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Finish out cvar help text.
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Added "snd_" prefix to some of the ambiguous sound cvars.
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hobgoblin committed Jul 21, 2013
1 parent b2bc564 commit 6843f5b
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Showing 26 changed files with 230 additions and 260 deletions.
2 changes: 1 addition & 1 deletion bgmusic.c
Expand Up @@ -29,7 +29,7 @@
#define MUSIC_DIRNAME "music"

qboolean bgmloop;
cvar_t bgm_extmusic = {"bgm_extmusic", "1", "bgm_extmusic [0/1] toggles playing music if track file exists.", true};
cvar_t bgm_extmusic = {"bgm_extmusic", "1", "bgm_extmusic[0/1] Toggles playing music if track file exists.", true};

static qboolean no_extmusic= false;
static float old_volume = -1.0f;
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12 changes: 6 additions & 6 deletions chase.c
Expand Up @@ -18,15 +18,15 @@ along with this program; if not, write to the Free Software Foundation, Inc.,

#include "quakedef.h"

cvar_t chase_back = {"chase_back", "100", "chase_back [distance] Camera location behind player if chase_active = 1 or 2.", true};
cvar_t chase_back = {"chase_back", "100", "chase_back[distance] Camera location behind player if chase_active = 1 or 2.", true};
cvar_t chase_up = {"chase_up", "16", "chase_up [distance] Camera location behind player if chase_active = 1 or 2.", true};
cvar_t chase_right = {"chase_right", "0", "chase_right [distance] Camera location behind player, when chase_active = 1 or 2.", true};
cvar_t chase_right = {"chase_right", "0", "chase_right[distance] Camera location behind player, when chase_active = 1 or 2.", true};

//qb: custom chase by frag.machine
cvar_t chase_active = {"chase_active", "0", "chase_active[ 0/1/2] Third-person cam.\n[1] Camera faces player direction.\n[2] Fixed camera direction.", true};
cvar_t chase_roll = {"chase_roll", "0", "chase_roll [angle] Camera roll when chase_active = 2.", true};
cvar_t chase_yaw = {"chase_yaw", "180", "chase_yaw [angle] Camera yaw when chase_active = 2.", true};
cvar_t chase_pitch = {"chase_pitch", "45", "chase_pitch [angle] Camera pitch when chase_active = 2.", true};
cvar_t chase_active = {"chase_active", "0", "chase_active[0/1/2] Third-person cam.\n[1] Camera faces player direction.\n[2] Fixed camera direction.", true};
cvar_t chase_roll = {"chase_roll", "0", "chase_roll[angle] Camera roll when chase_active = 2.", true};
cvar_t chase_yaw = {"chase_yaw", "180", "chase_yaw[angle] Camera yaw when chase_active = 2.", true};
cvar_t chase_pitch = {"chase_pitch", "45", "chase_pitch[angle] Camera pitch when chase_active = 2.", true};

vec3_t chase_dest;
vec3_t chase_dest_angles;
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16 changes: 8 additions & 8 deletions cl_input.c
Expand Up @@ -342,17 +342,17 @@ float CL_KeyState (kbutton_t *key)

//==========================================================================

cvar_t cl_upspeed = {"cl_upspeed","200", "cl_upspeed [value] Maximum move up/down speed."};
cvar_t cl_forwardspeed = {"cl_forwardspeed","400", "cl_forwardspeed [value] Maximum forward speed.", true}; //qb: always run by default
cvar_t cl_backspeed = {"cl_backspeed","200", "cl_backspeed [value] Maximum backwards speed.", true};
cvar_t cl_sidespeed = {"cl_sidespeed","350", "cl_sidespeed [value] Maximum strafe speed.", true};
cvar_t cl_upspeed = {"cl_upspeed","200", "cl_upspeed[value] Maximum move up/down speed."};
cvar_t cl_forwardspeed = {"cl_forwardspeed","400", "cl_forwardspeed[value] Maximum forward speed.", true}; //qb: always run by default
cvar_t cl_backspeed = {"cl_backspeed","200", "cl_backspeed[value] Maximum backwards speed.", true};
cvar_t cl_sidespeed = {"cl_sidespeed","350", "cl_sidespeed[value] Maximum strafe speed.", true};

cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0", "cl_movespeedkey [value] Maximum run speed."};
cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0", "cl_movespeedkey[value] Maximum run speed."};

cvar_t cl_yawspeed = {"cl_yawspeed","140", "cl_yawspeed [value] Maximum yaw speed."};
cvar_t cl_pitchspeed = {"cl_pitchspeed","150", "cl_pitchspeed [value] Maximum pitch speed."};
cvar_t cl_yawspeed = {"cl_yawspeed","140", "cl_yawspeed[value] Maximum yaw speed."};
cvar_t cl_pitchspeed = {"cl_pitchspeed","150", "cl_pitchspeed[value] Maximum pitch speed."};

cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5", "cl_anglespeedkey [value] Maximum angle change speed."};
cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5", "cl_anglespeedkey[value] Maximum angle change speed."};


/*
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34 changes: 17 additions & 17 deletions cl_main.c
Expand Up @@ -29,25 +29,25 @@ cvar_t cl_name = {"_cl_name", "player", "Warning - do not set directly.", true};
cvar_t cl_color = {"_cl_color", "22", "Warning - do not set directly.", true}; // edited

cvar_t cl_vibration = {"cl_vibration","0", "Unused haptic feedback stub.", true}; // Manoel Kasimier
cvar_t cl_showfps = {"cl_showfps","0", "cl_showfps [0/1] Display frames-per-second."}; // 2001-11-31 FPS display by QuakeForge/Muff
cvar_t cl_shownet = {"cl_shownet","0", "cl_shownet [0/1/2] Display network traffic.\n 1 shows message size, 2 shows message names."}; // can be 0, 1, or 2
cvar_t cl_nolerp = {"cl_nolerp","0", "cl_nolerp [0/1] Turn off position interpolation (smoothing) in multiplayer."};
cvar_t cl_maxfps = {"cl_maxfps", "60", "cl_maxfps [value] Maximum frames-per-second. Typically set to screen refresh rate or less.", true, true};

cvar_t lookspring = {"lookspring","0", "lookspring [0/1] Toggles view recenter when mlook is not active.", true};
cvar_t lookstrafe = {"lookstrafe","0", "lookstrafe [0/1] Toggles mouse strafe when mlook is active.", true};
cvar_t sensitivity = {"sensitivity","11", "sensitivity [value] Sets mouse sensitivity.", true}; // edited

cvar_t m_pitch = {"m_pitch","0.022", "m_pitch [value] Sets speed of mouse lookup and lookdown when mlook is active. Negative value will reverse direction.", true};
cvar_t m_yaw = {"m_yaw","0.022", "m_yaw [value] Sets speed of left and right turns with mouse.", true};
cvar_t m_forward = {"m_forward","1", "m_forward [value] Forward and reverse mouse speed.", true};
cvar_t m_side = {"m_side","0.8", "m_side [value] Strafe speed with mouse.", true};
cvar_t m_look = {"m_look","1", "m_look [0/1] Mouse look toggle.", true}; // Manoel Kasimier - m_look
cvar_t cutscene = {"cutscene", "1", "cutscene [0/1] Toggles whether or not to show cutscenes."};
cvar_t cl_showfps = {"cl_showfps","0", "cl_showfps[0/1] Display frames-per-second."}; // 2001-11-31 FPS display by QuakeForge/Muff
cvar_t cl_shownet = {"cl_shownet","0", "cl_shownet[0/1/2] Display network traffic.\n 1 shows message size, 2 shows message names."}; // can be 0, 1, or 2
cvar_t cl_nolerp = {"cl_nolerp","0", "cl_nolerp[0/1] Turn off position interpolation (smoothing) in multiplayer."};
cvar_t cl_maxfps = {"cl_maxfps", "60", "cl_maxfps[value] Maximum frames-per-second. Typically set to screen refresh rate or less.", true, true};

cvar_t lookspring = {"lookspring","0", "lookspring[0/1] Toggles view recenter when mlook is not active.", true};
cvar_t lookstrafe = {"lookstrafe","0", "lookstrafe[0/1] Toggles mouse strafe when mlook is active.", true};
cvar_t sensitivity = {"sensitivity","11", "sensitivity[value] Sets mouse sensitivity.", true}; // edited

cvar_t m_pitch = {"m_pitch","0.022", "m_pitch[value] Sets speed of mouse lookup and lookdown when mlook is active. Negative value will reverse direction.", true};
cvar_t m_yaw = {"m_yaw","0.022", "m_yaw[value] Sets speed of left and right turns with mouse.", true};
cvar_t m_forward = {"m_forward","1", "m_forward[value] Forward and reverse mouse speed.", true};
cvar_t m_side = {"m_side","0.8", "m_side[value] Strafe speed with mouse.", true};
cvar_t m_look = {"m_look","1", "m_look[0/1] Mouse look toggle.", true}; // Manoel Kasimier - m_look
cvar_t cutscene = {"cutscene", "1", "cutscene[0/1] Toggles whether or not to show cutscenes."};

#ifdef WEBDL //qb: sometimes works, needs more testing
cvar_t cl_web_download = {"cl_web_download", "1", "IOU help string - qbism.", true}; //qb: R00k / Baker tute
cvar_t cl_web_download_url = {"cl_web_download_url", "http://qb:.com/_q1maps/", "IOU help string - qbism.", true};
cvar_t cl_web_download = {"cl_web_download", "1", "cl_web_download[0/1] Toggle allow downloads.", true}; //qb: R00k / Baker tute
cvar_t cl_web_download_url = {"cl_web_download_url", "http://qb:.com/_q1maps/", "cl_web_download_url[http] Web address to download content.", true};
#endif // WEBDL

client_static_t cls;
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4 changes: 2 additions & 2 deletions common.c
Expand Up @@ -26,8 +26,8 @@ static char *argvdummy = " ";
static char *safeargvs[NUM_SAFE_ARGVS] =
{"-nolan", "-nosound", "-nocdaudio", "-nojoy", "-nomouse"};

cvar_t registered = {"registered","0", "IOU help string - qbism."};
cvar_t cmdline = {"cmdline","0", "IOU help string - qbism.", false, true};
cvar_t registered = {"registered","0", "registered[0/1] 0 is shareware, 1 is full game version."};
cvar_t cmdline = {"cmdline","0", "cmdline[string] command line read by stuffcmds for dynamic mod loading.", false, true};

qboolean com_modified; // set true if using non-id files

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6 changes: 3 additions & 3 deletions console.c
Expand Up @@ -36,9 +36,9 @@ int con_current; // where next message will be printed
int con_x; // offset in current line for next print
char *con_text=0;

cvar_t con_notifytime = {"con_notifytime","3", "IOU help string - qbism."}; //seconds
cvar_t con_alpha = {"con_alpha","0.5", "IOU help string - qbism."}; // Manoel Kasimier - transparent console
cvar_t con_logcenterprint = {"con_logcenterprint", "1", "IOU help string - qbism."}; //qb: from johnfitz
cvar_t con_notifytime = {"con_notifytime","3", "con_notifytime[time] Sets how long messages are displayed in seconds."}; //seconds
cvar_t con_alpha = {"con_alpha","0.5", "con_alpha[0.0 to 1.0] Console alpha."}; // Manoel Kasimier - transparent console
cvar_t con_logcenterprint = {"con_logcenterprint", "1", "con_logcenterprint[0/1] Toggle log centerprint to console."}; //qb: from johnfitz

#define NUM_CON_TIMES 4
float con_times[NUM_CON_TIMES]; // realtime time the line was generated
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5 changes: 2 additions & 3 deletions d_init.c
Expand Up @@ -21,9 +21,8 @@ along with this program; if not, write to the Free Software Foundation, Inc.,

#define NUM_MIPS 4

cvar_t d_mipcap = {"d_mipcap", "0", "IOU help string - qbism."};
cvar_t d_mipscale = {"d_mipscale", "1", "IOU help string - qbism."};
cvar_t d_subdiv16 = {"d_subdiv16", "1", "IOU help string - qbism.", true};
cvar_t d_mipcap = {"d_mipcap", "0", "d_mipcap [0-3] max undetail texture level."};
cvar_t d_mipscale = {"d_mipscale", "1", "d_mipscale [value] undetail distance."};

surfcache_t *d_initial_rover;
qboolean d_roverwrapped;
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2 changes: 0 additions & 2 deletions d_local.h
Expand Up @@ -51,8 +51,6 @@ typedef struct sspan_s
int u, v, count;
} sspan_t;

extern cvar_t d_subdiv16;

extern float scale_for_mip;

extern qboolean d_roverwrapped;
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38 changes: 17 additions & 21 deletions host.c
Expand Up @@ -35,7 +35,7 @@ Memory is cleared / released when a server or client begins, not when they end.

// 2001-10-20 TIMESCALE extension by Tomaz/Maddes start
double host_org_frametime;
cvar_t host_timescale = {"host_timescale", "0", "IOU help string - qbism."};
cvar_t host_timescale = {"host_timescale", "0", "host_timescale[0.0 to 10.0] scales the passage of time on client and server."};
// 2001-10-20 TIMESCALE extension by Tomaz/Maddes end

void Palette_Init (void);
Expand Down Expand Up @@ -65,32 +65,30 @@ byte *host_colormap;//qb:
byte *alphamap, *alpha50map, *additivemap, *fogmap; //qb: moved here
byte *lightcolormap; //qb:

cvar_t r_skyalpha = {"r_skyalpha","0.5", "IOU help string - qbism."}; //0.6 Manoel Kasimier - translucent sky
cvar_t r_skyalpha = {"r_skyalpha","0.5", "r_skyalpha[0.0 to 1.0] Sky layer transparency."}; //0.6 Manoel Kasimier - translucent sky

cvar_t r_palette = {"r_palette", "s8pal", "IOU help string - qbism.", true}; //qb: the default palette to load
cvar_t r_palette = {"r_palette", "s8pal", "r_palette[name] Default palette.", true}; //qb: the default palette to load

cvar_t host_framerate = {"host_framerate","0", "IOU help string - qbism."}; // set for slow motion
cvar_t host_speeds = {"host_speeds","0", "IOU help string - qbism."}; // set for running times
cvar_t host_framerate = {"host_framerate","0", " host_framerate[0.0 - 0.99] When non-zero, this value will override the calculated framerate."}; // set for slow motion
cvar_t host_speeds = {"host_speeds","0", "host_speeds[0/1] Toggle the display of host info."}; // set for running times

cvar_t sys_ticrate = {"sys_ticrate","0.05", "IOU help string - qbism."};
cvar_t serverprofile = {"serverprofile","0", "IOU help string - qbism."};
cvar_t sys_ticrate = {"sys_ticrate","0.05", "sys_ticrate[value] Dedicated server update rate to clients."};
cvar_t serverprofile = {"serverprofile","0", "serverprofile[0/1] Toggle server stats display."};

cvar_t fraglimit = {"fraglimit","0", "IOU help string - qbism.",false,true};
cvar_t timelimit = {"timelimit","0", "IOU help string - qbism.",false,true};
cvar_t teamplay = {"teamplay","0", "IOU help string - qbism.",false,true};
cvar_t fraglimit = {"fraglimit","0", "fraglimit[value] Maximum frags per map.",false,true};
cvar_t timelimit = {"timelimit","0", "timelimit[value] Max time per map for multiplayer.",false,true};
cvar_t teamplay = {"teamplay","0", "teamplay[0/1] Toggles teamplay.",false,true};

cvar_t samelevel = {"samelevel","0", "IOU help string - qbism."};
cvar_t noexit = {"noexit","0", "IOU help string - qbism.",false,true};
cvar_t samelevel = {"samelevel","0", "samelevel[0/1] Toggles whether exiting a level advances to the next one."};
cvar_t noexit = {"noexit","0", "noexit[0/1] Toggles off map exit trigger.",false,true};

cvar_t developer = {"developer","0", "IOU help string - qbism."};
cvar_t developer = {"developer","0", "developer[0/1] Toggles extra info displayed in console for developers."};

cvar_t skill = {"skill","1", "IOU help string - qbism."}; // 0 - 3
cvar_t deathmatch = {"deathmatch","0", "IOU help string - qbism."}; // 0, 1, or 2
cvar_t coop = {"coop","0", "IOU help string - qbism."}; // 0 or 1
cvar_t skill = {"skill","1", "skill [1-4] – Set the skill level of the game."}; // 0 - 3
cvar_t deathmatch = {"deathmatch","0", "deathmatch[0/1] Toggles dm mode."}; // 0, 1, or 2
cvar_t coop = {"coop","0", "coop[0/1] Toggles coop mode."}; // 0 or 1

cvar_t pausable = {"pausable","1", "IOU help string - qbism."};

cvar_t temp1 = {"temp1","0", "IOU help string - qbism."};
cvar_t pausable = {"pausable","1", "pausable [0/1] Toggles if players can pause the game."};


/*
Expand Down Expand Up @@ -267,8 +265,6 @@ void Host_InitLocal (void)

Cvar_RegisterVariable (&pausable);

Cvar_RegisterVariable (&temp1);

Host_FindMaxClients ();

host_time = 1.0; // so a think at time 0 won't get called
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2 changes: 1 addition & 1 deletion host_cmd.c
Expand Up @@ -24,7 +24,7 @@ extern cvar_t pausable;

int current_skill;

cvar_t sv_cheats = {"sv_cheats", "0", "IOU help string - qbism."};//qb: sv_cheats similar to DP
cvar_t sv_cheats = {"sv_cheats", "0", "sv_cheats[0/1] Toggles allow server cheats."};//qb: sv_cheats similar to DP
qboolean allowcheats = false; //qb: sv_cheat similar to DP

void Mod_Print (void);
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4 changes: 2 additions & 2 deletions menu.c
Expand Up @@ -32,7 +32,7 @@ extern byte translationTable[256];
float scr_2d_scale_h = 1.0, scr_2d_scale_v = 1.0;
int scr_2d_offset_x, scr_2d_offset_y;

cvar_t savename = {"savename","QBS8____", "IOU help string - qbism."}; // 8 uppercase characters
cvar_t savename = {"savename","QBS8____", "savename[name] Save game name prefix."}; // 8 uppercase characters

//qb: needed for Rikku2000 maplist, but not included w/ mingw
#ifndef FLASH
Expand Down Expand Up @@ -108,7 +108,7 @@ void SetSavename ()
savename.value = 0;
free(s);
}
cvar_t help_pages = {"help_pages","6", "IOU help string - qbism."};
cvar_t help_pages = {"help_pages","6", "help_pages[value] Number of pages in help."};

extern cvar_t samelevel;

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4 changes: 2 additions & 2 deletions model.c
Expand Up @@ -45,8 +45,8 @@ int mod_numknown;
#define NL_NEEDS_LOADED 1
#define NL_UNREFERENCED 2

cvar_t external_ent = {"external_ent","1", "IOU help string - qbism."}; // 2001-09-12 .ENT support by Maddes
cvar_t external_vis = {"external_vis","1", "IOU help string - qbism."}; // 2001-12-28 .VIS support by Maddes
cvar_t external_ent = {"external_ent","1", "external_ent[0/1] Toggles use of external entity files."}; // 2001-09-12 .ENT support by Maddes
cvar_t external_vis = {"external_vis","1", "external_vis[0/1] Toggles use of external visibility files."}; // 2001-12-28 .VIS support by Maddes

/*
===============
Expand Down
6 changes: 3 additions & 3 deletions net_main.c
Expand Up @@ -53,9 +53,9 @@ int messagesReceived = 0;
int unreliableMessagesSent = 0;
int unreliableMessagesReceived = 0;

cvar_t net_messagetimeout = {"net_messagetimeout","300", "IOU help string - qbism."};
cvar_t net_connecttimeout = {"net_connecttimeout","10", "IOU help string - qbism."}; //qb: Baker net fix - From ProQuake - qkick/qflood protection
cvar_t hostname = {"hostname", "UNNAMED", "IOU help string - qbism."};
cvar_t net_messagetimeout = {"net_messagetimeout","300", "net_messagetimeout[value] Sets how long to wait before deciding network connection is lost."};
cvar_t net_connecttimeout = {"net_connecttimeout","10", "net_connecttimeout[value] Minimum time between messages for flood protection."}; //qb: Baker net fix - From ProQuake - qkick/qflood protection
cvar_t hostname = {"hostname", "UNNAMED", "hostname[name] Name of server."};

qboolean configRestored = false;

Expand Down
4 changes: 2 additions & 2 deletions pr_cmds.c
Expand Up @@ -1501,9 +1501,9 @@ Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
cvar_t sv_aim_h = {"sv_aim_h", "1", "IOU help string - qbism.", true}; // Manoel Kasimier - horizontal autoaim
cvar_t sv_aim_h = {"sv_aim_h", "1", "sv_aim_h[0.0 to 1.0] Horizontal aim, 0 is full automatic 1 is full player control.", true}; // Manoel Kasimier - horizontal autoaim
cvar_t sv_aim = {"sv_aim", "1", "sv_aim[0.0 to 1.0] Vertical aim, 0 is full automatic 1 is full player control."}; // Manoel Kasimier - saving aim value

cvar_t sv_aim = {"sv_aim", "1", "IOU help string - qbism.", true}; // Manoel Kasimier - saving aim value
void PF_aim (void)
{
edict_t *ent, *check, *bestent;
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26 changes: 13 additions & 13 deletions pr_edict.c
Expand Up @@ -39,20 +39,20 @@ ddef_t *ED_FieldAtOfs (int ofs);
qboolean ED_ParseEpair (void *base, ddef_t *key, char *s);

// 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes start
cvar_t pr_builtin_remap = {"pr_builtin_remap", "0", "IOU help string - qbism.", false, false};
cvar_t pr_builtin_remap = {"pr_builtin_remap", "0", "pr_builtin_remap[0/1] enable the Enhanced BuiltIn Function System.", false, false};
// 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes end
cvar_t pr_checkextension = {"pr_checkextension", "0", "IOU help string - qbism.", false, false}; // 2001-10-20 Extension System by LordHavoc (DP compatibility)
cvar_t nomonsters = {"nomonsters", "0", "IOU help string - qbism."};
cvar_t gamecfg = {"gamecfg", "0", "IOU help string - qbism."};
cvar_t scratch1 = {"scratch1", "0", "IOU help string - qbism."};
cvar_t scratch2 = {"scratch2", "0", "IOU help string - qbism."};
cvar_t scratch3 = {"scratch3", "0", "IOU help string - qbism."};
cvar_t scratch4 = {"scratch4", "0", "IOU help string - qbism."};
cvar_t savedgamecfg = {"savedgamecfg", "0", "IOU help string - qbism.", true};
cvar_t saved1 = {"saved1", "0", "IOU help string - qbism.", true};
cvar_t saved2 = {"saved2", "0", "IOU help string - qbism.", true};
cvar_t saved3 = {"saved3", "0", "IOU help string - qbism.", true};
cvar_t saved4 = {"saved4", "0", "IOU help string - qbism.", true};
cvar_t pr_checkextension = {"pr_checkextension", "0", "pr_checkextension[0/1] Enables qc to check for extensions.", false, false}; // 2001-10-20 Extension System by LordHavoc (DP compatibility)
cvar_t nomonsters = {"nomonsters", "0", "nomonsters[0/1] Play without monsters."};
cvar_t gamecfg = {"gamecfg", "0", "Used by progs.dat."};
cvar_t scratch1 = {"scratch1", "0", "Used by progs.dat."};
cvar_t scratch2 = {"scratch2", "0", "Used by progs.dat."};
cvar_t scratch3 = {"scratch3", "0", "Used by progs.dat."};
cvar_t scratch4 = {"scratch4", "0", "Used by progs.dat."};
cvar_t savedgamecfg = {"savedgamecfg", "0", "Used by progs.dat.", true};
cvar_t saved1 = {"saved1", "0", "Used by progs.dat.", true};
cvar_t saved2 = {"saved2", "0", "Used by progs.dat.", true};
cvar_t saved3 = {"saved3", "0", "Used by progs.dat.", true};
cvar_t saved4 = {"saved4", "0", "Used by progs.dat..", true};

#define MAX_FIELD_LEN 64
#define GEFV_CACHESIZE 2
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