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optimize: track nonzero bits of registers
Add a "mask" field to the tcg_temp_info struct. A bit that is zero in "mask" will always be zero in the corresponding temporary. Zero bits in the mask can be produced from moves of immediates, zero-extensions, ANDs with constants, shifts; they can then be be propagated by logical operations, shifts, sign-extensions, negations, deposit operations, and conditional moves. Other operations will just reset the mask to all-ones, i.e. unknown. [rth: s/target_ulong/tcg_target_ulong/] Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
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