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sdl2: add assert to make coverity happy
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There is a loop a few lines up counting consoles and setting
sdl2_num_outputs accordingly, so con ptr can't be NULL there.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Message-id: 20170621122234.12751-1-kraxel@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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kraxel committed Jun 23, 2017
1 parent 51dbea7 commit 85970a6
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions ui/sdl2.c
Expand Up @@ -804,6 +804,7 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
sdl2_console = g_new0(struct sdl2_console, sdl2_num_outputs);
for (i = 0; i < sdl2_num_outputs; i++) {
QemuConsole *con = qemu_console_lookup_by_index(i);
assert(con != NULL);
if (!qemu_console_is_graphic(con)) {
sdl2_console[i].hidden = true;
}
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