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Remove debug noise
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Marco Hugentobler committed Jun 24, 2011
1 parent f1b2af9 commit 44bfb2d
Showing 1 changed file with 0 additions and 9 deletions.
9 changes: 0 additions & 9 deletions src/mapserver/qgswmsserver.cpp
Expand Up @@ -738,14 +738,6 @@ QImage* QgsWMSServer::initializeRendering( QStringList& layersList, QStringList&
QgsRectangle mapExtent = mMapRenderer->extent();
mConfigParser->setScaleDenominator( scaleCalc.calculate( mapExtent, theImage->width() ) );

//create objects for qgis rendering
layerIdList.clear();
QgsDebugMsg( "Layers to render" );
QString myLayer;
foreach( myLayer, layerIdList )
{
QgsDebugMsg( myLayer );
}
layerIdList = layerSet( layersList, stylesList, mMapRenderer->destinationCrs() );
#ifdef QGISDEBUG
QgsDebugMsg( QString( "Number of layers to be rendered. %1" ).arg( layerIdList.count() ) );
Expand Down Expand Up @@ -1194,7 +1186,6 @@ QStringList QgsWMSServer::layerSet( const QStringList &layersList,
allowCaching = false;
}

// Problem method here!
QList<QgsMapLayer*> layerList = mConfigParser->mapLayerFromStyle( *llstIt, styleName, allowCaching );
int listIndex;

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