pygamelib.board_items
ActionableTile
__init__
Methods
~ActionableTile.__init__ ~ActionableTile.activate ~ActionableTile.attach ~ActionableTile.can_move ~ActionableTile.collides_with ~ActionableTile.debug_info ~ActionableTile.detach ~ActionableTile.display ~ActionableTile.distance_to ~ActionableTile.handle_notification ~ActionableTile.item ~ActionableTile.load ~ActionableTile.notify ~ActionableTile.overlappable ~ActionableTile.pickable ~ActionableTile.position_as_vector ~ActionableTile.render_to_buffer ~ActionableTile.restorable ~ActionableTile.serialize ~ActionableTile.set_can_move ~ActionableTile.set_overlappable ~ActionableTile.set_pickable ~ActionableTile.set_restorable ~ActionableTile.store_position ~ActionableTile.store_screen_position ~ActionableTile.update_sprite
Attributes
~ActionableTile.animation ~ActionableTile.column ~ActionableTile.heading ~ActionableTile.height ~ActionableTile.inventory_space ~ActionableTile.layer ~ActionableTile.model ~ActionableTile.particle_emitter ~ActionableTile.row ~ActionableTile.screen_column ~ActionableTile.screen_row ~ActionableTile.size ~ActionableTile.sprite ~ActionableTile.width