-
Notifications
You must be signed in to change notification settings - Fork 3
/
uIndyPacketServer.pas
1237 lines (1004 loc) · 26.4 KB
/
uIndyPacketServer.pas
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
{ Indy Packet Server
came to life.. 3.12.22 -q
be it harm none, do as ye wish..
}
unit uIndyPacketServer;
interface
uses
Classes,SyncObjs,SysUtils,System.Generics.Collections,
IdGlobal,IdContext,IdBaseComponent,IdComponent,IdCustomTCPServer,IdTCPServer,IdUdpServer,IdSocketHandle,IdExceptionCore,
uPacketDefs
{$IFDEF ANDROID},androidapi.JNI.Net,Androidapi.JNIBridge, Androidapi.Jni,
androidapi.JNI.JavaTypes,androidapi.JNI.Os,FMX.Helpers.Android,Androidapi.Helpers,
Androidapi.Jni.GraphicsContentViewText {$ENDIF};
type
TComms_Event = procedure (Sender:TObject) of object;
TComms_Error = procedure (Sender:TObject;const aMsg:String) of object;
TComms_Status = procedure (Sender: TObject; const AStatus: String) of object;
//data stored in q's
type
tPacketData = record
DataType:byte;
Data:tBytes;
end;
//sends udp broadcast packets, auto configures clients
type
TDiscoveryThread= class(TThread)
private
fUdp:TIdUDPServer;
fLock:TCriticalSection;
fErrorEvent:TComms_Error;
fPauseEvent:TEvent;
fDiscvEvent:TEvent;
fLastError:String;
fPaused:boolean;
fPort:integer;
fCount:integer;
fSrvName:String;
fSrvIP:String;
fSrvPort:Integer;
fBurp:boolean;
fDiscvSent:integer;
procedure SetDiscvSent(aValue:integer);
function GetDiscvSent:integer;
procedure IncDiscvSent;
function GetPort:integer;
procedure SetPort(aValue:integer);
procedure SetPause(const aValue:Boolean);
function GetPause:boolean;
procedure SetServerIp(aValue:String);
function GetServerIP:String;
procedure SetServerPort(aValue:integer);
function GetServerPort:integer;
procedure SetServerName(aValue:String);
function GetServerName:String;
procedure OnUDPError(AThread: TIdUDPListenerThread; ABinding: TIdSocketHandle;const AMessage: string; const AExceptionClass: TClass);
function CheckPacketIdent(Const AIdent:TIdentArray):boolean;
function BytesToStr(const aBytes:Array of byte):string;
procedure Burp;
protected
procedure Execute;override;
procedure DoErrorMsg;
public
Constructor Create(aLock:TCriticalSection);
destructor Destroy;override;
property OnError:TComms_Error read fErrorEvent write fErrorEvent;
property Paused:boolean read GetPause write SetPause;
property Port:integer read GetPort write SetPort;
property ServerPort:integer read GetServerPort;
property ServerIP:string read GetServerIP;
property ServerName:String read GetServerName write SetServerName;
property DiscvSent:integer read GetDiscvSent;
end;
//Packet context object, each connection gets one..
type
tPacketContext = Class(tObject)
private
fCrit:tCriticalSection;
fOutQue:tQueue<tPacketData>;
fBuff:tBytes;
fHdr:tPacketHdr;
fSent:integer;
fDrop:integer;
fContext:tIdContext;
function GetDrop:integer;
procedure IncDrop;
procedure ZeroSent;
function GetSent:integer;
procedure IncSent;
function GetContext:tIdContext;
function Pop:tPacketData;
public
Constructor Create;
Destructor Destroy;override;
function GetOutGoing:integer;
procedure Process(aContext:tIdContext);
procedure Push(aPacket:tPacketData);
property Context:tIdContext read GetContext;
property PacketsSent:integer read GetSent;
property PacketsDrop:integer read GetDrop;
End;
// the server object
type
tPacketServer = Class(tObject)
private
fCrit:tCriticalSection;
fLogQue:tQueue<string>;
fErrorQue:tQueue<string>;
fServer: TIdTCPServer;
fServerName:String;
fIp:string;
fPort:integer;
fDiscvPort:integer;
fRecv:integer;
fSent:integer;
fBad:integer;
fDiscoveryEnabled:boolean;
fCommsError:TComms_event;
fStatus:tComms_Status;
fLogEvent:tComms_event;
fDiscvThrd:TDiscoveryThread;//discovery
{$IFDEF ANDROID}
fWifiLockEngaged:boolean;
fWifiManager:JWifiManager;
fMultiCastLock:JWifiManager_MulticastLock;
