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Merge remote-tracking branch 'remotes/kraxel/tags/ui-20180614-pull-re…
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…quest' into staging

ui: bugfixes for sdl and gtk

# gpg: Signature made Thu 14 Jun 2018 09:32:45 BST
# gpg:                using RSA key 4CB6D8EED3E87138
# gpg: Good signature from "Gerd Hoffmann (work) <kraxel@redhat.com>"
# gpg:                 aka "Gerd Hoffmann <gerd@kraxel.org>"
# gpg:                 aka "Gerd Hoffmann (private) <kraxel@gmail.com>"
# Primary key fingerprint: A032 8CFF B93A 17A7 9901  FE7D 4CB6 D8EE D3E8 7138

* remotes/kraxel/tags/ui-20180614-pull-request:
  sdl2: restore window dimensions by resize
  ui: darwin: gtk: Add missing input keymap

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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pm215 committed Jun 14, 2018
2 parents 666b0e7 + 64bf97e commit 409c241
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Showing 4 changed files with 6 additions and 2 deletions.
1 change: 1 addition & 0 deletions Makefile
Expand Up @@ -322,6 +322,7 @@ KEYCODEMAP_FILES = \
ui/input-keymap-xorgkbd-to-qcode.c \
ui/input-keymap-xorgxquartz-to-qcode.c \
ui/input-keymap-xorgxwin-to-qcode.c \
ui/input-keymap-osx-to-qcode.c \
$(NULL)

GENERATED_FILES += $(KEYCODEMAP_FILES)
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3 changes: 3 additions & 0 deletions include/ui/input.h
Expand Up @@ -116,4 +116,7 @@ extern const guint16 qemu_input_map_xorgxquartz_to_qcode[];
extern const guint qemu_input_map_xorgxwin_to_qcode_len;
extern const guint16 qemu_input_map_xorgxwin_to_qcode[];

extern const guint qemu_input_map_osx_to_qcode_len;
extern const guint16 qemu_input_map_osx_to_qcode[];

#endif /* INPUT_H */
1 change: 1 addition & 0 deletions ui/input-keymap.c
Expand Up @@ -21,6 +21,7 @@
#include "ui/input-keymap-xorgkbd-to-qcode.c"
#include "ui/input-keymap-xorgxquartz-to-qcode.c"
#include "ui/input-keymap-xorgxwin-to-qcode.c"
#include "ui/input-keymap-osx-to-qcode.c"

int qemu_input_linux_to_qcode(unsigned int lnx)
{
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3 changes: 1 addition & 2 deletions ui/sdl2.c
Expand Up @@ -371,8 +371,7 @@ static void handle_keydown(SDL_Event *ev)
}
break;
case SDL_SCANCODE_U:
sdl2_window_destroy(scon);
sdl2_window_create(scon);
sdl2_window_resize(scon);
if (!scon->opengl) {
/* re-create scon->texture */
sdl2_2d_switch(&scon->dcl, scon->surface);
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