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alias.ts
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alias.ts
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// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
import * as pulumi from "@pulumi/pulumi";
import * as inputs from "../types/input";
import * as outputs from "../types/output";
import * as enums from "../types/enums";
import * as utilities from "../utilities";
/**
* Provides a GameLift Alias resource.
*
* ## Example Usage
*
* ```typescript
* import * as pulumi from "@pulumi/pulumi";
* import * as aws from "@pulumi/aws";
*
* const example = new aws.gamelift.Alias("example", {
* name: "example-alias",
* description: "Example Description",
* routingStrategy: {
* message: "Example Message",
* type: "TERMINAL",
* },
* });
* ```
*
* ## Import
*
* Using `pulumi import`, import GameLift Aliases using the ID. For example:
*
* ```sh
* $ pulumi import aws:gamelift/alias:Alias example <alias-id>
* ```
*/
export class Alias extends pulumi.CustomResource {
/**
* Get an existing Alias resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
* @param opts Optional settings to control the behavior of the CustomResource.
*/
public static get(name: string, id: pulumi.Input<pulumi.ID>, state?: AliasState, opts?: pulumi.CustomResourceOptions): Alias {
return new Alias(name, <any>state, { ...opts, id: id });
}
/** @internal */
public static readonly __pulumiType = 'aws:gamelift/alias:Alias';
/**
* Returns true if the given object is an instance of Alias. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
public static isInstance(obj: any): obj is Alias {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === Alias.__pulumiType;
}
/**
* Alias ARN.
*/
public /*out*/ readonly arn!: pulumi.Output<string>;
/**
* Description of the alias.
*/
public readonly description!: pulumi.Output<string | undefined>;
/**
* Name of the alias.
*/
public readonly name!: pulumi.Output<string>;
/**
* Specifies the fleet and/or routing type to use for the alias.
*/
public readonly routingStrategy!: pulumi.Output<outputs.gamelift.AliasRoutingStrategy>;
/**
* Key-value map of resource tags. .If configured with a provider `defaultTags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.
*/
public readonly tags!: pulumi.Output<{[key: string]: string} | undefined>;
/**
* A map of tags assigned to the resource, including those inherited from the provider `defaultTags` configuration block.
*
* @deprecated Please use `tags` instead.
*/
public /*out*/ readonly tagsAll!: pulumi.Output<{[key: string]: string}>;
/**
* Create a Alias resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args: AliasArgs, opts?: pulumi.CustomResourceOptions)
constructor(name: string, argsOrState?: AliasArgs | AliasState, opts?: pulumi.CustomResourceOptions) {
let resourceInputs: pulumi.Inputs = {};
opts = opts || {};
if (opts.id) {
const state = argsOrState as AliasState | undefined;
resourceInputs["arn"] = state ? state.arn : undefined;
resourceInputs["description"] = state ? state.description : undefined;
resourceInputs["name"] = state ? state.name : undefined;
resourceInputs["routingStrategy"] = state ? state.routingStrategy : undefined;
resourceInputs["tags"] = state ? state.tags : undefined;
resourceInputs["tagsAll"] = state ? state.tagsAll : undefined;
} else {
const args = argsOrState as AliasArgs | undefined;
if ((!args || args.routingStrategy === undefined) && !opts.urn) {
throw new Error("Missing required property 'routingStrategy'");
}
resourceInputs["description"] = args ? args.description : undefined;
resourceInputs["name"] = args ? args.name : undefined;
resourceInputs["routingStrategy"] = args ? args.routingStrategy : undefined;
resourceInputs["tags"] = args ? args.tags : undefined;
resourceInputs["arn"] = undefined /*out*/;
resourceInputs["tagsAll"] = undefined /*out*/;
}
opts = pulumi.mergeOptions(utilities.resourceOptsDefaults(), opts);
super(Alias.__pulumiType, name, resourceInputs, opts);
}
}
/**
* Input properties used for looking up and filtering Alias resources.
*/
export interface AliasState {
/**
* Alias ARN.
*/
arn?: pulumi.Input<string>;
/**
* Description of the alias.
*/
description?: pulumi.Input<string>;
/**
* Name of the alias.
*/
name?: pulumi.Input<string>;
/**
* Specifies the fleet and/or routing type to use for the alias.
*/
routingStrategy?: pulumi.Input<inputs.gamelift.AliasRoutingStrategy>;
/**
* Key-value map of resource tags. .If configured with a provider `defaultTags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.
*/
tags?: pulumi.Input<{[key: string]: pulumi.Input<string>}>;
/**
* A map of tags assigned to the resource, including those inherited from the provider `defaultTags` configuration block.
*
* @deprecated Please use `tags` instead.
*/
tagsAll?: pulumi.Input<{[key: string]: pulumi.Input<string>}>;
}
/**
* The set of arguments for constructing a Alias resource.
*/
export interface AliasArgs {
/**
* Description of the alias.
*/
description?: pulumi.Input<string>;
/**
* Name of the alias.
*/
name?: pulumi.Input<string>;
/**
* Specifies the fleet and/or routing type to use for the alias.
*/
routingStrategy: pulumi.Input<inputs.gamelift.AliasRoutingStrategy>;
/**
* Key-value map of resource tags. .If configured with a provider `defaultTags` configuration block present, tags with matching keys will overwrite those defined at the provider-level.
*/
tags?: pulumi.Input<{[key: string]: pulumi.Input<string>}>;
}