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Latest commit 5076c89 Mar 6, 2017 Gé Vissers Fix crash on map change.
When changing maps, the current scene is stored as a texture, and the view is "frozen" by drawing only this
texture. To store the view, a texture is generated using glTexImage2D(). The last parameter to this function is
a pointer to the pixel data to be stored in the texture, but currently a pointer to the OpenGL texture handle is
passed instead. How in the world this has worked so far is a mystery to me, but it started crashing when I started
to compile in the actor definitions (thus changing the memory layout of the executable).

We don't actually need to copy any pixels from memory though, but from the current OpenGL read buffer. So pass NULL
as data pointer to prevent copying random bits of data.
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actor_defs Added missile types to the client: Feb 17, 2008
animations Added some player turning animations Jan 4, 2010
books Fix missing #ifdef Aug 24, 2007
debian 1.9.4 package updates Apr 20, 2015
docs Text aliases implementation. Apr 9, 2008
engine Next batch of memory fixes Feb 22, 2013
exceptions Improved logging Apr 20, 2011
eye_candy Fix GCC6 misleading-indentation warnings. May 10, 2016
fsaa * Mac changes from Sir_Odie Aug 11, 2011
io Fix GCC6 misleading-indentation warnings. May 10, 2016
languages Change invance channels to current 120-145 and 145-200 Oct 18, 2014
macosx Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
map_editor Protect max/min defs from C++ code. Nov 27, 2016
pawn * Removed #ifdef's: Feb 12, 2008
pawn_scripts *** empty log message *** May 25, 2008
pkgfiles Update of debian/ubuntu data package with map9f.elm.gz fixes. Feb 21, 2016
shader Remove old shader file versions to avoid confusion. Nov 2, 2014
shaders forum #53844: Fix from Schmurk for lost shadows when wearing a medall… Jan 29, 2012
skybox Fixed some bugs and changed some values in the sky code. Apr 1, 2008
templates Rename temlates directory to templates Jul 3, 2007
xml * Improved OpenGL extensions detection. Nov 29, 2007
xz Fixed compiler warnings Dec 1, 2011
.gitignore Additional ignore files. Oct 8, 2016
2d_objects.c Fix parse_2d0() for NEW_TEXTURES. Found by Burn while fixing up elm f… Nov 22, 2014
2d_objects.h More memory cleanup Jan 15, 2014
3d_objects.c Fix possible null pointer dereference (though it looks like current c… Sep 8, 2015
3d_objects.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
CHANGES 1.9.4 release, version bump and change log update. Apr 7, 2015
Makefile.bsd Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
Makefile.linux Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
Makefile.osx NEW_ACTOR_ANIMATION purged Apr 20, 2008
Makefile.win Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
TODO Adjusted failsafe code in lights.c to prevent crashing with strange d… Apr 3, 2006
achievements.cpp Fix hover over for scaled achievements icons. Dec 16, 2016
achievements.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
actor_init.cpp Next batch of memory fixes Feb 22, 2013
actor_init.h Next batch of memory fixes Feb 22, 2013
actor_scripts.c Fix GCC6 misleading-indentation warnings. May 10, 2016
actor_scripts.h Next batch of memory fixes Feb 20, 2013
actors.c Support for different eye-colors; needs new data files; only test-ser… Oct 31, 2014
actors.h Support for different eye-colors; needs new data files; only test-ser… Oct 31, 2014
alphamap.c * Fix for the items when using NEW_TEXTURES Feb 27, 2011
alphamap.h Fixes Jul 31, 2007
asc.c Get rid of my_strcat() Sep 18, 2015
asc.h Get rid of my_strcat() Sep 18, 2015
astrology.c Make sure we don't pass NULL to atoi() Sep 11, 2015
astrology.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
bags.c Add enlarge text option to ground bag quantities. Aug 1, 2014
bags.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
bbox_tree.c Hopefully last batch of memory fixes Feb 23, 2013
bbox_tree.h Hopefully last batch of memory fixes Feb 23, 2013
