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ESP8266 library for digital I/O and common sensors for NON_OS SDK

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ESP8266 digital I/O and common sensors drivers for NON_OS SDK

Summary

Drivers for ESP8266 digital I/O and compatible sensors. Based on Espressif NON-OS SDK (https://github.com/espressif/ESP8266_NONOS_SDK) and ESPBOT_2.0 (https://github.com/quackmore/espbot_2.0).

Every sensor is accessible through a single interface with class Esp8266_Sensor (drivers_sensor.hpp).

class Esp8266_Sensor
{
  public:
    Esp8266_Sensor() {}
    virtual ~Esp8266_Sensor() {}

    virtual void getSensor(sensor_t *) = 0;
    virtual int get_max_events_count(void) = 0;
    virtual void getEvent(sensors_event_t *, int idx = 0) = 0; // idx = 0 => latest event
                                                               // idx = 1 => previous event
                                                               // ...
    virtual void force_reading(void (*callback)(void *), void *param) = 0;
};

The repository contains a full environment to compile, run and test the drivers.

To import the drivers in your project as a library use the following file:

  • lib/libdrivers.a

To import the drivers source files use files into src/drivers.

The drivers include files are:

  • esp8266_io.h
  • drivers_common_types.hpp
  • drivers_dht.hpp
  • drivers_di_sequence.h
  • drivers_dio_task.h
  • drivers_do_sequence.h
  • drivers_event_codes.h
  • drivers_max6675.hpp
  • drivers_sensor.hpp
  • drivers.h
  • drivers.hpp

Features:

  • digital output pulse sequences
  • digital input pulse sequence acquisition
  • DHT temperature and humidity sensors
  • MAX6675 temperature sensor

more to come ...

Building the binaries and flashing ESP8266

Needed:

Build steps (linux)

  • Clone the repository.

  • Customize build variables according to your ESP8266 module and environment:

    cd <your path>/drivers
    ./gen_env.sh
    
    this will generate a env.sh file
    for instance a WEMOS D1 mini file will look like this:
    
    export SDK_DIR=<your path to ESP8266_NONOS_SDK>
    export COMPILE=gcc
    export BOOT=new
    export APP=1
    export SPI_SPEED=40
    export SPI_MODE=DIO
    export SPI_SIZE_MAP=4
    export COMPILE=gcc
    export COMPORT=<your COM port>
    export CC_DIR=<your path to compiler>
    export PATH=$PATH:<your path to compiler>
    export SDK_DIR=<your path to ESP8266_NONOS_SDK>
    export BOOT=new
    export APP=1
    export SPI_SPEED=40
    export FREQDIV=0
    export SPI_MODE=dio
    export MODE=2
    export SPI_SIZE_MAP=6
    export FLASH_SIZE=4096
    export LD_REF=2048
    export FLASH_OPTIONS=" write_flash -fm dio -fs 32m-c1 -ff 40m "
    export FLASH_INIT="0x3FB000 <your path to ESP8266_NONOS_SDK>/bin/blank.bin 0x3FC000 <your path to ESP8266_NONOS_SDK>/bin/esp_init_data_default_v08.bin 0x3FE000 <your path to ESP8266_NONOS_SDK>/blank.bin"
    
  • Building (commands available as tasks in case you are using Visual Studio)

    Clean project

    source ${workspaceFolder}/env.sh && make clean
    

    Building current user#.bin

    source ${workspaceFolder}/env.sh && make all
    

    Building user1.bin

    source ${workspaceFolder}/env.sh && make -e APP=1 all
    

    Building user2.bin

    source ${workspaceFolder}/env.sh && make -e APP=2 all
    

    Building both user1.bin and user2.bin

    source ${workspaceFolder}/env.sh && make -e APP=1 all && make -e APP=2 all
    
  • Flashing ESP8266 using esptool.py (checkout your distribution packages or github repository) (commands available as tasks in case you are using Visual Studio)

    Erase flash

    source ${workspaceFolder}/env.sh && make flash_erase
    

    Flash the bootloader

    source ${workspaceFolder}/env.sh && make flash_boot
    

    Flash init

    source ${workspaceFolder}/env.sh && make flash_init
    

    Flash current user#.bin

    source ${workspaceFolder}/env.sh && make flash
    

    Flash user1.bin

    source ${workspaceFolder}/env.sh && make -e APP=1 flash
    

    Flash user2.bin

    source ${workspaceFolder}/env.sh && make -e APP=2 flash
    

License

The drivers comes with a [BEER-WARE] license.

Enjoy.

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