v0.1.18
What's Changed
- Update transparency to include a background by @almarklein in #623
- Improve overlay rendering by @almarklein in #624
- Renderer always applies object.render_order by @almarklein in #627
- add code of conduct by @kushalkolar in #629
- Black by @almarklein in #637
- Replace pkg_resources with importlib.resources by @almarklein in #643
- Enable float32-filterable feature by @almarklein in #644
- Renderer.pixel_ratio always has a value by @almarklein in #638
- Update print_wgpu_report to make use of wgpu's diagnostics system by @almarklein in #648
- Use wgsl saturate instrinsic when we can. by @hmaarrfk in #653
- Using the built-in function "smoothstep" by @panxinmiao in #659
- Fix a light_view and cube_qt examples by @hmaarrfk in #658
- Make returned arrays of gometric transforms read only by @hmaarrfk in #652
- Fix that colormaps were not sampled correctly by @almarklein in #660
- Fix off by 1 error in pieces creation for text selection by @hmaarrfk in #657
- Line dashing by @almarklein in #628
- Fix typo in show_rect docstring by @hmaarrfk in #662
- add zmq example of how to compute data in one process and view it in another process by @kushalkolar in #669
- Fix that shader is not recompiled when number of clip planes changes by @almarklein in #670
- Buffer and Texture test for c_contiguous by @almarklein in #672
Full Changelog: v0.1.17...v0.1.18