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pygame.music.play() looping docs consistent with pygame and SDL behaviour #1693

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5 changes: 2 additions & 3 deletions docs/reST/ref/music.rst
Expand Up @@ -50,9 +50,8 @@ can crash the program, ``e.g``. Debian Linux. Consider using ``OGG`` instead.
This will play the loaded music stream. If the music is already playing it
will be restarted.

:param int loops: (optional) How many times to repeat the music after it
plays once. Setting it to 5 will play the music once, then repeat it
5 more times, for a total of six times. Set to -1 to make the music
:param int loops: (optional) How many times to repeat the music. Setting it
to 5 will play the music five times. Set to -1 to make the music
repeat indefinately.

:param float start: (optional) The position where the music starts playing
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