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softfloat: Use float_raise in more places
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We have been somewhat inconsistent about when to use
float_raise and when to or in the bit by hand.

Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Reviewed-by: David Hildenbrand <david@redhat.com>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
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rth7680 committed May 16, 2021
1 parent 622090a commit d82f3b2
Showing 1 changed file with 44 additions and 43 deletions.
87 changes: 44 additions & 43 deletions fpu/softfloat.c
Expand Up @@ -132,7 +132,7 @@ this code that are retained.
if (unlikely(soft_t ## _is_denormal(*a))) { \
*a = soft_t ## _set_sign(soft_t ## _zero, \
soft_t ## _is_neg(*a)); \
s->float_exception_flags |= float_flag_input_denormal; \
float_raise(float_flag_input_denormal, s); \
} \
}

Expand Down Expand Up @@ -360,7 +360,7 @@ float32_gen2(float32 xa, float32 xb, float_status *s,

ur.h = hard(ua.h, ub.h);
if (unlikely(f32_is_inf(ur))) {
s->float_exception_flags |= float_flag_overflow;
float_raise(float_flag_overflow, s);
} else if (unlikely(fabsf(ur.h) <= FLT_MIN) && post(ua, ub)) {
goto soft;
}
Expand Down Expand Up @@ -391,7 +391,7 @@ float64_gen2(float64 xa, float64 xb, float_status *s,

ur.h = hard(ua.h, ub.h);
if (unlikely(f64_is_inf(ur))) {
s->float_exception_flags |= float_flag_overflow;
float_raise(float_flag_overflow, s);
} else if (unlikely(fabs(ur.h) <= DBL_MIN) && post(ua, ub)) {
goto soft;
}
Expand Down Expand Up @@ -880,7 +880,7 @@ static FloatParts return_nan(FloatParts a, float_status *s)
{
switch (a.cls) {
case float_class_snan:
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
a = parts_silence_nan(a, s);
/* fall through */
case float_class_qnan:
Expand All @@ -898,7 +898,7 @@ static FloatParts return_nan(FloatParts a, float_status *s)
static FloatParts pick_nan(FloatParts a, FloatParts b, float_status *s)
{
if (is_snan(a.cls) || is_snan(b.cls)) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
}

if (s->default_nan_mode) {
Expand All @@ -922,7 +922,7 @@ static FloatParts pick_nan_muladd(FloatParts a, FloatParts b, FloatParts c,
int which;

if (is_snan(a.cls) || is_snan(b.cls) || is_snan(c.cls)) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
}

which = pickNaNMulAdd(a.cls, b.cls, c.cls, inf_zero, s);
Expand Down Expand Up @@ -1241,7 +1241,7 @@ static FloatParts mul_floats(FloatParts a, FloatParts b, float_status *s)
/* Inf * Zero == NaN */
if ((a.cls == float_class_inf && b.cls == float_class_zero) ||
(a.cls == float_class_zero && b.cls == float_class_inf)) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
return parts_default_nan(s);
}
/* Multiply by 0 or Inf */
Expand Down Expand Up @@ -1356,6 +1356,7 @@ static FloatParts muladd_floats(FloatParts a, FloatParts b, FloatParts c,
}

if (inf_zero) {
float_raise(float_flag_invalid, s);
s->float_exception_flags |= float_flag_invalid;
return parts_default_nan(s);
}
Expand All @@ -1380,7 +1381,7 @@ static FloatParts muladd_floats(FloatParts a, FloatParts b, FloatParts c,

if (c.cls == float_class_inf) {
if (p_class == float_class_inf && p_sign != c.sign) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
return parts_default_nan(s);
} else {
a.cls = float_class_inf;
Expand Down Expand Up @@ -1598,7 +1599,7 @@ float32_muladd(float32 xa, float32 xb, float32 xc, int flags, float_status *s)
ur.h = fmaf(ua.h, ub.h, uc.h);

if (unlikely(f32_is_inf(ur))) {
s->float_exception_flags |= float_flag_overflow;
float_raise(float_flag_overflow, s);
} else if (unlikely(fabsf(ur.h) <= FLT_MIN)) {
ua = ua_orig;
uc = uc_orig;
Expand Down Expand Up @@ -1669,7 +1670,7 @@ float64_muladd(float64 xa, float64 xb, float64 xc, int flags, float_status *s)
ur.h = fma(ua.h, ub.h, uc.h);

