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[mesh][ui] Changing settings for 2D Contour color ramp shader shows confusing widgets #39571

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DelazJ opened this issue Oct 23, 2020 · 0 comments · Fixed by #41442
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[mesh][ui] Changing settings for 2D Contour color ramp shader shows confusing widgets #39571

DelazJ opened this issue Oct 23, 2020 · 0 comments · Fixed by #41442
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Bug Either a bug report, or a bug fix. Let's hope for the latter!

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@DelazJ
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DelazJ commented Oct 23, 2020

In mesh layer 3D properties, switch the rendering style to 2D contour color ramp shader
Then collapse the "rendering color settings" group and expand it again: you got all the widgets in the group visible

mesh2Ddataset
and I also get the same in the 3D Map configuration dialog, using "single color" for mesh terrain
image

QGIS version 3.15.0-Master QGIS code revision ecc6bfc
Compiled against Qt 5.12.8 Running against Qt 5.12.8
Compiled against GDAL/OGR 3.0.4 Running against GDAL/OGR 3.0.4
Compiled against GEOS 3.8.0-CAPI-1.13.1 Running against GEOS 3.8.0-CAPI-1.13.1
Compiled against SQLite 3.31.1 Running against SQLite 3.31.1
PostgreSQL Client Version 12.4 (Ubuntu 12.4-0ubuntu0.20.04.1) SpatiaLite Version 4.3.0a
QWT Version 6.1.4 QScintilla2 Version 2.11.2
Compiled against PROJ 6.3.1 Running against PROJ Rel. 6.3.1, February 10th, 2020
OS Version Ubuntu 20.04.1 LTS This copy of QGIS writes debugging output.
Active python plugins db_manager; MetaSearch; processing
@DelazJ DelazJ added the Bug Either a bug report, or a bug fix. Let's hope for the latter! label Oct 23, 2020
@DelazJ DelazJ changed the title [mesh][ui] Changing settings for 2D Contour color ramp shader [mesh][ui] Changing settings for 2D Contour color ramp shader shows confusing widgets Oct 24, 2020
PeterPetrik added a commit to PeterPetrik/QGIS that referenced this issue Feb 9, 2021
@PeterPetrik PeterPetrik self-assigned this Feb 9, 2021
nyalldawson pushed a commit that referenced this issue Feb 11, 2021
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