books.c Remove functions that have been unused, and marked as such, for years. Sep 7, 2015
books.h Next batch of memory fixes Feb 22, 2013
buddy.c Fix buffer size specified for buddy name text entry - Radu found duri… Jan 7, 2017
buddy.h Tidy up the buddy code now we have server side off-line buddies. This… Aug 16, 2009
buffs.c * Made client ready for dds usage instead of bmp Feb 26, 2011
buffs.h remove BUFFS define Dec 5, 2008
cache.c Remove functions that have been unused, and marked as such, for years. Sep 7, 2015
cache.h Parameter cache is not used in cache_use(). Remove it from the defini… Oct 28, 2011
cal.c Small change in the handling of missing anims to prevent speedups/res… May 30, 2013
cal.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
cal3d_wrapper.cpp Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
cal3d_wrapper.h Moved some cal3d code declaration where it belongs May 25, 2010
cal_types.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
calc.c Add skill experience related operators to #calc. Dec 17, 2015
calc.h Add skill experience related operators to #calc. Dec 17, 2015
calstripper.c Added calstripper: tool used to modify cal3d animation files Feb 15, 2010
calstripper.h Added calstripper: tool used to modify cal3d animation files Feb 15, 2010
chat.c Fix GCC6 misleading-indentation warnings. May 10, 2016
chat.h Removed unused code to change default channel if @@ used. It would on… Mar 2, 2013
client_serv.h Support for different eye-colors; needs new data files; only test-ser… Oct 31, 2014
cluster.c - changed the cluster behaviour in order it's tested in the bbox tree… Apr 29, 2008
cluster.h Fixed #include paths ofr map_editor. Oct 9, 2011
colors.c Rewrite of colors.c. No more initialization at runtime is needed. Mar 19, 2012
colors.h Rewrite of colors.c. No more initialization at runtime is needed. Mar 19, 2012
command_queue.cpp Put CommandQueue classes in new module command_queue.cpp and use for … Jan 20, 2013
command_queue.h Put CommandQueue classes in new module command_queue.cpp and use for … Jan 20, 2013
command_queue.hpp Put CommandQueue classes in new module command_queue.cpp and use for … Jan 20, 2013
commands.lst Update commands.lst Feb 27, 2008
console.c Add skill experience related operators to #calc. Dec 17, 2015
console.h Add #relogin command: tests server connection and moves to disconnect… Dec 22, 2014
consolewin.c Clean up the input widget movement code: Remove scattering everywhere… Jul 6, 2012
consolewin.h Removed global use of total_nr_lines. Jun 29, 2012
context_menu.cpp Fix wrong assertion Sep 11, 2015
context_menu.h Add set/get of a void pointer to context menu state. Jan 24, 2013
counters.c Add 'Mother Nature taking a dump' to the events counters. May 7, 2014
counters.h Fix a typo and a compiler complaint. May 6, 2014
cursors.c Be more pedantic about the types passed to sizeof() inside calls to Sep 8, 2015
cursors.h Keep the list of harvestable and entrable objects sorted, and use a b… Jun 13, 2011
custom_update.c Fix uninitialised memory and other buffer errors shown by valgrind. Aug 7, 2013
custom_update.h Fixes for custom updates Apr 16, 2011
dbuffer.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
dds.c * Added support for aligned memory allocation & free May 12, 2011
dds.h * Added support for aligned memory allocation & free May 12, 2011
ddsimage.c Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
ddsimage.h * Added support for aligned memory allocation & free May 12, 2011
dialogues.c Fix GCC6 misleading-indentation warnings. May 10, 2016
dialogues.h New option to the npc dialogue, name menu. Set a map mark using the n… Jun 27, 2013
draw_scene.c Allow to zoom in a bit more to better see the eye color. Jan 20, 2015
draw_scene.h For camera zoom with mouse wheel, accelerate if holding ctrl. Jun 5, 2012
e3d.h Add helper function to destroy all 2d and 3d objects, and use them. Jun 13, 2011
e3d_object.h Keep the list of harvestable and entrable objects sorted, and use a b… Jun 13, 2011
