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qgsrastershaderfunction.sip
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qgsrastershaderfunction.sip
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class QgsRasterShaderFunction
{
%TypeHeaderCode
#include <qgsrastershaderfunction.h>
#include <qgscolorrampshader.h>
%End
%ConvertToSubClassCode
if (dynamic_cast<QgsColorRampShader*>(sipCpp) != NULL)
sipType = sipType_QgsColorRampShader;
else
sipType = 0;
%End
public:
QgsRasterShaderFunction( double minimumValue = 0.0, double maximumValue = 255.0 );
virtual ~QgsRasterShaderFunction();
/** \brief Set the maximum value */
virtual void setMaximumValue( double );
/** \brief Return the minimum value */
virtual void setMinimumValue( double );
/** \brief generates and new RGBA value based on one input value */
virtual bool shade( double, int* /Out/, int* /Out/, int* /Out/, int* /Out/ );
/** \brief generates and new RGBA value based on original RGBA value */
virtual bool shade( double, double, double, double, int* /Out/, int* /Out/, int* /Out/, int* /Out/ );
double minimumMaximumRange() const;
double minimumValue() const;
double maximumValue() const;
virtual void legendSymbologyItems( QList< QPair< QString, QColor > >& symbolItems /Out/ ) const;
};