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Napoleon 0.1.0

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mottosso committed Sep 26, 2014
1 parent 2c20e5f commit 788d3ce63eac8a5f85c68979f9ba8e6c3a0fb16b
Showing with 12,498 additions and 9 deletions.
  1. +6 −0 .gitignore
  2. +6 −3 README.md
  3. 0 pyblish_napoleon/__init__.py → examples/napoleon/.meta/Project
  4. +3 −0 examples/napoleon/README.md
  5. 0 pyblish_napoleon/plugins/__init__.py → examples/napoleon/assets/Napoleon/.meta/Asset
  6. 0 examples/napoleon/assets/Napoleon/animRig/.meta/Asset
  7. +5,632 −0 examples/napoleon/assets/Napoleon/animRig/private/marcus/maya/scenes/v001.ma
  8. +65 −0 examples/napoleon/assets/Napoleon/animRig/private/marcus/maya/workspace.mel
  9. 0 examples/napoleon/assets/Napoleon/model/.meta/Asset
  10. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/assets/.empty
  11. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/autosave/.empty
  12. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/cache/.empty
  13. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/clips/.empty
  14. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/data/.empty
  15. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/images/.empty
  16. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/movies/.empty
  17. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/renderData/.empty
  18. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/scenes/.empty
  19. +1,820 −0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/scenes/v001.ma
  20. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/scripts/.empty
  21. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/sound/.empty
  22. 0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/sourceimages/.empty
  23. +64 −0 examples/napoleon/assets/Napoleon/model/private/marcus/maya/workspace.mel
  24. 0 examples/napoleon/assets/Ship/.meta/Asset
  25. 0 examples/napoleon/film/seq01/.meta/Sequence
  26. 0 examples/napoleon/film/seq01/1000/.meta/Shot
  27. BIN examples/napoleon/film/seq01/1000/private/marcus/maya/cache/alembic/v001.abc
  28. BIN examples/napoleon/film/seq01/1000/private/marcus/maya/cache/alembic/v002.abc
  29. +2,768 −0 examples/napoleon/film/seq01/1000/private/marcus/maya/data.atom
  30. +1,379 −0 examples/napoleon/film/seq01/1000/private/marcus/maya/scenes/v001.ma
  31. +65 −0 examples/napoleon/film/seq01/1000/private/marcus/maya/workspace.mel
  32. 0 examples/napoleon/film/seq01/2000/.meta/Shot
  33. 0 examples/napoleon/film/seq02/.meta/Sequence
  34. +17 −0 napoleon/__init__.py
  35. +52 −0 napoleon/pipeline.py
  36. +51 −0 napoleon/plugin.py
  37. +1 −0 napoleon/plugins/__init__.py
  38. +59 −0 napoleon/plugins/conform_asset.py
  39. +69 −0 napoleon/plugins/conform_cache.py
  40. +132 −0 napoleon/plugins/extract_animation_as_curves.py
  41. +141 −0 napoleon/plugins/extract_animation_as_pointcache.py
  42. +48 −0 napoleon/plugins/extract_napoleon_as_mb.py
  43. +68 −0 napoleon/plugins/select_via_object_set.py
  44. +44 −0 napoleon/plugins/validate_sets.py
  45. +2 −2 {pyblish_napoleon → napoleon}/version.py
  46. +2 −0 requirements.txt
  47. +4 −4 setup.py
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**/published
**/public
*.mb
*.pyc
coverage
*.swatches
View
@@ -1,4 +1,7 @@
pyblish-napoleon
================
### Napoleon
An asset framework for Pyblish
An asset framework for Pyblish.
See [Wiki][] for more information.
[Wiki]: https://github.com/pyblish/pyblish-napoleon/wiki
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### Napoleon
This is the Napoleon project, demonstrating how Pyblish can be used together with the pyblish-napoleon workflow extension.

