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qgsterraintexturegenerator_p.cpp
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qgsterraintexturegenerator_p.cpp
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/***************************************************************************
qgsterraintexturegenerator_p.cpp
--------------------------------------
Date : July 2017
Copyright : (C) 2017 by Martin Dobias
Email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "qgsterraintexturegenerator_p.h"
#include <qgsmaprenderercustompainterjob.h>
#include <qgsmaprenderersequentialjob.h>
#include <qgsmapsettings.h>
#include <qgsmapthemecollection.h>
#include <qgsproject.h>
#include "qgs3dmapsettings.h"
#include "qgseventtracing.h"
///@cond PRIVATE
QgsTerrainTextureGenerator::QgsTerrainTextureGenerator( const Qgs3DMapSettings &map )
: mMap( map )
, mLastJobId( 0 )
, mTextureSize( QSize( mMap.mapTileResolution(), mMap.mapTileResolution() ) )
{
}
int QgsTerrainTextureGenerator::render( const QgsRectangle &extent, QgsChunkNodeId tileId, const QString &debugText )
{
QgsMapSettings mapSettings( baseMapSettings() );
mapSettings.setExtent( extent );
QSize size = QSize( mTextureSize );
if ( mMap.terrainGenerator()->type() == QgsTerrainGenerator::Flat )
{
// The flat terrain generator might have non-square tiles, clipped at the scene's extent.
// We need to produce non-square textures for those cases.
const QgsRectangle clippedExtent = extent.intersect( mMap.extent() );
if ( !qgsDoubleNear( clippedExtent.width(), clippedExtent.height() ) )
{
if ( clippedExtent.height() > clippedExtent.width() )
size.setWidth( std::round( size.width() * clippedExtent.width() / clippedExtent.height() ) );
else if ( clippedExtent.height() < clippedExtent.width() )
size.setHeight( std::round( size.height() * clippedExtent.height() / clippedExtent.width() ) );
}
mapSettings.setExtent( clippedExtent );
}
mapSettings.setOutputSize( size );
QgsEventTracing::addEvent( QgsEventTracing::AsyncBegin, QStringLiteral( "3D" ), QStringLiteral( "Texture" ), tileId.text() );
QgsMapRendererSequentialJob *job = new QgsMapRendererSequentialJob( mapSettings );
connect( job, &QgsMapRendererJob::finished, this, &QgsTerrainTextureGenerator::onRenderingFinished );
JobData jobData;
jobData.jobId = ++mLastJobId;
jobData.tileId = tileId;
jobData.job = job;
jobData.extent = extent;
jobData.debugText = debugText;
mJobs.insert( job, jobData ); //store job data just before launching the job
job->start();
// QgsDebugMsgLevel( QStringLiteral("added job: %1 .... in queue: %2").arg( jobData.jobId ).arg( jobs.count() ), 2);
return jobData.jobId;
}
void QgsTerrainTextureGenerator::cancelJob( int jobId )
{
for ( const JobData &jd : std::as_const( mJobs ) )
{
if ( jd.jobId == jobId )
{
// QgsDebugMsgLevel( QStringLiteral("canceling job %1").arg( jobId ), 2 );
jd.job->cancelWithoutBlocking();
disconnect( jd.job, &QgsMapRendererJob::finished, this, &QgsTerrainTextureGenerator::onRenderingFinished );
jd.job->deleteLater();
mJobs.remove( jd.job );
return;
}
}
Q_ASSERT( false && "requested job ID does not exist!" );
}
void QgsTerrainTextureGenerator::waitForFinished()
{
for ( auto it = mJobs.keyBegin(); it != mJobs.keyEnd(); it++ )
