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Color input is inconsistent #45
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Original comment by René Dudfield (Bitbucket: illume, GitHub: illume): Marking as an enhancement proposal. It would be nice to be able to do things like this:
I've often wanted this feature myself, and others have suggested it before. This needs some thought, and a lot of testing to see what side effects this could have. Also, we need to decide on scheduling if this is a much wanted feature or not, and how much work it would take to implement/test. |
Original comment by Lenard Lindstrom (Bitbucket: llindstrom, GitHub: llindstrom): This request would take significant refactoring, particularly in pygame.base and pygame.color and pygame.pixelarray. The simplest approach is to add '' and '#' handling to _RGBAFromColorObj. Then anything in Pygame that accepts a color value would also take a string. It would also mean
would be allowed. I recall some objection to that, but if it is not a problem I can tackle this issue. Lenard |
…all-functions Gh 45 fuzzy color matching in all functions
Originally reported by: René Dudfield (Bitbucket: illume, GitHub: illume)
== John, 2010-05-09 21:11:41 -0700
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