e3dlist.txt added support for e3d list Aug 21, 2004
el.ini Set language to empty string so language selection window get used on… Nov 14, 2007
el_memory.c Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
el_memory.h Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
elc.dsp Removing obsolete *WIN* defines Jan 3, 2006
elc.dsw Adjusted failsafe code in lights.c to prevent crashing with strange d… Apr 3, 2006
elc.ico New Icon Dec 30, 2006
elc.png Created ONG version of icon for use on Linux Clients Nov 27, 2007
elc_private.h 1.9.4 release, version bump and change log update. Apr 7, 2015
elc_private.rc 1.9.4 release, version bump and change log update. Apr 7, 2015
elc_private.res Version and protocol version updated Dec 29, 2006
elconfig.c Revert "Don't loop over previously processed variables when checking … Mar 25, 2016
elconfig.h Modified hud timer description. Added config get_option_description()… Nov 23, 2013
elloggingwrapper.cpp * Improved logging to better support multiple threads and debug mess… May 18, 2011
elloggingwrapper.h Only compute CRC32 checksums on files when we actually use them Jun 13, 2011
elmemory.c * Removed #ifdef's: Feb 12, 2008
elmemory.h Copy remaining platform dependencies from global.h into platform.h Jul 31, 2007
elwindows.c Remove functions that have been unused, and marked as such, for years. Sep 7, 2015
elwindows.h elwindows: added new display callback called before the main body. Ca… Feb 17, 2013
emotes.c Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
emotes.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
encyclopedia.c Fixed missing last page of encyclopedia when using context menu. Fixe… Jul 28, 2014
encyclopedia.h A bit more deglobalobfuscation Jul 31, 2007
errors.c Improved logging Apr 20, 2011
errors.h Improved logging Apr 20, 2011
eternal.ico Added icon file Jan 1, 2004
eternal_lands_license.txt Initial checkin Dec 24, 2003
events.c Fix middle mouse button handling on Windows and Mac Feb 1, 2014
events.h * Fixed rotation bug when using ACTOR_SCALING Apr 15, 2011
extentions.xml * Added exentions.xml and fixed small bug (Thanks to Florian) Sep 7, 2007
eye_candy_debugwin.c Fix compile for eyecandy debug window. Dec 27, 2013
eye_candy_debugwin.h Applied the patch of Florian for eye candy effects (http://el.beplaci… Mar 17, 2008
eye_candy_types.h added BUFFS Nov 19, 2008
eye_candy_wrapper.cpp Fix some of the clang compiler warnings. Jul 13, 2014
eye_candy_wrapper.h Fix the eye candy exit memory leak. Feb 23, 2013
filter.c Remove dead assignment Sep 10, 2015
filter.h Cache server responces to #sto - faster and far less bandwidth used Jul 29, 2007
font.c Remove name field from font_info struct Sep 18, 2015
font.h * Fixed the warnings from io/elfilewrapper.cpp (see http://www.etern… Feb 10, 2011
framebuffer.c Item size fixes and removed unused vars Apr 27, 2011
framebuffer.h Improved logging Apr 20, 2011
frustum.c Item size fixes and removed unused vars Apr 27, 2011
gamewin.c Clean up ranging lock code. Apr 23, 2016
gamewin.h Clean up ranging lock code. Apr 23, 2016
gl_init.c Fix spurious "Couldn't find the GL_ARB_point_sprite extension, not us… Apr 29, 2016
gl_init.h Improved logging Apr 20, 2011
glext.h Updated to latest glext.h from https://www.opengl.org/registry/api/GL… May 10, 2016
glext.pl Fix compile errors is you glext.h file is too old. Feb 1, 2008
global.h Splitted the SKY_FPV_CURSOR into 3 parts: Apr 3, 2008
hash.c Shut up compiler warnings about inline being in the wrong place. Remo… Oct 17, 2011
hash.h * Fixed some small bugs and EL now compiles with clang-2.8.5 Mar 2, 2011
help.c * Fixed the warnings from io/elfilewrapper.cpp (see http://www.etern… Feb 10, 2011
help.h Various compilation problem fixes: Mar 12, 2007
highlight.c Suppress *You are too far away. Get closer* messages within a 5 secon… Dec 22, 2013
highlight.h Suppress *You are too far away. Get closer* messages within a 5 secon… Dec 22, 2013
hud.c Added PM/ModPM count indicator, click to clear. Refactored code to en… Sep 26, 2015
