deadcity.xml
- done
- string_table_mapspots_escape.xml
- done
- string_table_mapspots_garbage.xml
- done
- string_table_mapspots_military.xml
- done
- string_table_mapspots_pripyat.xml
- done
- string_table_mapspots_radar.xml
- done
- string_table_outfit.xml
- done (needs revision)
- string_table_tasks_aes.xml
- done
- string_table_tasks_agroprom.xml
- done
- string_table_tasks_bar.xml
- done (needs revision)
- string_table_tasks_darkvalley.xml
- done
- string_table_tasks_deadcity.xml
- done
- string_table_tasks_escape.xml
- done (needs revision)
- string_table_tasks_garbage.xml
- done
- string_table_tasks_military.xml
- done
- string_table_tasks_radar.xml
- done
- string_table_tasks_sarcofag.xml
- done
- string_table_tasks_yantar.xml
- done
- string_table_tips.xml
- done
- string_table_tips_agroprom.xml
- done
- string_table_tips_bar-rostok.xml
- done
- string_table_tips_darkvalley.xml
- done
- string_table_tips_escape.xml
- done
- string_table_tips_garbage.xml
- done
- string_table_tips_military.xml
- done
- string_table_tips_radar.xml
- done
- string_table_tips_sarcofag.xml
- done
- string_table_tips_yantar.xml
- done
- string_table_tutorial.xml
- done
- string_table_ui.xml
- done (needs revision)
- ui_mm_efx.xml
- done (reused from op2ogse)
- ui_mp_teamdesc.xml
- done
- ui_st_inventory.xml
- done
- ui_st_keybinding.xml
- done (needs revision)
- ui_st_mapdesc.xml
- done
- ui_st_mm.xml
- done (needs revision)
- ui_st_mm_mp.xml
- done
- ui_st_mp.xml
- done
- ui_st_other.xml
- done (needs revision)
- ui_st_others.xml
- done
- ui_st_pda.xml
- done
- mp_st_speechmenu.xml
- config\ui
- dmx_mod.xml
- done
- ui_artefact_merger_wnd.xml
- done
- ui_old_sleep_wnd.xml
- done
- dmx_mod.xml
- scripts
- dmx_cars.script
- done
- dmx_pda_notepad.script
- done
- meceniy_in_hell.script
- done
- nd_news_main.script
- done (needs revision)
- nd_news_main_data.script
- done
- nick.script
- done
- olr_pda.script
- done
- olr_sleep.script
- done
- dmx_cars.script
- textures\rw
- fin.ogm
- done
- psy_strelok.ogm
- done
- fin.ogm
- textures\rw_dreams
- karliki.ogm
- done
- stancia.ogm
- done
- karliki.ogm