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test_qgslayertreemapcanvasbridge.py
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test_qgslayertreemapcanvasbridge.py
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# -*- coding: utf-8 -*-
"""QGIS Unit tests for QgsLayerTreeMapCanvasBridge.
.. note:: This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
"""
__author__ = 'Nyall Dawson'
__date__ = '8/03/2017'
__copyright__ = 'Copyright 2017, The QGIS Project'
# This will get replaced with a git SHA1 when you do a git archive
__revision__ = '$Format:%H$'
import os
import qgis # NOQA
from qgis.core import (QgsProject,
QgsApplication,
QgsUnitTypes,
QgsCoordinateReferenceSystem,
QgsVectorLayer)
from qgis.gui import (QgsLayerTreeMapCanvasBridge,
QgsMapCanvas,
QgsCustomLayerOrderWidget)
from qgis.testing import start_app, unittest
from utilities import (unitTestDataPath)
app = start_app()
TEST_DATA_DIR = unitTestDataPath()
class TestQgsLayerTreeMapCanvasBridge(unittest.TestCase):
def __init__(self, methodName):
"""Run once on class initialization."""
unittest.TestCase.__init__(self, methodName)
def testLayerOrderUpdatedThroughBridge(self):
""" test that project layer order is updated when layer tree changes """
prj = QgsProject.instance()
prj.clear()
layer = QgsVectorLayer("Point?field=fldtxt:string",
"layer1", "memory")
layer2 = QgsVectorLayer("Point?field=fldtxt:string",
"layer2", "memory")
layer3 = QgsVectorLayer("Point?field=fldtxt:string",
"layer3", "memory")
prj.addMapLayers([layer, layer2, layer3])
canvas = QgsMapCanvas()
bridge = QgsLayerTreeMapCanvasBridge(prj.layerTreeRoot(), canvas)
#custom layer order
prj.layerTreeRoot().setHasCustomLayerOrder(True)
prj.layerTreeRoot().setCustomLayerOrder([layer3, layer, layer2])
app.processEvents()
self.assertEqual([l for l in prj.layerTreeRoot().customLayerOrder()], [layer3, layer, layer2])
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer3, layer, layer2])
# no custom layer order
prj.layerTreeRoot().setHasCustomLayerOrder(False)
app.processEvents()
self.assertEqual([l for l in prj.layerTreeRoot().customLayerOrder()], [layer3, layer, layer2])
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer, layer2, layer3])
# mess around with the layer tree order
root = prj.layerTreeRoot()
layer_node = root.findLayer(layer2)
cloned_node = layer_node.clone()
parent = layer_node.parent()
parent.insertChildNode(0, cloned_node)
parent.removeChildNode(layer_node)
app.processEvents()
# make sure project respects this
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer2, layer, layer3])
# make sure project order includes ALL layers, not just visible ones
layer_node = root.findLayer(layer)
layer_node.setItemVisibilityChecked(False)
app.processEvents()
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer2, layer, layer3])
def testCustomLayerOrderUpdatedFromProject(self):
""" test that setting project layer order is reflected in custom layer order panel """
prj = QgsProject.instance()
prj.clear()
layer = QgsVectorLayer("Point?field=fldtxt:string",
"layer1", "memory")
layer2 = QgsVectorLayer("Point?field=fldtxt:string",
"layer2", "memory")
layer3 = QgsVectorLayer("Point?field=fldtxt:string",
"layer3", "memory")
prj.addMapLayers([layer, layer2, layer3])
canvas = QgsMapCanvas()
bridge = QgsLayerTreeMapCanvasBridge(prj.layerTreeRoot(), canvas)
custom_order_widget = QgsCustomLayerOrderWidget(bridge)
#custom layer order
prj.layerTreeRoot().setHasCustomLayerOrder(True)
prj.layerTreeRoot().setCustomLayerOrder([layer3, layer, layer2])
app.processEvents()
self.assertEqual([l for l in prj.layerTreeRoot().customLayerOrder()], [layer3, layer, layer2])
# no custom layer order
prj.layerTreeRoot().setHasCustomLayerOrder(False)
app.processEvents()
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer, layer2, layer3])
# mess around with the project layer order
prj.layerTreeRoot().setCustomLayerOrder([layer3, layer, layer2])
app.processEvents()
self.assertEqual(prj.layerTreeRoot().layerOrder(), [layer, layer2, layer3])
# try reordering through bridge
prj.layerTreeRoot().setHasCustomLayerOrder(False)
app.processEvents()
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer, layer2, layer3])
root = prj.layerTreeRoot()
layer_node = root.findLayer(layer2)
cloned_node = layer_node.clone()
parent = layer_node.parent()
parent.insertChildNode(0, cloned_node)
parent.removeChildNode(layer_node)
app.processEvents()
# make sure project respects this
self.assertEqual([l for l in prj.layerTreeRoot().layerOrder()], [layer2, layer, layer3])
self.assertFalse(prj.layerTreeRoot().hasCustomLayerOrder())
def testNonSpatialLayer(self):
""" test that non spatial layers are not passed to canvas """
prj = QgsProject.instance()
prj.clear()
layer = QgsVectorLayer("Point?field=fldtxt:string",
"layer1", "memory")
layer2 = QgsVectorLayer("Point?field=fldtxt:string",
"layer2", "memory")
layer3 = QgsVectorLayer("Point?field=fldtxt:string",
"layer3", "memory")
non_spatial = QgsVectorLayer("None?field=fldtxt:string",
"non_spatial", "memory")
prj.addMapLayers([layer, layer2, layer3, non_spatial])
canvas = QgsMapCanvas()
bridge = QgsLayerTreeMapCanvasBridge(prj.layerTreeRoot(), canvas)
#custom layer order
prj.layerTreeRoot().setHasCustomLayerOrder(True)
prj.layerTreeRoot().setCustomLayerOrder([layer3, layer, layer2])
app.processEvents()
self.assertEqual(canvas.mapSettings().layers(), [layer3, layer, layer2])
# with non-spatial (should not be possible through ui, but is through api)
prj.layerTreeRoot().setCustomLayerOrder([layer3, layer, layer2, non_spatial])
app.processEvents()
#self.assertEqual(canvas.mapSettings().layers(),[layer3,layer,layer2])
# no custom layer order
prj.layerTreeRoot().setHasCustomLayerOrder(False)
app.processEvents()
self.assertEqual(canvas.mapSettings().layers(), [layer, layer2, layer3])
if __name__ == '__main__':
unittest.main()