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activeSlot.go
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activeSlot.go
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// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
package appservice
import (
"github.com/pkg/errors"
"github.com/pulumi/pulumi/sdk/go/pulumi"
)
// Promotes an App Service Slot to Production within an App Service.
//
// > **Note:** When using Slots - the `app_settings`, `connection_string` and `site_config` blocks on the `azurerm_app_service` resource will be overwritten when promoting a Slot using the `azurerm_app_service_active_slot` resource.
//
// > This content is derived from https://github.com/terraform-providers/terraform-provider-azurerm/blob/master/website/docs/r/app_service_active_slot.html.markdown.
type ActiveSlot struct {
s *pulumi.ResourceState
}
// NewActiveSlot registers a new resource with the given unique name, arguments, and options.
func NewActiveSlot(ctx *pulumi.Context,
name string, args *ActiveSlotArgs, opts ...pulumi.ResourceOpt) (*ActiveSlot, error) {
if args == nil || args.AppServiceName == nil {
return nil, errors.New("missing required argument 'AppServiceName'")
}
if args == nil || args.AppServiceSlotName == nil {
return nil, errors.New("missing required argument 'AppServiceSlotName'")
}
if args == nil || args.ResourceGroupName == nil {
return nil, errors.New("missing required argument 'ResourceGroupName'")
}
inputs := make(map[string]interface{})
if args == nil {
inputs["appServiceName"] = nil
inputs["appServiceSlotName"] = nil
inputs["resourceGroupName"] = nil
} else {
inputs["appServiceName"] = args.AppServiceName
inputs["appServiceSlotName"] = args.AppServiceSlotName
inputs["resourceGroupName"] = args.ResourceGroupName
}
s, err := ctx.RegisterResource("azure:appservice/activeSlot:ActiveSlot", name, true, inputs, opts...)
if err != nil {
return nil, err
}
return &ActiveSlot{s: s}, nil
}
// GetActiveSlot gets an existing ActiveSlot resource's state with the given name, ID, and optional
// state properties that are used to uniquely qualify the lookup (nil if not required).
func GetActiveSlot(ctx *pulumi.Context,
name string, id pulumi.ID, state *ActiveSlotState, opts ...pulumi.ResourceOpt) (*ActiveSlot, error) {
inputs := make(map[string]interface{})
if state != nil {
inputs["appServiceName"] = state.AppServiceName
inputs["appServiceSlotName"] = state.AppServiceSlotName
inputs["resourceGroupName"] = state.ResourceGroupName
}
s, err := ctx.ReadResource("azure:appservice/activeSlot:ActiveSlot", name, id, inputs, opts...)
if err != nil {
return nil, err
}
return &ActiveSlot{s: s}, nil
}
// URN is this resource's unique name assigned by Pulumi.
func (r *ActiveSlot) URN() *pulumi.URNOutput {
return r.s.URN()
}
// ID is this resource's unique identifier assigned by its provider.
func (r *ActiveSlot) ID() *pulumi.IDOutput {
return r.s.ID()
}
// The name of the App Service within which the Slot exists. Changing this forces a new resource to be created.
func (r *ActiveSlot) AppServiceName() *pulumi.StringOutput {
return (*pulumi.StringOutput)(r.s.State["appServiceName"])
}
// The name of the App Service Slot which should be promoted to the Production Slot within the App Service.
func (r *ActiveSlot) AppServiceSlotName() *pulumi.StringOutput {
return (*pulumi.StringOutput)(r.s.State["appServiceSlotName"])
}
// The name of the resource group in which the App Service exists. Changing this forces a new resource to be created.
func (r *ActiveSlot) ResourceGroupName() *pulumi.StringOutput {
return (*pulumi.StringOutput)(r.s.State["resourceGroupName"])
}
// Input properties used for looking up and filtering ActiveSlot resources.
type ActiveSlotState struct {
// The name of the App Service within which the Slot exists. Changing this forces a new resource to be created.
AppServiceName interface{}
// The name of the App Service Slot which should be promoted to the Production Slot within the App Service.
AppServiceSlotName interface{}
// The name of the resource group in which the App Service exists. Changing this forces a new resource to be created.
ResourceGroupName interface{}
}
// The set of arguments for constructing a ActiveSlot resource.
type ActiveSlotArgs struct {
// The name of the App Service within which the Slot exists. Changing this forces a new resource to be created.
AppServiceName interface{}
// The name of the App Service Slot which should be promoted to the Production Slot within the App Service.
AppServiceSlotName interface{}
// The name of the resource group in which the App Service exists. Changing this forces a new resource to be created.
ResourceGroupName interface{}
}