disconnect( *it, &QgsMapRendererJob::finished, this, &QgsTerrainTextureGenerator::onRenderingFinished );
QVector<QgsMapRendererSequentialJob *> toBeDeleted;
for ( auto it = mJobs.constBegin(); it != mJobs.constEnd(); it++ )
{
QgsMapRendererSequentialJob *mapJob = it.key();
mapJob->waitForFinished();
JobData jobData = it.value();
toBeDeleted.push_back( mapJob );
QImage img = mapJob->renderedImage();
if ( mMap.showTerrainTilesInfo() )
{
// extra tile information for debugging
QPainter p( &img );
p.setPen( Qt::red );
p.setBackgroundMode( Qt::OpaqueMode );
QFont font = p.font();
font.setPixelSize( std::max( 30, mMap.mapTileResolution() / 6 ) );
p.setFont( font );
p.drawRect( 0, 0, img.width() - 1, img.height() - 1 );
p.drawText( img.rect(), jobData.debugText, QTextOption( Qt::AlignCenter ) );
p.end();
}
// pass QImage further
emit tileReady( jobData.jobId, img );
}
for ( QgsMapRendererSequentialJob *mapJob : toBeDeleted )
{
mJobs.remove( mapJob );
mapJob->deleteLater();
}
}
void QgsTerrainTextureGenerator::onRenderingFinished()
{
QgsMapRendererSequentialJob *mapJob = static_cast<QgsMapRendererSequentialJob *>( sender() );
Q_ASSERT( mJobs.contains( mapJob ) );
JobData jobData = mJobs.value( mapJob );
QImage img = mapJob->renderedImage();
if ( mMap.showTerrainTilesInfo() )
{
// extra tile information for debugging
QPainter p( &img );
p.setPen( Qt::red );
p.setBackgroundMode( Qt::OpaqueMode );
QFont font = p.font();
font.setPixelSize( std::max( 30, mMap.mapTileResolution() / 6 ) );
p.setFont( font );
p.drawRect( 0, 0, img.width() - 1, img.height() - 1 );
p.drawText( img.rect(), jobData.debugText, QTextOption( Qt::AlignCenter ) );
p.end();
}
mapJob->deleteLater();
mJobs.remove( mapJob );
// QgsDebugMsgLevel( QStringLiteral("finished job %1 ... in queue: %2").arg( jobData.jobId).arg( jobs.count() ), 2 );
QgsEventTracing::addEvent( QgsEventTracing::AsyncEnd, QStringLiteral( "3D" ), QStringLiteral( "Texture" ), jobData.tileId.text() );
// pass QImage further
emit tileReady( jobData.jobId, img );
}
QgsMapSettings QgsTerrainTextureGenerator::baseMapSettings()
{
QgsMapSettings mapSettings;
mapSettings.setOutputSize( mTextureSize );
mapSettings.setDestinationCrs( mMap.crs() );
mapSettings.setBackgroundColor( mMap.backgroundColor() );
mapSettings.setFlag( Qgis::MapSettingsFlag::DrawLabeling, mMap.showLabels() );
mapSettings.setFlag( Qgis::MapSettingsFlag::Render3DMap );
mapSettings.setTransformContext( mMap.transformContext() );
mapSettings.setPathResolver( mMap.pathResolver() );
mapSettings.setRendererUsage( mMap.rendererUsage() );
QList<QgsMapLayer *> layers;
QgsMapThemeCollection *mapThemes = mMap.mapThemeCollection();
QString mapThemeName = mMap.terrainMapTheme();
if ( mapThemeName.isEmpty() || !mapThemes || !mapThemes->hasMapTheme( mapThemeName ) )
{
layers = mMap.layers();
}
else
{
layers = mapThemes->mapThemeVisibleLayers( mapThemeName );
mapSettings.setLayerStyleOverrides( mapThemes->mapThemeStyleOverrides( mapThemeName ) );
}
layers.erase( std::remove_if( layers.begin(),
layers.end(),
[]( const QgsMapLayer * layer ) { return layer->renderer3D(); } ),
layers.end() );
mapSettings.setLayers( layers );
return mapSettings;
}
/// @endcond