function GetWiFiManager: JWiFiManager;
procedure GetWifiLock;
procedure ReleaseWifiLock;
{$ENDIF}
function GetConnCount:integer;
function GetBad:integer;
procedure IncBad;
function GetSent:integer;
procedure IncSent;
function GetRecv:integer;
procedure IncRecv;
procedure SetServerName(aValue:string);
procedure SetDiscovery(aValue:boolean);
procedure SetDiscoveryPort(aValue:integer);
procedure Log(aMsg:String);
procedure LogError(aMsg:String);
procedure OnConnect(AContext: TIdContext);
procedure OnContextCreated(AContext: TIdContext);
procedure OnDisconnect(AContext: TIdContext);
procedure OnStatus(ASender: TObject; const AStatus: TIdStatus; const AStatusText: string);
procedure OnException(AContext: TIdContext; AException: Exception);
procedure OnExecute(AContext: TIdContext);
function CheckIdent(aHdr:tPacketHdr):boolean;
procedure piRecvPacket(aPacket:tPacketContext);
procedure piRecvNOP(aPacket:tPacketContext);
function IsOnline:boolean;
public
Constructor Create;
Destructor Destroy;override;
procedure DoError;
procedure DoStatus(aStatus:string);
procedure DoLog;
function PopLog:string;
function PopErrorLog:string;
procedure Start;
procedure Stop;
property OnError:tComms_event read fCommsError write fCommsError;
property OnState:tComms_Status read fStatus write fStatus;
property OnLog:tComms_event read fLogEvent write fLogEvent;
property Port:integer read fPort write fPort;
property DiscvPort:integer read fDiscvPort write SetDiscoveryPort;
property IP:string read fIP write fIP;
property Online:boolean read IsOnline;
property ServerName:String read fServerName write SetServerName;
property DiscoveryEnabled:boolean read fDiscoveryEnabled write SetDiscovery;
property Connections:integer read GetConnCount;
property PacketsRecv:integer read GetRecv;
property PacketsSent:integer read GetSent;
property PacketsBad:integer read GetBad;
End;
//global server object..
var
PacketSrv:tPacketServer;
implementation
{TDiscoveryThread}
constructor TDiscoveryThread.Create(aLock: TCriticalSection);
begin
fLock:=aLock;
fPaused:=true;
fPort:=6001;//port should be one port above what clients listen on..
fSrvIP:='127.0.0.1';
fSrvPort:=9000;
fSrvName:='SRV1';
fBurp:=false;
fCount:=0;
fPauseEvent:=tEvent.Create(nil,true, false,'');
fDiscvEvent:=tEvent.Create(nil,true,false,'');
try
fUdp:=TIDUDPServer.Create(nil);
fUdp.DefaultPort:=fPort;
FUdp.BroadcastEnabled:=true;
fUdp.OnUDPException:=OnUdpError;
fUdp.ThreadedEvent:=true;
finally
;
end;
inherited Create(false);
end;
//clean house!!
destructor TDiscoveryThread.Destroy;
begin
//kill the udp socket srvr
if Assigned(fUdp) then
begin
if fUdp.Active then fUdp.Active:=false;
try
fUdp.Free;
finally
;
end;
end;
Terminate;//shut down please
fPauseEvent.SetEvent;//release it..
FDiscvEvent.SetEvent;//release it..
//might already be done..
if not Finished then WaitFor;//no hang ups please gods!!
fPauseEvent.Free;//bye
fDiscvEvent.Free;//bye
fLock:=nil;//remove ref
inherited;// and everything else..
end;
//excuse me.. :)
procedure TDiscoveryThread.Burp;
var
aPacket:TDiscoveryPacket;
aBytes:tBytes;
aBuff:TIdBytes;
begin
//try to broadcast a discovery packet
FillPacketIdent(aPacket.PacketIdent);
//server name
aBytes:=TEncoding.ANSI.GetBytes(fSrvName);
if (Length(aBytes)>0) AND (Length(aBytes)<Length(aPAcket.ServerName)) then
Move(aBytes[0],aPacket.ServerName[0],Length(aBytes)) else
aPacket.ServerName[0]:=0;
//server ip
aBytes:=TEncoding.ANSI.GetBytes(fSrvIP);
if (Length(aBytes)>0) AND (Length(aBytes)<Length(aPacket.ServerIP)) then
Move(aBytes[0],aPacket.ServerIP[0],Length(aBytes)) else
aPacket.ServerIp[0]:=0;
//server port
aBytes:=TEncoding.ANSI.GetBytes(IntToStr(fSrvPort));
if (Length(aBytes)>0) AND (Length(aBytes)<Length(aPacket.ServerPort)) then
Move(aBytes[0],aPacket.ServerPort[0],Length(aBytes)) else
aPacket.ServerPort[0]:=0;
SetLength(aBytes,0);//all done with this..
//take me struct and stuff it into an indy buff..
SetLength(aBuff,SizeOf(aPacket));
Move(aPacket,aBuff[0],SizeOf(aPacket));
//our broadcast port is 1 less than default..
try
fUdp.Broadcast(aBuff,fUdp.DefaultPort-1);
IncDiscvSent;
except on e:Exception do
begin
fLastError:='Burp Error: '+e.Message;
Synchronize(DoErrorMsg);
end;
end;
SetLength(aBuff,0);//bye
end;
//how many discv packets recvs
procedure TDiscoveryThread.SetDiscvSent(aValue: Integer);
begin
fLock.Enter;
try
fDiscvSent:=aValue;
finally
fLock.Leave;
end;
end;
// get em
function TDiscoveryThread.GetDiscvSent;
begin
fLock.Enter;
try
result:=fDiscvSent;
finally
fLock.Leave;
end;
end;
// inc em
procedure TDiscoveryThread.IncDiscvSent;
begin
fLock.Enter;
try
Inc(fDiscvSent);
finally
fLock.Leave;
end;
end;
// the port we use
procedure TDiscoveryThread.SetPort(aValue: Integer);
begin
fLock.Enter;
try
fPort:=aValue;
finally
fLock.Leave;
end;
end;
//get it..
function TDiscoveryThread.GetPort:integer;
begin
fLock.Enter;
try
result:=fPort;
finally
fLock.Leave;
end;
end;
//server ip client should connect too..
procedure TDiscoveryThread.SetServerIp(aValue:String);
begin
fLock.Enter;
try
fSrvIp:=aValue;
finally
fLock.Leave;
end;
end;
//get it..
function TDiscoveryThread.GetServerIP:String;
begin
fLock.Enter;
try
result:=fSrvIP;
finally
fLock.Leave;
end;
end;
//the server port we connect too..
procedure TDiscoveryThread.SetServerPort(aValue: Integer);
begin
fLock.Enter;
try
fSrvPort:=aValue;
finally
fLock.Leave;
end;
end;
//get it
function TDiscoveryThread.GetServerPort;
begin
fLock.Enter;
try
result:=fSrvPort;
finally
fLock.Leave;
end;
end;
//server name we listen for.. set this!! :)
procedure TDiscoveryThread.SetServerName(aValue: string);
begin
fLock.Enter;
try
fSrvName:=aValue;
finally
fLock.Leave;
end;
end;
//get it..
function TDiscoveryThread.GetServerName:string;
begin
fLock.Enter;
try
result:=fSrvName;
finally
fLock.Leave;
end;
end;
//just chill..
procedure TDiscoveryThread.SetPause(const aValue: Boolean);
begin
fLock.Enter;
try
if (not Terminated) and (fPaused <> aValue) then
begin
fPaused := aValue;
if fPaused then
begin
fPauseEvent.ResetEvent;
fUdp.Active:=false;
end else
begin
fPauseEvent.SetEvent;
fUdp.Active:=true;
end;
end;
finally
fLock.Leave;
end;
end;
//get it
function TDiscoveryThread.GetPause:boolean;
begin
fLock.Enter;
try
result:=fPaused;
finally
fLock.Leave;
end;
end;
// oops!!