if (unlikely(f64_is_inf(ur))) {
s->float_exception_flags |= float_flag_overflow;
float_raise(float_flag_overflow, s);
} else if (unlikely(fabs(ur.h) <= FLT_MIN)) {
ua = ua_orig;
uc = uc_orig;
Expand Down Expand Up @@ -1749,7 +1750,7 @@ static FloatParts div_floats(FloatParts a, FloatParts b, float_status *s)
if (a.cls == b.cls
&&
(a.cls == float_class_inf || a.cls == float_class_zero)) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
return parts_default_nan(s);
}
/* Inf / x or 0 / x */
Expand All @@ -1759,7 +1760,7 @@ static FloatParts div_floats(FloatParts a, FloatParts b, float_status *s)
}
/* Div 0 => Inf */
if (b.cls == float_class_zero) {
s->float_exception_flags |= float_flag_divbyzero;
float_raise(float_flag_divbyzero, s);
a.cls = float_class_inf;
a.sign = sign;
return a;
Expand Down Expand Up @@ -1895,7 +1896,7 @@ static FloatParts float_to_float(FloatParts a, const FloatFmt *dstf,
/* There is no NaN in the destination format. Raise Invalid
* and return a zero with the sign of the input NaN.
*/
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
a.cls = float_class_zero;
a.frac = 0;
a.exp = 0;
Expand All @@ -1905,7 +1906,7 @@ static FloatParts float_to_float(FloatParts a, const FloatFmt *dstf,
/* There is no Inf in the destination format. Raise Invalid
* and return the maximum normal with the correct sign.
*/
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
a.cls = float_class_normal;
a.exp = dstf->exp_max;
a.frac = ((1ull << dstf->frac_size) - 1) << dstf->frac_shift;
Expand All @@ -1916,7 +1917,7 @@ static FloatParts float_to_float(FloatParts a, const FloatFmt *dstf,
}
} else if (is_nan(a.cls)) {
if (is_snan(a.cls)) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
a = parts_silence_nan(a, s);
}
if (s->default_nan_mode) {
Expand Down Expand Up @@ -2048,7 +2049,7 @@ static FloatParts round_to_int(FloatParts a, FloatRoundMode rmode,
if (a.exp < 0) {
bool one;
/* all fractional */
s->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, s);
switch (rmode) {
case float_round_nearest_even:
one = a.exp == -1 && a.frac > DECOMPOSED_IMPLICIT_BIT;
Expand Down Expand Up @@ -2109,7 +2110,7 @@ static FloatParts round_to_int(FloatParts a, FloatRoundMode rmode,
}

if (a.frac & rnd_mask) {
s->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, s);
if (uadd64_overflow(a.frac, inc, &a.frac)) {
a.frac >>= 1;
a.frac |= DECOMPOSED_IMPLICIT_BIT;
Expand Down Expand Up @@ -3188,7 +3189,7 @@ static FloatRelation compare_floats(FloatParts a, FloatParts b, bool is_quiet,
if (!is_quiet ||
a.cls == float_class_snan ||
b.cls == float_class_snan) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
}
return float_relation_unordered;
}
Expand Down Expand Up @@ -3429,7 +3430,7 @@ static FloatParts sqrt_float(FloatParts a, float_status *s, const FloatFmt *p)
return a; /* sqrt(+-0) = +-0 */
}
if (a.sign) {
s->float_exception_flags |= float_flag_invalid;
float_raise(float_flag_invalid, s);
return parts_default_nan(s);
}
if (a.cls == float_class_inf) {
Expand Down Expand Up @@ -3760,7 +3761,7 @@ static int32_t roundAndPackInt32(bool zSign, uint64_t absZ,
return zSign ? INT32_MIN : INT32_MAX;
}
if (roundBits) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return z;

Expand Down Expand Up @@ -3822,7 +3823,7 @@ static int64_t roundAndPackInt64(bool zSign, uint64_t absZ0, uint64_t absZ1,
return zSign ? INT64_MIN : INT64_MAX;
}
if (absZ1) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return z;

Expand Down Expand Up @@ -3883,7 +3884,7 @@ static int64_t roundAndPackUint64(bool zSign, uint64_t absZ0,
}