hud.h Export more variables from header files corresponding to the object f… Sep 8, 2015
hud_indicators.cpp Removed no setting message in hud indicators, this is normal when the… Dec 28, 2016
hud_indicators.h Added context menu to hud indicators, can move window and enable/diab… Sep 27, 2015
hud_timer.cpp Add hud timer option to keep the time and running state of the timer … Aug 18, 2014
hud_timer.h Add hud timer option to keep the time and running state of the timer … Aug 18, 2014
icon_window.cpp Allow full game window keys for #keypress and Icon window simulated k… Feb 2, 2014
icon_window.h Added #reload_icons command. Feb 11, 2013
ignore.c Fix memory leak Sep 11, 2015
ignore.h More deglobal.h'ification Jul 31, 2007
image.c Merge branch 'master' of git://git.berlios.de/elc May 21, 2011
image.h * Fix for actor texture masks Feb 12, 2011
image_loading.c Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
image_loading.h * Added support for aligned memory allocation & free May 12, 2011
init.c Added context menu to hud indicators, can move window and enable/diab… Sep 27, 2015
init.h Added context menu to hud indicators, can move window and enable/diab… Sep 27, 2015
interface.c Handle NULL input_widget when resizing all root windows. Nov 27, 2016
interface.h Clean up ranging lock code. Apr 23, 2016
item_info.cpp Removed the opening comment giving location for downloading item_info… Feb 27, 2015
item_info.h Added item description filter within storage category. Type text, fil… Jul 13, 2014
item_lists.cpp Fix previous commint - cannot believe I commited the test version. Jul 12, 2016
item_lists.h Revert "Removed last active item list number from el.cfg file, instea… Feb 6, 2014
items.c Put *Equipment* text to background in inventory windows. Aug 10, 2014
items.h Forum #56640 and #59274: Option for ctrl/alt click actions in imvento… Mar 10, 2014
key.ini [ Patch #2063 ] GUI for URL catcher list CTRL+F2 to open. (thanks blu… Aug 3, 2007
keys.c Removed FASTER_STARTUP #define (and old code) from keys.c. Old code w… Dec 30, 2013
keys.h Added keys #K_COUNTERS #K_HELPSKILLS but unassigned to keyboard by de… Dec 30, 2013
knowledge.c In knowledge window, highlight name when clicked. Use standard colours. Jul 28, 2013
knowledge.h Knowledge bar/eta: Use human focused eta string when nearly done. Say… Jul 29, 2012
langselwin.c Simplify sound use. Oct 30, 2011
langselwin.h Add language select window state (i.e. lang chosen) to el.cfg file. A… May 10, 2008
lights.c Remove functions that have been unused, and marked as such, for years. Sep 7, 2015
lights.h Move real_game_minutes and real_game_seconds closer to use. Remove un… Sep 17, 2011
list.c Committing Alvieboy's Updated lists and Popup patches (with some mino… Oct 21, 2007
list.h Committing Alvieboy's Updated lists and Popup patches (with some mino… Oct 21, 2007
load_gl_extensions.c * Improved logging May 19, 2011
load_gl_extensions.h Removed option for anisotropic filter and increased alpha test value… Apr 1, 2011
loading_win.c Fix crash on map change. Mar 6, 2017
loading_win.h Finally get rid of the mass includes in global.h Aug 1, 2007
loginwin.c Export more variables from header files corresponding to the object f… Sep 8, 2015
loginwin.h Export more variables from header files corresponding to the object f… Sep 8, 2015
main.c Make the pm_log structure local to pm_log.c. There is no need to expo… Sep 7, 2015
main_icon_window.xml Allow full game window keys for #keypress and Icon window simulated k… Feb 2, 2014
make.defaults forum #59966: Fixes crash when forking (F2) and sound/music enabled. … May 11, 2015
makeargv.c Text aliases implementation. Apr 9, 2008
makeargv.h Text aliases implementation. Apr 9, 2008
manufacture.c Fix bug introduce for Issue #16 recipe delete option. Properly handle… Jan 26, 2016
manufacture.h manufacture_list[] onlyused in module. Aug 25, 2013
map.c Be more pedantic about the types passed to sizeof() inside calls to Sep 8, 2015
