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In mesh layer 3D properties, switch the rendering style to 2D contour color ramp shader
Then collapse the "rendering color settings" group and expand it again: you got all the widgets in the group visible
and I also get the same in the 3D Map configuration dialog, using "single color" for mesh terrain
The text was updated successfully, but these errors were encountered:
DelazJ
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Either a bug report, or a bug fix. Let's hope for the latter!
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Oct 23, 2020
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[mesh][ui] Changing settings for 2D Contour color ramp shader
[mesh][ui] Changing settings for 2D Contour color ramp shader shows confusing widgets
Oct 24, 2020
In mesh layer 3D properties, switch the rendering style to 2D contour color ramp shader
Then collapse the "rendering color settings" group and expand it again: you got all the widgets in the group visible
and I also get the same in the 3D Map configuration dialog, using "single color" for mesh terrain
The text was updated successfully, but these errors were encountered: