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Update to latest WebGPU #154
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base.py
andrs.py
Notable changes:
GPUCanvasContext.get_swap_chain_preferred_format()
: now takes anadapter
instead of adevice
.GPUAdapter.extensions
: is now calledfeatures
.GPUAdapter.request_device()
: theextensions
andlimit
args are nownon_guaranteed_features
andnon_guaranteed_limits
.Device.default_queue
: is now calledqueue
.Device.create_compute_pipeline()
: thecompute_stage
arg is now calledcompute
.Device.create_bind_group_layout()
has changed the required structure of the layout enty dicts.Device.create_render_pipeline()
has changed a lot in terms of shape of input dicts. See new docs.Texture.create_view()
: argsmip_level_count
andarray_layer_count
are defaultNone
instead of0
.GPUCommandEncoder.begin_render_pass()
: thecolor_attachments
anddepth_stencil_attachment
arguments have theirattachment
field renamed toview
.TextureUsage
has field OUTPUT_ATTACHMENT renamed to RENDER_ATTACHMENT.BindingType
is split up in different enums for buffer, sampler, sampled texture and storage texture.BlendFactor
has some of its field names changed.VertexFormat
has its field names changed, e.g. ushort2 -> uint16x2.