map.h Hopefully last batch of memory fixes Feb 23, 2013
mapinfo.lst add all maps Sep 9, 2005
mapwin.c Clean up the input widget movement code: Remove scattering everywhere… Jul 6, 2012
mapwin.h patch #3167, forum #55346: Show marks on all tab maps, not just curre… May 31, 2011
material_metadata.xml * Fix shadows when NEW_LIGHTING compiled in but not in use. Dec 21, 2007
md5.c get rid of LITTLE_ENDIAN define Sep 20, 2007
md5.h Various compilation problem fixes: Mar 12, 2007
mines.c Fix missing paramater type; gcc v5 compiler warning. Aug 7, 2015
mines.h * Removed #ifdef's: Feb 12, 2008
minimap.c forum #59972: Fix for mini-map not displaying shadows and creatures w… May 11, 2015
minimap.h Forum #53934: Added option to open minimap when the client starts. Mar 8, 2011
misc.c Fix compiler warnings due to misuse of gzFile. Mar 2, 2013
misc.h Fix compiler warnings due to misuse of gzFile. Mar 2, 2013
missiles.c Added *Print To Console* option on teh ranging window title menu. Max… Aug 29, 2011
missiles.h Forum #55372: Ranging window, thanks tosh Jun 25, 2011
multiplayer.c Don't malloc temporary NPC name Sep 11, 2015
multiplayer.h Add #relogin command: tests server connection and moves to disconnect… Dec 22, 2014
named_colours.cpp Change ELGL_INVALID_COLOUR to #define allowing use in initialisation. Feb 12, 2015
named_colours.h Change ELGL_INVALID_COLOUR to #define allowing use in initialisation. Feb 12, 2015
named_colours.xml Added support for server specified spell/buff durations. May 31, 2014
new_actors.c Check if the eyes description array actually exists in the actor desc… Sep 7, 2015
new_actors.h Support for different eye-colors; needs new data files; only test-ser… Oct 31, 2014
new_character.c Position new charater text near icons relative to icon size. Nov 27, 2016
new_character.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
new_character_icon_window.xml Add icons in compiled without NEW_NEW_CHAR_WINDOW. Nov 1, 2014
new_update.c Fix memory leaks in failure path. Sep 21, 2015
new_update.h More loggin of update errors. Apr 6, 2011
notepad.c Initialise new notepad storage when reallocated. Dec 22, 2013
notepad.h Add a feedback message when saving notes. Oct 20, 2011
openingwin.c Removed global use of total_nr_lines. Jun 29, 2012
openingwin.h Various compilation problem fixes: Mar 12, 2007
optimizer.cpp Fix compiler warnings Feb 7, 2008
optimizer.hpp * Fixes for glow and actor animation with vertex program. Jan 30, 2008
particles.c Issue #31: Fix visibility of particles at extended camera zoom. Oct 8, 2016
particles.h Fixes for some NEW_SOUNDS bugs. Check the v1.1 thread for details. Jul 1, 2008
paste.c Forum #56490: Fix being able to extend input text length by overlong … Nov 16, 2012
paste.h Forum #56490: Fix being able to extend input text length by overlong … Nov 16, 2012
pathfinder.c Fix open_pos not being updated in rare cases for the first node on th… Oct 28, 2011
pathfinder.h Cleanups and bugfix in pathfinder Oct 27, 2011
platform.h Fix for Mesa 10.0.1 changed gl.h header Dec 25, 2013
pm_log.c Make the pm_log structure local to pm_log.c. There is no need to expo… Sep 7, 2015
pm_log.h Make the pm_log structure local to pm_log.c. There is no need to expo… Sep 7, 2015
popup.c Fix potential memory leak Sep 15, 2015
popup.h Oops, helps to actually cvs add the files, not just think about it da… Oct 21, 2007
quest_log.cpp Fix GCC6 misleading-indentation warnings. May 10, 2016
questlog.h Export draw_highlight() function. Apr 13, 2011
queue.c More memory related fixes Feb 18, 2013
queue.h * More debug options and hopefully fix for the tile problem Feb 13, 2011
readme.txt revert all _WIN32s to WINDOWS (apart from in global.h where _WIN32 an… Apr 15, 2006
reflection.c Fix GCC6 misleading-indentation warnings. May 10, 2016
reflection.h * features MINIMAP2 SKY_FPV NEW_TEX NEW_SELECTION NEW_CAMERA_MOTION … Feb 12, 2011
rules.c Fix compiler warnings about invalid prototypes. Jan 6, 2014
rules.h Finally get rid of the mass includes in global.h Aug 1, 2007