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//Maya 2014 Project Definition
workspace -fr "scene" "scenes";
workspace -fr "3dPaintTextures" "sourceimages/3dPaintTextures";
workspace -fr "eps" "data";
workspace -fr "OBJexport" "data";
workspace -fr "mel" "scripts";
workspace -fr "particles" "cache/particles";
workspace -fr "STEP_DC" "data";
workspace -fr "CATIAV5_DC" "data";
workspace -fr "sound" "sound";
workspace -fr "furFiles" "renderData/fur/furFiles";
workspace -fr "depth" "renderData/depth";
workspace -fr "CATIAV4_DC" "data";
workspace -fr "autoSave" "autosave";
workspace -fr "diskCache" "data";
workspace -fr "fileCache" "cache/nCache";
workspace -fr "IPT_DC" "data";
workspace -fr "SW_DC" "data";
workspace -fr "DAE_FBX export" "data";
workspace -fr "Autodesk Packet File" "data";
workspace -fr "DAE_FBX" "data";
workspace -fr "DXF_DCE" "data";
workspace -fr "mayaAscii" "scenes";
workspace -fr "iprImages" "renderData/iprImages";
workspace -fr "move" "data";
workspace -fr "mayaBinary" "scenes";
workspace -fr "fluidCache" "cache/nCache/fluid";
workspace -fr "clips" "clips";
workspace -fr "templates" "assets";
workspace -fr "DWG_DC" "data";
workspace -fr "translatorData" "data";
workspace -fr "offlineEdit" "scenes/edits";
workspace -fr "renderData" "renderData";
workspace -fr "DXF_DC" "data";
workspace -fr "ZPR_DCE" "data";
workspace -fr "SPF_DCE" "data";
workspace -fr "furShadowMap" "renderData/fur/furShadowMap";
workspace -fr "audio" "sound";
workspace -fr "scripts" "scripts";
workspace -fr "IV_DC" "data";
workspace -fr "STL_DCE" "data";
workspace -fr "alembicCache" "cache/alembic";
workspace -fr "furAttrMap" "renderData/fur/furAttrMap";
workspace -fr "FBX export" "data";
workspace -fr "JT_DC" "data";
workspace -fr "sourceImages" "sourceimages";
workspace -fr "DWG_DCE" "data";
workspace -fr "FBX" "data";
workspace -fr "movie" "movies";
workspace -fr "Alembic" "data";
workspace -fr "furImages" "renderData/fur/furImages";
workspace -fr "IGES_DC" "data";
workspace -fr "illustrator" "data";
workspace -fr "furEqualMap" "renderData/fur/furEqualMap";
workspace -fr "UG_DC" "data";
workspace -fr "images" "images";
workspace -fr "SPF_DC" "data";
workspace -fr "PTC_DC" "data";
workspace -fr "OBJ" "data";
workspace -fr "CSB_DC" "data";
workspace -fr "STL_DC" "data";
workspace -fr "IGES_DCE" "data";
workspace -fr "shaders" "renderData/shaders";
workspace -fr "UG_DCE" "data";

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//Maya 2014 Project Definition
workspace -fr "scene" "scenes";
workspace -fr "3dPaintTextures" "sourceimages/3dPaintTextures";
workspace -fr "eps" "data";
workspace -fr "mel" "scripts";
workspace -fr "particles" "cache/particles";
workspace -fr "STEP_DC" "data";
workspace -fr "CATIAV5_DC" "data";
workspace -fr "sound" "sound";
workspace -fr "furFiles" "renderData/fur/furFiles";
workspace -fr "depth" "renderData/depth";
workspace -fr "CATIAV4_DC" "data";
workspace -fr "autoSave" "autosave";
workspace -fr "diskCache" "data";
workspace -fr "fileCache" "cache/nCache";
workspace -fr "IPT_DC" "data";
workspace -fr "SW_DC" "data";
workspace -fr "DAE_FBX export" "data";
workspace -fr "Autodesk Packet File" "data";
workspace -fr "DAE_FBX" "data";
workspace -fr "DXF_DCE" "data";
workspace -fr "mayaAscii" "scenes";
workspace -fr "iprImages" "renderData/iprImages";
workspace -fr "move" "data";
workspace -fr "mayaBinary" "scenes";
workspace -fr "fluidCache" "cache/nCache/fluid";
workspace -fr "clips" "clips";
workspace -fr "templates" "assets";
workspace -fr "DWG_DC" "data";
workspace -fr "offlineEdit" "scenes/edits";
workspace -fr "translatorData" "data";
workspace -fr "DXF_DC" "data";
workspace -fr "renderData" "renderData";
workspace -fr "SPF_DCE" "data";
workspace -fr "ZPR_DCE" "data";
workspace -fr "furShadowMap" "renderData/fur/furShadowMap";
workspace -fr "audio" "sound";
workspace -fr "IV_DC" "data";
workspace -fr "scripts" "scripts";
workspace -fr "STL_DCE" "data";
workspace -fr "alembicCache" "cache/alembic";
workspace -fr "furAttrMap" "renderData/fur/furAttrMap";
workspace -fr "FBX export" "data";
workspace -fr "JT_DC" "data";
workspace -fr "sourceImages" "sourceimages";
workspace -fr "DWG_DCE" "data";
workspace -fr "FBX" "data";
workspace -fr "movie" "movies";
workspace -fr "Alembic" "data";
workspace -fr "furImages" "renderData/fur/furImages";
workspace -fr "IGES_DC" "data";
workspace -fr "illustrator" "data";
workspace -fr "furEqualMap" "renderData/fur/furEqualMap";
workspace -fr "UG_DC" "data";
workspace -fr "images" "images";
workspace -fr "SPF_DC" "data";
workspace -fr "PTC_DC" "data";
workspace -fr "OBJ" "data";
workspace -fr "CSB_DC" "data";
workspace -fr "STL_DC" "data";
workspace -fr "IGES_DCE" "data";
workspace -fr "shaders" "renderData/shaders";
workspace -fr "UG_DCE" "data";
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