if (absZ1) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return absZ0;
}
Expand Down Expand Up @@ -3994,7 +3995,7 @@ static float32 roundAndPackFloat32(bool zSign, int zExp, uint32_t zSig,
}
}
if (roundBits) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
zSig = ( zSig + roundIncrement )>>7;
if (!(roundBits ^ 0x40) && roundNearestEven) {
Expand Down Expand Up @@ -4150,7 +4151,7 @@ static float64 roundAndPackFloat64(bool zSign, int zExp, uint64_t zSig,
}
}
if (roundBits) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
zSig = ( zSig + roundIncrement )>>10;
if (!(roundBits ^ 0x200) && roundNearestEven) {
Expand Down Expand Up @@ -4284,7 +4285,7 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
float_raise(float_flag_underflow, status);
}
if (roundBits) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
zSig0 += roundIncrement;
if ( (int64_t) zSig0 < 0 ) zExp = 1;
Expand All @@ -4297,7 +4298,7 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
}
}
if (roundBits) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
zSig0 += roundIncrement;
if ( zSig0 < roundIncrement ) {
Expand Down Expand Up @@ -4360,7 +4361,7 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
float_raise(float_flag_underflow, status);
}
if (zSig1) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
switch (roundingMode) {
case float_round_nearest_even:
Expand Down Expand Up @@ -4390,7 +4391,7 @@ floatx80 roundAndPackFloatx80(int8_t roundingPrecision, bool zSign,
}
}
if (zSig1) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
if ( increment ) {
++zSig0;
Expand Down Expand Up @@ -4667,7 +4668,7 @@ static float128 roundAndPackFloat128(bool zSign, int32_t zExp,
}
}
if (zSig2) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
if ( increment ) {
add128( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
Expand Down Expand Up @@ -5405,7 +5406,7 @@ int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
}
else if ( aExp < 0x3FFF ) {
if (aExp || aSig) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return 0;
}
Expand All @@ -5420,7 +5421,7 @@ int32_t floatx80_to_int32_round_to_zero(floatx80 a, float_status *status)
return aSign ? (int32_t) 0x80000000 : 0x7FFFFFFF;
}
if ( ( aSig<<shiftCount ) != savedASig ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return z;

Expand Down Expand Up @@ -5504,13 +5505,13 @@ int64_t floatx80_to_int64_round_to_zero(floatx80 a, float_status *status)
}
else if ( aExp < 0x3FFF ) {
if (aExp | aSig) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return 0;
}
z = aSig>>( - shiftCount );
if ( (uint64_t) ( aSig<<( shiftCount & 63 ) ) ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
if ( aSign ) z = - z;
return z;
Expand Down Expand Up @@ -5661,7 +5662,7 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
&& ( (uint64_t) ( extractFloatx80Frac( a ) ) == 0 ) ) {
return a;
}
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
aSign = extractFloatx80Sign( a );
switch (status->float_rounding_mode) {
case float_round_nearest_even:
Expand Down Expand Up @@ -5728,7 +5729,7 @@ floatx80 floatx80_round_to_int(floatx80 a, float_status *status)
z.low = UINT64_C(0x8000000000000000);
}
if (z.low != a.low) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return z;

Expand Down Expand Up @@ -6364,7 +6365,7 @@ int32_t float128_to_int32_round_to_zero(float128 a, float_status *status)
}
else if ( aExp < 0x3FFF ) {
if (aExp || aSig0) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return 0;
}
Expand All @@ -6380,7 +6381,7 @@ int32_t float128_to_int32_round_to_zero(float128 a, float_status *status)
return aSign ? INT32_MIN : INT32_MAX;
}
if ( ( aSig0<<shiftCount ) != savedASig ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return z;

Expand Down Expand Up @@ -6458,7 +6459,7 @@ int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
if ( ( a.high == UINT64_C(0xC03E000000000000) )
&& ( aSig1 < UINT64_C(0x0002000000000000) ) ) {
if (aSig1) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
}
else {
Expand All @@ -6471,20 +6472,20 @@ int64_t float128_to_int64_round_to_zero(float128 a, float_status *status)
}
z = ( aSig0<<shiftCount ) | ( aSig1>>( ( - shiftCount ) & 63 ) );
if ( (uint64_t) ( aSig1<<shiftCount ) ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
}
else {
if ( aExp < 0x3FFF ) {
if ( aExp | aSig0 | aSig1 ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return 0;
}
z = aSig0>>( - shiftCount );
if ( aSig1
|| ( shiftCount && (uint64_t) ( aSig0<<( shiftCount & 63 ) ) ) ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
}
if ( aSign ) z = - z;
Expand Down Expand Up @@ -6793,7 +6794,7 @@ float128 float128_round_to_int(float128 a, float_status *status)
else {
if ( aExp < 0x3FFF ) {
if ( ( ( (uint64_t) ( a.high<<1 ) ) | a.low ) == 0 ) return a;
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
aSign = extractFloat128Sign( a );
switch (status->float_rounding_mode) {
case float_round_nearest_even:
Expand Down Expand Up @@ -6867,7 +6868,7 @@ float128 float128_round_to_int(float128 a, float_status *status)
z.high &= ~ roundBitsMask;
}
if ( ( z.low != a.low ) || ( z.high != a.high ) ) {
status->float_exception_flags |= float_flag_inexact;
float_raise(float_flag_inexact, status);
}
return z;

Expand Down

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