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Preview of tiled layers (WMTS) + support XYZ tile layers #3473
Commits on Aug 25, 2016
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Commits on Aug 30, 2016
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WMTS preview - require a temporary image for updates of the raster
Otherwise we would end up with rendering artifacts due to overpainting
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Commits on Aug 31, 2016
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[FEATURE] Native support for XYZ tile layers
Yes, that means OpenStreetMap tiles and various other sources! No GUI so far...
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Commits on Sep 1, 2016
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Order tile requests according to their distance from view center
... so we first receive tiles in the middle rather those at the border
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Raster projector constructor cleanup
Marked raster interface as uncopiable (it should have always been uncopiable)
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Fix incorrect raster reprojection after drawing raster previews
Moved all temporary projector members to a private class, so even recursive block() calls will not affect each other (there is no new performance penalty as block() call always recomputes the temporary control point matrix anyway)
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Commits on Sep 2, 2016
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Commits on Sep 5, 2016
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Always use XYZ tile layers with smooth image transform
It would make sense to have it enabled by default with WMTS too
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Commits on Sep 9, 2016
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Use cached tiles from other resolutions if available
This makes it easier to get at least basic preview without having to wait until new tiles are downloaded. The strategy is to use tiles up to two levels lower resolution tiles and one level higher resolution tiles.
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Commits on Sep 12, 2016
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Commits on Sep 13, 2016
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Bump up the tile request limit in WMS provider
Max. 100 tiles is just too low. The max request area is currently 2000x2000 pixels which boils down to approx 8x8 tiles of size 256x256, therefore max 64 tiles. However this is the ideal case if the view scale matches the scale of tiles. If the map view scale is approx in between two levels, we may need 12x12 tiles to serve the request, so bumping the maximum to 256 should be enough.
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