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symbol levels ignored for rule based rendering #13099
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Author Name: Mayeul Kauffmann (@mayeulk) Same bug as on version 1.5.0 tested today on latest trunk version 1.6.0 |
Author Name: Mayeul Kauffmann (@mayeulk) Hi, this has never been solved and was closed by mistake (the following comment acknowledged that symbol levels are ignored for rule based rendering: And in fact, symbol levels are still ignored. As I wrote in the mailing list, for now, all NG renderers (Single symbol, categorized, graduated) have a working "Symbol level" button, except the rule-based renderer (which has a non-working) button ; the patch at #13282 will give similar behaviour on all renderers. Reference to discussion:
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Author Name: Mayeul Kauffmann (@mayeulk) Patch available with ticket #13282 at: |
Author Name: Anita Graser (@anitagraser)
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Author Name: Paolo Cavallini (@pcav) Confirmed here: can we apply the patch?
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Author Name: Paolo Cavallini (@pcav)
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Author Name: mattwigway . (mattwigway .) It's still in 1.7.0-5 RPM from Fedora Project; is it in trunk? |
Author Name: Mayeul Kauffmann (@mayeulk) Hi, |
Author Name: Giovanni Manghi (@gioman) mayeul kauffmann wrote:
Do the latest work by Martin on the rule based renderer fix definitely this issue? |
Author Name: Mayeul Kauffmann (@mayeulk) Issue solved, thanks Martin!
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Author Name: Mayeul Kauffmann (@mayeulk)
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Author Name: Mayeul Kauffmann (@mayeulk)
Original Redmine Issue: 3039
Redmine category:symbology
Assignee: Martin Dobias
Using the new symbology with rule based rendering, symbol levels are ignored
Step to reproduce: have some roads with two layers for the symbols.
Click on "Symbol levels". Check "Activate symbol levels". Define levels.
Click OK, then apply. Symbol levels are not applied.
Related bug: Just after defining symbol levels and clicking apply:
Click on "Symbol levels" again, levels defined are still there.
Click OK; click OK again to close the layer property.
Click on "Symbol levels". They are gone.
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