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dynamic_reflection.hpp
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dynamic_reflection.hpp
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#ifndef __DYNAMIC_REFLECTION_H__
#define __DYNAMIC_REFLECTION_H__
#include "variable_traits.hpp"
#include "function_traits.hpp"
#include <string>
#include <vector>
class Numeric;
class Enum;
class Class;
class Type {
public:
template <typename T> friend class EnumFactory;
template <typename T> friend class ClassFactory;
enum class Kind {
Numeric,
Enum,
Class
};
virtual ~Type() = default;
Type(const std::string& name, Kind kind) : name_ { name }, kind_ { kind } {}
auto& getName() const { return name_; }
auto& getKind() const { return kind_; }
const Numeric* AsNumeric() const {
if (kind_ == Kind::Numeric) {
return (const Numeric*)this;
}
else {
return nullptr;
}
}
const Enum* AsEnum() const {
if (kind_ == Kind::Enum) {
return (const Enum*)this;
}
else {
return nullptr;
}
}
const Class* AsClass() const {
if (kind_ == Kind::Class) {
return (const Class*)this;
}
else {
return nullptr;
}
}
private:
std::string name_;
Kind kind_;
};
class Numeric : public Type {
public:
enum class Kind {
Unknown,
Char,
Int32,
Int64,
Float,
Double,
Void,
Bool
};
Numeric(Kind kind, bool isSigned) : Type { getName(kind), Type::Kind::Numeric },
kind_ { kind }, isSigned_ { isSigned } {}
template <typename T> static Numeric Create() {
return Numeric{ detectKind<T>(), std::is_signed_v<T> };
}
private:
Kind kind_;
bool isSigned_;
static std::string getName(Kind kind) {
switch (kind) {
case Kind::Char: return "Char";
case Kind::Int32: return "Int32";
case Kind::Int64: return "Int64";
case Kind::Float: return "Float";
case Kind::Double: return "Double";
case Kind::Void: return "Void";
case Kind::Bool: return "Bool";
default: return "Unknown";
}
}
template <typename T> static Kind detectKind() {
if constexpr (std::is_same_v<T, char>) {
return Kind::Char;
}
else if constexpr (std::is_same_v<T, int> || std::is_same_v<T, long>) {
return Kind::Int32;
}
else if constexpr (std::is_same_v<T, long long>) {
return Kind::Int64;
}
else if constexpr (std::is_same_v<T, float>) {
return Kind::Float;
}
else if constexpr (std::is_same_v<T, double>) {
return Kind::Double;
}
else if constexpr (std::is_same_v<T, void>) {
return Kind::Void;
}
else if constexpr (std::is_same_v<T, bool>) {
return Kind::Bool;
}
else {
return Kind::Unknown;
}
}
};
class Enum : public Type {
public:
struct Item {
using value_type = long long;
std::string name;
value_type value;
};
Enum() : Type { "Unkonwn-Enum", Type::Kind::Enum } {}
Enum(const std::string name) : Type { name, Type::Kind::Enum } {}
template <typename T> void Add(const std::string& name, T value) {
items_.emplace_back(Item{name, static_cast<typename Item::value_type>(value)});
}
auto& getItems() const { return items_; }
private:
std::vector<Item> items_;
};
class Class : public Type {
public:
struct MemberVariable {
std::string name;
const Type* type;
template <typename T>
static MemberVariable Create(const std::string& name) {
using type = typename variable_traits<T>::type;
return MemberVariable { name, GetType<type>() };
}
};
struct MemberFunction {
std::string name;
const Type* retType;
std::vector<const Type*> paramTypes;
template <typename T>
static MemberFunction Create(const std::string& name) {
using traits = function_traits<T>;
using args = typename traits::args;
return MemberFunction { name, GetType<typename traits::ret_type>(),
cvtTypeList2Vector<args>(std::make_index_sequence<std::tuple_size_v<args>>()) };
}
private:
template<typename Params, size_t... Idx>
static std::vector<const Type*> cvtTypeList2Vector(std::index_sequence<Idx...>) {
return { GetType<std::tuple_element_t<Idx, Params>>() ... };
}
};
public:
Class() : Type { "Unknown-Class", Type::Kind::Class } {}
Class(const std::string& name) : Type { name, Type::Kind::Class } {}
void AddVar(MemberVariable&& var) {
vars_.emplace_back(std::move(var));
}
void AddFunc(MemberFunction&& func) {
funcs_.emplace_back(std::move(func));
}
auto& GetVariables() const { return vars_; }
auto& GetFunctions() const { return funcs_; }
private:
std::vector<MemberVariable> vars_;
std::vector<MemberFunction> funcs_;
};
template <typename T>
class NumericFactory final {
public:
static NumericFactory& Instance() {
static NumericFactory instance { Numeric::Create<T>() };
return instance;
}
auto& Info() const { return info_; }
private:
Numeric info_;
NumericFactory(Numeric&& info) : info_ { std::move(info) } {}
};
template <typename T>
class EnumFactory final {
public:
static EnumFactory& Instance() {
static EnumFactory instacne;
return instacne;
}
auto& Info() const { return info_; }
EnumFactory& Regist(const std::string& name) {
info_.name_ = name;
return *this;
}
template<typename U>
EnumFactory& Add(const std::string& name, U value) {
info_.Add(name, value);
return *this;
}
private:
Enum info_;
};
template <typename T>
class ClassFactory final {
public:
static ClassFactory& Instance() {
static ClassFactory instance;
return instance;
}
auto& Info() const { return info_; }
ClassFactory& Regist(const std::string name) {
info_.name_ = name;
return *this;
}
template <typename U>
ClassFactory& AddVariable(const std::string& name) {
info_.AddVar(Class::MemberVariable::Create<U>(name));
return *this;
}
template <typename U>
ClassFactory& AddFunction(const std::string& name) {
info_.AddFunc(Class::MemberFunction::Create<U>(name));
return *this;
}
void Unregist() {
info_ = Class{};
}
private:
Class info_;
};
class TrivalFactory {
public:
static TrivalFactory& Instance() {
static TrivalFactory instance;
return instance;
}
private:
TrivalFactory() {}
};
template <typename T>
class Factory final {
public:
static auto& GetFactory() {
using type = std::remove_reference_t<T>;
if constexpr (std::is_fundamental_v<type>) {
return NumericFactory<type>::Instance();
}
else if constexpr (std::is_enum_v<type>) {
return EnumFactory<type>::Instance();
}
else if constexpr (std::is_class_v<type>) {
return ClassFactory<type>::Instance();
}
else {
return TrivalFactory::Instance();
}
}
};
template <typename T> auto& Registrar() {
return Factory<T>::GetFactory();
}
template <typename T> const Type* GetType() {
return &Factory<T>::GetFactory().Info();
}
#endif // !__DYNAMIC_REFLECTION_H__