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Alive Counter Counting issues [v1.0 - v1.4] [FIX] #6

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Pychnight opened this issue Jan 13, 2016 · 2 comments
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Alive Counter Counting issues [v1.0 - v1.4] [FIX] #6

Pychnight opened this issue Jan 13, 2016 · 2 comments
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@Pychnight
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9c0594e
CustomNPCVars.cs - Custom Invasion Counting Issues.
Produces Causes Bosses to spawn only 1 time for the entire invasion(it should be only only time per wave not 1 time for the entire invasion)

My fix solves that issue but it will also occasionly break the invasion due to counter going into the negative and some odd issues.

@Pychnight Pychnight added the bug label Jan 17, 2016
@Pychnight Pychnight assigned Pychnight and unassigned Pychnight Jan 18, 2016
@Pychnight Pychnight changed the title Alive Counter Counting issues Alive Counter Counting issues [v1.0 - v1.4] Jun 9, 2016
@Pychnight Pychnight changed the title Alive Counter Counting issues [v1.0 - v1.4] Alive Counter Counting issues [v1.0 - v1.4] [FIX] Jun 9, 2016
Pychnight pushed a commit that referenced this issue May 5, 2017
Attempt to fix invisibility
@Pychnight
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current version 1.2 detects -1 numbers and automaticly increases the number if it's below 0.

@Pychnight
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Fixed in custom npcs 2

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