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Describe what feature you would like added.
Moved from discussion #1894
The docs for enable_point_picking state that
enable_point_picking
The picked point can either be a point on the first intersecting mesh, or a point in the 3D window.
I would like to be able to pick only points that belong to actors, and ignore the points in the 3D window.
An implementation of this is provided by @banesullivan in the discussion: #1894 (comment)
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Describe what feature you would like added.
Moved from discussion #1894
The docs for
enable_point_picking
state thatI would like to be able to pick only points that belong to actors, and ignore the points in the 3D window.
An implementation of this is provided by @banesullivan in the discussion: #1894 (comment)
The text was updated successfully, but these errors were encountered: