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tcg/loongarch64: Introduce tcg_out_addi
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Adjust the constraints to allow any int32_t for immediate
addition.  Split immediate adds into addu16i + addi, which
covers quite a lot of the immediate space.  For the hole in
the middle, load the constant into TMP0 instead.

Reviewed-by: WANG Xuerui <git@xen0n.name>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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rth7680 committed Jan 24, 2023
1 parent 76baa33 commit 0e95be9
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Showing 3 changed files with 53 additions and 10 deletions.
4 changes: 3 additions & 1 deletion tcg/loongarch64/tcg-target-con-set.h
Expand Up @@ -23,9 +23,11 @@ C_O1_I1(r, L)
C_O1_I2(r, r, rC)
C_O1_I2(r, r, ri)
C_O1_I2(r, r, rI)
C_O1_I2(r, r, rJ)
C_O1_I2(r, r, rU)
C_O1_I2(r, r, rW)
C_O1_I2(r, r, rZ)
C_O1_I2(r, 0, rZ)
C_O1_I2(r, rZ, rN)
C_O1_I2(r, rZ, ri)
C_O1_I2(r, rZ, rJ)
C_O1_I2(r, rZ, rZ)
2 changes: 1 addition & 1 deletion tcg/loongarch64/tcg-target-con-str.h
Expand Up @@ -21,7 +21,7 @@ REGS('L', ALL_GENERAL_REGS & ~SOFTMMU_RESERVE_REGS)
* CONST(letter, TCG_CT_CONST_* bit set)
*/
CONST('I', TCG_CT_CONST_S12)
CONST('N', TCG_CT_CONST_N12)
CONST('J', TCG_CT_CONST_S32)
CONST('U', TCG_CT_CONST_U12)
CONST('Z', TCG_CT_CONST_ZERO)
CONST('C', TCG_CT_CONST_C12)
Expand Down
57 changes: 49 additions & 8 deletions tcg/loongarch64/tcg-target.c.inc
Expand Up @@ -126,7 +126,7 @@ static const int tcg_target_call_oarg_regs[] = {

#define TCG_CT_CONST_ZERO 0x100
#define TCG_CT_CONST_S12 0x200
#define TCG_CT_CONST_N12 0x400
#define TCG_CT_CONST_S32 0x400
#define TCG_CT_CONST_U12 0x800
#define TCG_CT_CONST_C12 0x1000
#define TCG_CT_CONST_WSZ 0x2000
Expand Down Expand Up @@ -161,7 +161,7 @@ static bool tcg_target_const_match(int64_t val, TCGType type, int ct)
if ((ct & TCG_CT_CONST_S12) && val == sextreg(val, 0, 12)) {
return true;
}
if ((ct & TCG_CT_CONST_N12) && -val == sextreg(-val, 0, 12)) {
if ((ct & TCG_CT_CONST_S32) && val == (int32_t)val) {
return true;
}
if ((ct & TCG_CT_CONST_U12) && val >= 0 && val <= 0xfff) {
Expand Down Expand Up @@ -378,6 +378,45 @@ static void tcg_out_movi(TCGContext *s, TCGType type, TCGReg rd,
}
}

static void tcg_out_addi(TCGContext *s, TCGType type, TCGReg rd,
TCGReg rs, tcg_target_long imm)
{
tcg_target_long lo12 = sextreg(imm, 0, 12);
tcg_target_long hi16 = sextreg(imm - lo12, 16, 16);

/*
* Note that there's a hole in between hi16 and lo12:
*
* 3 2 1 0
* 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
* ...+-------------------------------+-------+-----------------------+
* | hi16 | | lo12 |
* ...+-------------------------------+-------+-----------------------+
*
* For bits within that hole, it's more efficient to use LU12I and ADD.
*/
if (imm == (hi16 << 16) + lo12) {
if (hi16) {
tcg_out_opc_addu16i_d(s, rd, rs, hi16);
rs = rd;
}
if (type == TCG_TYPE_I32) {
tcg_out_opc_addi_w(s, rd, rs, lo12);
} else if (lo12) {
tcg_out_opc_addi_d(s, rd, rs, lo12);
} else {
tcg_out_mov(s, type, rd, rs);
}
} else {
tcg_out_movi(s, type, TCG_REG_TMP0, imm);
if (type == TCG_TYPE_I32) {
tcg_out_opc_add_w(s, rd, rs, TCG_REG_TMP0);
} else {
tcg_out_opc_add_d(s, rd, rs, TCG_REG_TMP0);
}
}
}

static void tcg_out_ext8u(TCGContext *s, TCGReg ret, TCGReg arg)
{
tcg_out_opc_andi(s, ret, arg, 0xff);
Expand Down Expand Up @@ -1350,29 +1389,29 @@ static void tcg_out_op(TCGContext *s, TCGOpcode opc,

case INDEX_op_add_i32:
if (c2) {
tcg_out_opc_addi_w(s, a0, a1, a2);
tcg_out_addi(s, TCG_TYPE_I32, a0, a1, a2);
} else {
tcg_out_opc_add_w(s, a0, a1, a2);
}
break;
case INDEX_op_add_i64:
if (c2) {
tcg_out_opc_addi_d(s, a0, a1, a2);
tcg_out_addi(s, TCG_TYPE_I64, a0, a1, a2);
} else {
tcg_out_opc_add_d(s, a0, a1, a2);
}
break;

case INDEX_op_sub_i32:
if (c2) {
tcg_out_opc_addi_w(s, a0, a1, -a2);
tcg_out_addi(s, TCG_TYPE_I32, a0, a1, -a2);
} else {
tcg_out_opc_sub_w(s, a0, a1, a2);
}
break;
case INDEX_op_sub_i64:
if (c2) {
tcg_out_opc_addi_d(s, a0, a1, -a2);
tcg_out_addi(s, TCG_TYPE_I64, a0, a1, -a2);
} else {
tcg_out_opc_sub_d(s, a0, a1, a2);
}
Expand Down Expand Up @@ -1586,8 +1625,9 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
return C_O1_I2(r, r, ri);

case INDEX_op_add_i32:
return C_O1_I2(r, r, ri);
case INDEX_op_add_i64:
return C_O1_I2(r, r, rI);
return C_O1_I2(r, r, rJ);

case INDEX_op_and_i32:
case INDEX_op_and_i64:
Expand Down Expand Up @@ -1616,8 +1656,9 @@ static TCGConstraintSetIndex tcg_target_op_def(TCGOpcode op)
return C_O1_I2(r, 0, rZ);

case INDEX_op_sub_i32:
return C_O1_I2(r, rZ, ri);
case INDEX_op_sub_i64:
return C_O1_I2(r, rZ, rN);
return C_O1_I2(r, rZ, rJ);

case INDEX_op_mul_i32:
case INDEX_op_mul_i64:
Expand Down

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