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Update on "Fix max_pool2d with ceil_mode bug"
This PR fixes a bug with how pooling output shape was computed. ## BC Breaking Notes Previously, a bug in the pooling code allowed a sliding window to be entirely off bounds. Now, sliding windows must start inside the input or left padding (not right padding, see #46929) and may only go off-bounds if ceil_mode=True. fixes #45357 TODO - [x] Ensure existing tests are checking for the correct output size [ghstack-poisoned]
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