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When labelling job takes a long time to render, don't clear the

map canvas between the finished layer render state and final

Avoids map canvas blanking out during a redraw while the labeling
stage is underway, and instead correctly uses the nice layer
cache preview instead.
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nyalldawson committed Feb 9, 2021
1 parent c661359 commit 1beb1bdc788ba64f826c54d3ab587fcc5289afb4
Showing with 6 additions and 1 deletion.
  1. +6 −1 src/core/qgsmaprendererparalleljob.cpp
@@ -209,7 +209,12 @@ QgsLabelingResults *QgsMapRendererParallelJob::takeLabelingResults()

QImage QgsMapRendererParallelJob::renderedImage()
if ( mStatus == RenderingLayers )
// if status == Idle we are either waiting for the render to start, OR have finished the render completely.
// We can differentiate between those states by checking whether mFinalImage is null -- at the "waiting for
// render to start" state mFinalImage has not yet been created.
const bool jobIsComplete = mStatus == Idle && !mFinalImage.isNull();

if ( !jobIsComplete )
return composeImage( mSettings, mLayerJobs, mLabelJob, mCache );
return mFinalImage; // when rendering labels or idle

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