Replies: 4 comments 2 replies
-
I think you would have to start by checking if our dependencies are available: Lines 18 to 25 in 6ad2303 And their dependencies (recursively) of course. The upside is that our build process does not require any compile steps, but it does include some data files (fonts etc) and download steps of binaries (wgpu-native). So it should be relatively easy. We're not interested in maintaining the conda-forge recipe ourselves, but we are happy to support with any questions you may have. |
Beta Was this translation helpful? Give feedback.
-
I'd probably be willing to take up maintenance of a conda-forge package for the entire pygfx stack because we will eventually need it for fastplotlib. I'm in the process of moving institutions so I'll actually have the time to do this! We maintain a few conda packages and it's not a lot of work. |
Beta Was this translation helpful? Give feedback.
-
@kushalkolar that would be great! If it can help, I did get as far as making working meta.yaml files and build script for pygfx, pylinalg and wgpu here https://github.com/Krande/condapackaging/tree/main/src/pygfx. I also published them as a test on my Krande conda channel. |
Beta Was this translation helpful? Give feedback.
-
@Krande Mark Harfouche has created conda-forge packages for both https://anaconda.org/conda-forge/pygfx Side note: we met Mark a few months ago, I guess we've sold him on the |
Beta Was this translation helpful? Give feedback.
-
Hey, I am a big fan of what you're doing with pygfx and I was just wondering if you guys have considered distributing pygfx on conda-forge in addition to pypi?
For me this would enable adding pygfx as a dependency to some of my conda packages :)
If you want I can help setting up a conda-forge distribution of pygfx.
Let me know what you think?
Best Regards
Kristoffer
Beta Was this translation helpful? Give feedback.
All reactions