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customAttribute.ts
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customAttribute.ts
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// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
import * as pulumi from "@pulumi/pulumi";
import * as utilities from "./utilities";
export class CustomAttribute extends pulumi.CustomResource {
/**
* Get an existing CustomAttribute resource's state with the given name, ID, and optional extra
* properties used to qualify the lookup.
*
* @param name The _unique_ name of the resulting resource.
* @param id The _unique_ provider ID of the resource to lookup.
* @param state Any extra arguments used during the lookup.
*/
public static get(name: string, id: pulumi.Input<pulumi.ID>, state?: CustomAttributeState, opts?: pulumi.CustomResourceOptions): CustomAttribute {
return new CustomAttribute(name, <any>state, { ...opts, id: id });
}
/** @internal */
public static readonly __pulumiType = 'vsphere:index/customAttribute:CustomAttribute';
/**
* Returns true if the given object is an instance of CustomAttribute. This is designed to work even
* when multiple copies of the Pulumi SDK have been loaded into the same process.
*/
public static isInstance(obj: any): obj is CustomAttribute {
if (obj === undefined || obj === null) {
return false;
}
return obj['__pulumiType'] === CustomAttribute.__pulumiType;
}
/**
* The object type that this attribute may be
* applied to. If not set, the custom attribute may be applied to any object
* type. For a full list, click here. Forces a new
* resource if changed.
*/
public readonly managedObjectType!: pulumi.Output<string | undefined>;
/**
* The name of the custom attribute.
*/
public readonly name!: pulumi.Output<string>;
/**
* Create a CustomAttribute resource with the given unique name, arguments, and options.
*
* @param name The _unique_ name of the resource.
* @param args The arguments to use to populate this resource's properties.
* @param opts A bag of options that control this resource's behavior.
*/
constructor(name: string, args?: CustomAttributeArgs, opts?: pulumi.CustomResourceOptions)
constructor(name: string, argsOrState?: CustomAttributeArgs | CustomAttributeState, opts?: pulumi.CustomResourceOptions) {
let inputs: pulumi.Inputs = {};
if (opts && opts.id) {
const state = argsOrState as CustomAttributeState | undefined;
inputs["managedObjectType"] = state ? state.managedObjectType : undefined;
inputs["name"] = state ? state.name : undefined;
} else {
const args = argsOrState as CustomAttributeArgs | undefined;
inputs["managedObjectType"] = args ? args.managedObjectType : undefined;
inputs["name"] = args ? args.name : undefined;
}
if (!opts) {
opts = {}
}
if (!opts.version) {
opts.version = utilities.getVersion();
}
super(CustomAttribute.__pulumiType, name, inputs, opts);
}
}
/**
* Input properties used for looking up and filtering CustomAttribute resources.
*/
export interface CustomAttributeState {
/**
* The object type that this attribute may be
* applied to. If not set, the custom attribute may be applied to any object
* type. For a full list, click here. Forces a new
* resource if changed.
*/
readonly managedObjectType?: pulumi.Input<string>;
/**
* The name of the custom attribute.
*/
readonly name?: pulumi.Input<string>;
}
/**
* The set of arguments for constructing a CustomAttribute resource.
*/
export interface CustomAttributeArgs {
/**
* The object type that this attribute may be
* applied to. If not set, the custom attribute may be applied to any object
* type. For a full list, click here. Forces a new
* resource if changed.
*/
readonly managedObjectType?: pulumi.Input<string>;
/**
* The name of the custom attribute.
*/
readonly name?: pulumi.Input<string>;
}