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Tiger Engine for Godot 4

⚠️ Work in progress! I'm currently porting over my old Godot 3 code, cleaning up everything, and finishing major features. Feel free to look around, but the engine is not in a usable state. ⚠️

Tiger Engine is a Godot-based visual novel engine. It is:

  • customizable and extensible using Godot's systems
  • built for multi-language VNs & episodic release models in particular
  • designed to make writing, editing, and translating prose a pleasant experience

Basic features are finished. In addition to refining the design of various parts of the engine, I'm now working on composite sprites and a Godot plugin for writing game script files.

Documentation is in progress. The example project shows examples of how the engine's features can be used and functions as a project template.