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target/sh4: introduce DELAY_SLOT_MASK
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This will make easier the introduction of a new flag in the next
patches.

Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: Richard Henderson <rth@twiddle.net>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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aurel32 committed May 30, 2017
1 parent 73479c5 commit 9a562ae
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Showing 3 changed files with 12 additions and 12 deletions.
3 changes: 2 additions & 1 deletion target/sh4/cpu.h
Expand Up @@ -91,6 +91,7 @@
#define FPSCR_RM_NEAREST (0 << 0)
#define FPSCR_RM_ZERO (1 << 0)

#define DELAY_SLOT_MASK 0x3
#define DELAY_SLOT (1 << 0)
#define DELAY_SLOT_CONDITIONAL (1 << 1)

Expand Down Expand Up @@ -380,7 +381,7 @@ static inline void cpu_get_tb_cpu_state(CPUSH4State *env, target_ulong *pc,
{
*pc = env->pc;
*cs_base = 0;
*flags = (env->flags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) /* Bits 0-1 */
*flags = (env->flags & DELAY_SLOT_MASK) /* Bits 0- 1 */
| (env->fpscr & (FPSCR_FR | FPSCR_SZ | FPSCR_PR)) /* Bits 19-21 */
| (env->sr & ((1u << SR_MD) | (1u << SR_RB))) /* Bits 29-30 */
| (env->sr & (1u << SR_FD)) /* Bit 15 */
Expand Down
4 changes: 2 additions & 2 deletions target/sh4/helper.c
Expand Up @@ -172,11 +172,11 @@ void superh_cpu_do_interrupt(CPUState *cs)
env->sgr = env->gregs[15];
env->sr |= (1u << SR_BL) | (1u << SR_MD) | (1u << SR_RB);

if (env->flags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) {
if (env->flags & DELAY_SLOT_MASK) {
/* Branch instruction should be executed again before delay slot. */
env->spc -= 2;
/* Clear flags for exception/interrupt routine. */
env->flags &= ~(DELAY_SLOT | DELAY_SLOT_CONDITIONAL);
env->flags &= ~DELAY_SLOT_MASK;
}

if (do_exp) {
Expand Down
17 changes: 8 additions & 9 deletions target/sh4/translate.c
Expand Up @@ -217,8 +217,7 @@ static inline void gen_save_cpu_state(DisasContext *ctx, bool save_pc)
if (ctx->delayed_pc != (uint32_t) -1) {
tcg_gen_movi_i32(cpu_delayed_pc, ctx->delayed_pc);
}
if ((ctx->tbflags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL))
!= ctx->envflags) {
if ((ctx->tbflags & DELAY_SLOT_MASK) != ctx->envflags) {
tcg_gen_movi_i32(cpu_flags, ctx->envflags);
}
}
Expand Down Expand Up @@ -329,7 +328,7 @@ static inline void gen_store_fpr64 (TCGv_i64 t, int reg)
#define DREG(x) FREG(x) /* Assumes lsb of (x) is always 0 */

#define CHECK_NOT_DELAY_SLOT \
if (ctx->envflags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) { \
if (ctx->envflags & DELAY_SLOT_MASK) { \
gen_save_cpu_state(ctx, true); \
gen_helper_raise_slot_illegal_instruction(cpu_env); \
ctx->bstate = BS_EXCP; \
Expand All @@ -339,7 +338,7 @@ static inline void gen_store_fpr64 (TCGv_i64 t, int reg)
#define CHECK_PRIVILEGED \
if (IS_USER(ctx)) { \
gen_save_cpu_state(ctx, true); \
if (ctx->envflags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) { \
if (ctx->envflags & DELAY_SLOT_MASK) { \
gen_helper_raise_slot_illegal_instruction(cpu_env); \
} else { \
gen_helper_raise_illegal_instruction(cpu_env); \
Expand All @@ -351,7 +350,7 @@ static inline void gen_store_fpr64 (TCGv_i64 t, int reg)
#define CHECK_FPU_ENABLED \
if (ctx->tbflags & (1u << SR_FD)) { \
gen_save_cpu_state(ctx, true); \
if (ctx->envflags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) { \
if (ctx->envflags & DELAY_SLOT_MASK) { \
gen_helper_raise_slot_fpu_disable(cpu_env); \
} else { \
gen_helper_raise_fpu_disable(cpu_env); \
Expand Down Expand Up @@ -1784,7 +1783,7 @@ static void _decode_opc(DisasContext * ctx)
fflush(stderr);
#endif
gen_save_cpu_state(ctx, true);
if (ctx->envflags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) {
if (ctx->envflags & DELAY_SLOT_MASK) {
gen_helper_raise_slot_illegal_instruction(cpu_env);
} else {
gen_helper_raise_illegal_instruction(cpu_env);
Expand All @@ -1798,9 +1797,9 @@ static void decode_opc(DisasContext * ctx)

_decode_opc(ctx);

if (old_flags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL)) {
if (old_flags & DELAY_SLOT_MASK) {
/* go out of the delay slot */
ctx->envflags &= ~(DELAY_SLOT | DELAY_SLOT_CONDITIONAL);
ctx->envflags &= ~DELAY_SLOT_MASK;
tcg_gen_movi_i32(cpu_flags, ctx->envflags);
ctx->bstate = BS_BRANCH;
if (old_flags & DELAY_SLOT_CONDITIONAL) {
Expand All @@ -1824,7 +1823,7 @@ void gen_intermediate_code(CPUSH4State * env, struct TranslationBlock *tb)
pc_start = tb->pc;
ctx.pc = pc_start;
ctx.tbflags = (uint32_t)tb->flags;
ctx.envflags = tb->flags & (DELAY_SLOT | DELAY_SLOT_CONDITIONAL);
ctx.envflags = tb->flags & DELAY_SLOT_MASK;
ctx.bstate = BS_NONE;
ctx.memidx = (ctx.tbflags & (1u << SR_MD)) == 0 ? 1 : 0;
/* We don't know if the delayed pc came from a dynamic or static branch,
Expand Down

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