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coroutine-sleep: disallow NULL QemuCoSleepState** argument
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Simplify the code by removing conditionals.  qemu_co_sleep_ns
can simply point the argument to an on-stack temporary.

Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Message-id: 20210517100548.28806-3-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
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bonzini authored and stefanhaRH committed May 21, 2021
1 parent 5b33e01 commit fb74a28
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Showing 2 changed files with 8 additions and 15 deletions.
5 changes: 3 additions & 2 deletions include/qemu/coroutine.h
Expand Up @@ -295,7 +295,7 @@ typedef struct QemuCoSleepState QemuCoSleepState;

/**
* Yield the coroutine for a given duration. During this yield, @sleep_state
* (if not NULL) is set to an opaque pointer, which may be used for
* is set to an opaque pointer, which may be used for
* qemu_co_sleep_wake(). Be careful, the pointer is set back to zero when the
* timer fires. Don't save the obtained value to other variables and don't call
* qemu_co_sleep_wake from another aio context.
Expand All @@ -304,7 +304,8 @@ void coroutine_fn qemu_co_sleep_ns_wakeable(QEMUClockType type, int64_t ns,
QemuCoSleepState **sleep_state);
static inline void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t ns)
{
qemu_co_sleep_ns_wakeable(type, ns, NULL);
QemuCoSleepState *unused = NULL;
qemu_co_sleep_ns_wakeable(type, ns, &unused);
}

/**
Expand Down
18 changes: 5 additions & 13 deletions util/qemu-coroutine-sleep.c
Expand Up @@ -32,9 +32,7 @@ void qemu_co_sleep_wake(QemuCoSleepState *sleep_state)
qemu_co_sleep_ns__scheduled, NULL);

assert(scheduled == qemu_co_sleep_ns__scheduled);
if (sleep_state->user_state_pointer) {
*sleep_state->user_state_pointer = NULL;
}
*sleep_state->user_state_pointer = NULL;
timer_del(&sleep_state->ts);
aio_co_wake(sleep_state->co);
}
Expand Down Expand Up @@ -63,16 +61,10 @@ void coroutine_fn qemu_co_sleep_ns_wakeable(QEMUClockType type, int64_t ns,
}

aio_timer_init(ctx, &state.ts, type, SCALE_NS, co_sleep_cb, &state);
if (sleep_state) {
*sleep_state = &state;
}
*sleep_state = &state;
timer_mod(&state.ts, qemu_clock_get_ns(type) + ns);
qemu_coroutine_yield();
if (sleep_state) {
/*
* Note that *sleep_state is cleared during qemu_co_sleep_wake
* before resuming this coroutine.
*/
assert(*sleep_state == NULL);
}

/* qemu_co_sleep_wake clears *sleep_state before resuming this coroutine. */
assert(*sleep_state == NULL);
}

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