procedure TDiscoveryThread.DoErrorMsg;
begin
if Assigned(fErrorEvent) then
fErrorEvent(self,fLastError);
end;
//does it match our packet identifier
function TDiscoveryThread.CheckPacketIdent(Const AIdent:TIdentArray):boolean;
var
i:integer;
begin
Result:=true;
for I := Low(aIdent) to High(AIdent) do
if AIdent[i]<>Ident_Packet[i] then result:=false;
end;
//convert from byte array to string, missing me short strings.. :)
function TDiscoveryThread.BytesToStr(const aBytes:Array of byte):string;
begin
result:='';
result:=tEncoding.ASCII.GetString(aBytes);
end;
//don't do much in here.. wait for pause or wait for packet received
procedure TDiscoveryThread.Execute;
begin
while not Terminated do
begin
try
if Terminated then exit;
fPauseEvent.WaitFor(INFINITE);//pause
if Terminated then exit;
fDiscvEvent.WaitFor(1000);//wait for 1 sec
inc(fCount);
if fCount>9 then
begin
fCount:=0;
Burp;
end;
if Terminated then exit;
if not Terminated then fDiscvEvent.ResetEvent;
finally
;
end;
end;
end;
procedure TDiscoveryThread.OnUDPError(AThread: TIdUDPListenerThread; ABinding: TIdSocketHandle; const AMessage: string; const AExceptionClass: TClass);
begin
fLastError:=aMessage;
Synchronize(DoErrorMsg);
end;
{ Packet Context}
Constructor tPacketContext.Create;
begin
Inherited;
SetLength(fBuff,0);
fSent:=0;
fCrit:=tCriticalSEction.Create;
fOutQue:=tQueue<tPacketData>.Create;
end;
Destructor tPacketContext.Destroy;
begin
SetLength(fBuff,0);
fOutQue.Free;
fCrit.Free;
Inherited;
end;
procedure tPacketContext.Push(aPacket: tPacketData);
begin
fCrit.Enter;
try
if fOutQue.Count<MAX_QUES then
fOutQue.Enqueue(aPacket) else
begin
//drop the packet
try
SetLength(aPacket.Data,0);
finally
IncDrop;
end;
end;
finally
fCrit.Leave;
end;
end;
function tPacketContext.Pop: tPacketData;
begin
fCrit.Enter;
try
if fOutQue.Count>0 then
result:=FOutQue.Dequeue else
SetLength(result.Data,0);
finally
fCrit.Leave;
end;
end;
function tPacketContext.GetOutGoing: Integer;
begin
fCrit.Enter;
try
result:=FOutQue.Count
finally
fCrit.Leave;
end;
end;
function tPacketContext.GetDrop: Integer;
begin
fCrit.Enter;
try
result:=fDrop;
finally
fCrit.Leave;
end;
end;
procedure tPacketContext.IncDrop;
begin
fCrit.Enter;
try
Inc(fDrop);
finally
fCrit.Leave;
end;
end;
procedure tPacketContext.ZeroSent;
begin
fCrit.Enter;
try
fSent:=0;
finally
fCrit.Leave;
end;
end;
function tPacketContext.GetSent: Integer;
begin
fCrit.Enter;
try
result:=fSent;
finally
fCrit.Leave;
end;
end;
procedure tPacketContext.IncSent;
begin
fCrit.Enter;
try
Inc(fSent);
finally
fCrit.Leave;
end;
end;
function tPacketContext.GetContext: TIdContext;
begin
result:=fContext;
end;
procedure tPacketContext.Process(aContext: TIdContext);
var
i,s:integer;
aPack:tPacketData;
aBuff:tIdBytes;
begin
fContext:=aContext;
i:=GetOutGoing;
if i>0 then
begin
//send a que'd outgoing packet
aPack:=Pop;
s:=Length(aPack.Data);
if s>0 then
begin
//got something to send
SetLength(aBuff,s);
Move(aPack.Data[0],aBuff[0],s);
aContext.Connection.IOHandler.Write(aBuff);
IncSent;
SetLength(aBuff,0);
SetLength(aPack.Data,0);
end;
end;
end;
{
Indy Packet Server
}
Constructor tPacketServer.Create;
begin
Inherited;
fCrit:=tCriticalSection.Create;
fLogQue:=tQueue<string>.Create;
fErrorQue:=tQueue<string>.Create;
fSent:=0;
fRecv:=0;
fBad:=0;
fIp:='127.0.0.1';
fServer:=tIdTCPServer.Create(nil);
fServer.OnConnect:=OnConnect;
fServer.OnContextCreated:=OnContextCreated;
fServer.OnDisconnect:=OnDisconnect;
fServer.OnStatus:=OnStatus;
fServer.OnException:=OnException;
fServer.OnExecute:=OnExecute;
//create our discovery thread
fDiscvThrd:=TDiscoveryThread.Create(fCrit);
{$IFDEF ANDROID}
fWifiLockEngaged:=false;
GetWifiLock;
{$ENDIF}
end;
Destructor tPacketServer.Destroy;
begin
if fServer.Active then
fServer.Active:=false;
//kill discovery thread
if fDiscvThrd<>nil then
begin
fDiscvThrd.Free;//bye
end;
fLogQue.Free;
fErrorQue.Free;
fCrit.Free;
//release the lock
{$IFDEF ANDROID}
ReleaseWifiLock;
{$ENDIF}
try
fServer.Free;
finally
Inherited;
end;
end;
{$IFDEF ANDROID}
//get the manager in charge of things..
function tPacketServer.GetWiFiManager: JWiFiManager;
var
Obj: JObject;
begin
result:=nil;
if fWifiLockEngaged then exit;//don't want another
//
Obj := SharedActivityContext.getSystemService(TJContext.JavaClass.WIFI_SERVICE);
if Assigned(Obj) then
Result := TJWiFiManager.Wrap((Obj as ILocalObject).GetObjectID);
end;
//get the lock, allows for receiving broadcast packets..
procedure tPacketServer.GetWifiLock;
var
info: JWiFiInfo;
ip: string;
lw:longword;
begin
if fWifiLockEngaged then exit;//nothing to do here
try
fWifiManager :=GetWifiManager;
//could be a nil, so check..
if Assigned(fWifiManager) then
begin
fMultiCastLock :=fWifiManager.createMulticastLock(StringToJString('IndysAwesome'));
fMultiCastLock.acquire;
fWifiLockEngaged:=true;
info := fWifiManager.getConnectionInfo;
lw:=info.getIpAddress;
lw:=SwapBytes(lw);//swap the byte order, backwards on robots..
ip := MakeUInt32IntoIPv4Address(lw);
fIp:=ip;//save it
fDiscvThrd.ServerIP:=fip;//set for our udp discv
end;
Except on e:Exception do;
end;//try
end;
//Release the lock when down..
procedure tPacketServer.ReleaseWifiLock;
begin
try
//check the manager
if Assigned(fWifiManager) then
begin
//check the lock
If Assigned(fMultiCastLock) then
if fMultiCastLock.isHeld then //are we still held..
fMultiCastLock.Release;//bye
end;
Except on e:Exception do;//this will never happen right.. :)
end;// try
end;
{$ENDIF}
function tPacketServer.IsOnline: Boolean;
begin
result:=fServer.Active;
end;
function tPacketServer.GetConnCount: Integer;
begin
result:=fServer.Contexts.Count;
end;
function tPacketServer.GetBad: Integer;
begin
fCrit.Enter;
try
result:=fBad;
finally
fCrit.Leave;
end;
end;
procedure tPacketServer.IncBad;
begin
fCrit.Enter;
try
Inc(fBad);
finally
fCrit.Leave;
end;
end;
function tPacketServer.GetSent: Integer;
begin
fCrit.Enter;
try
result:=fSent;
finally
fCrit.Leave;
end;
end;
procedure tPacketServer.IncSent;
begin
fCrit.Enter;
try
Inc(fSent);
finally
fCrit.Leave;
end;
end;
function tPacketServer.GetRecv: Integer;
begin
fCrit.Enter;
try
result:=fRecv;
finally
fCrit.Leave;
end;
end;
procedure tPacketServer.IncRecv;
begin
fCrit.Enter;
try
Inc(fRecv);
finally
fCrit.Leave;
end;
end;
procedure tPacketServer.SetServerName(aValue: string);
begin
fServerName:=aValue;
fDiscvThrd.ServerName:=fServerName;
end;
//start and stop the discovery thread..
procedure tPacketServer.SetDiscovery(aValue: Boolean);
begin
if aValue then fDiscvThrd.Paused:=false else
fDiscvThrd.Paused:=true;
end;
//this will be the port we send out on..
//adding one to it, as we bind one port above..
//this allows running client and server on same cpu..
//server only transmits..
procedure tPacketServer.SetDiscoveryPort(aValue: Integer);
begin
if aValue<>fDiscvPort then
begin
fDiscvPort:=aValue;
fDiscvThrd.Port:=aValue+1;
end;
end;
procedure tPacketServer.Log(aMsg:String);
begin
//que up log message
fCrit.Enter;
try
fLogQue.Enqueue(aMsg);
finally
fCrit.Leave;
end;
//trigger event
TThread.Queue(nil,
procedure
begin
if Assigned(PacketSrv) then
PacketSrv.DoLog;
end);
end;
procedure tPacketServer.LogError(aMsg:String);
begin
//que up log message
fCrit.Enter;
try
fErrorQue.Enqueue(aMsg);
finally
fCrit.Leave;
end;
//trigger event
TThread.Queue(nil,
procedure
begin
if Assigned(PacketSrv) then
PacketSrv.DoError;
end);