select.cpp Fix use of initialised memory shown by valgrind. Aug 7, 2013
sendvideoinfo.cpp * Removed #ifdef's: Feb 12, 2008
sendvideoinfo.h * Removed #ifdef's: Feb 12, 2008
serverpopup.c Fix bug where alt+d could permanently hide the server popup window. T… May 2, 2011
serverpopup.h Fix bug where alt+d could permanently hide the server popup window. T… May 2, 2011
servers.c Trap exceeding MAX_SERVERS reading servers.lst Mar 13, 2014
servers.h Patch #2313: Display '(username on server) Eternal Lands' on client w… Feb 12, 2008
servers.lst Synced closer to what's distributed with newer proxy's to choose from Mar 16, 2010
session.c Add skill experience related operators to #calc. Dec 17, 2015
session.h Add a *distance* measure to the session window. Just counts changes o… Aug 18, 2014
shadows.c Parameter cache is not used in cache_use(). Remove it from the defini… Oct 28, 2011
shadows.h Remove global.h from all header files Jul 31, 2007
skeletons.c Added castellan skeleton Jan 23, 2012
skeletons.h - added a feature to change the speed of actors (still needs server s… Sep 4, 2008
skills.c * Fixed the warnings from io/elfilewrapper.cpp (see http://www.etern… Feb 10, 2011
skills.h Various compilation problem fixes: Mar 12, 2007
sky.c Fix use of initialised memory shown by valgrind. Aug 7, 2013
sky.h Next batch of memory fixes Feb 22, 2013
sort.c Finally get rid of the mass includes in global.h Aug 1, 2007
sort.h Various compilation problem fixes: Mar 12, 2007
sound.c Fix a couple of problems in the sound code: Sep 10, 2015
sound.h Simplify sound use. Oct 30, 2011
special_effects.c * Unified height map access. Jun 1, 2012
special_effects.h More global.h removal (what a surprise!) Also fix for compilation Jul 31, 2007
spells.c Re-request spell durations when changing form, for example to phoenix… Aug 4, 2014
spells.h Fixed bug handling multiple active spell duration requests. Added ver… Jun 20, 2014
spells.xml Fixed bug handling multiple active spell duration requests. Added ver… Jun 20, 2014
stats.c Add last exp gained column to the session window. Write an optional c… Jul 21, 2013
stats.h Add skill experience related operators to #calc. Dec 17, 2015
storage.c Use the same selected/hightlighed colours for storage category as esl… Feb 12, 2015
storage.h Add option to storage title menu, to disable item filter. Jul 14, 2014
symbol_table.c Finally get rid of the mass includes in global.h Aug 1, 2007
symbol_table.h Various compilation problem fixes: Mar 12, 2007
tabs.c Fix initial windows_on_top behaviour for url/notepad window. Aug 25, 2013
tabs.h Remember select tabs for help, stats and info. Dec 11, 2011
text.c Added PM/ModPM count indicator, click to clear. Refactored code to en… Sep 26, 2015
text.h Added PM/ModPM count indicator, click to clear. Refactored code to en… Sep 26, 2015
text_aliases.c Fix compiler warnings about invalid prototypes. Fix call to the wrong… Jan 6, 2014
text_aliases.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
textures.c Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
textures.h Support for different eye-colors; needs new data files; only test-ser… Oct 31, 2014
threads.h *** empty log message *** Dec 29, 2007
tile_map.c * Unified height map access. Jun 1, 2012
tiles.h * Unified height map access. Jun 1, 2012
timers.c Move afk state check to main thread. Apr 14, 2013
timers.h More global.h removal (what a surprise!) Also fix for compilation Jul 31, 2007
trade.c Add enlarge text option to trade window quantities. Aug 1, 2014
trade.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
trade_log.cpp Removed as planned, old trade log el.ini setting. Mar 10, 2014
trade_log.h Removed as planned, old trade log el.ini setting. Mar 10, 2014
translate.c Issue #23: Add ranging lock indicator. Apr 23, 2016
translate.h Issue #23: Add ranging lock indicator. Apr 23, 2016
update.c More memory cleanup Jan 15, 2014
update.h More memory cleanup Jan 15, 2014
url.c forum #59966: Fixes crash when forking (F2) and sound/music enabled. … May 11, 2015
url.h url.h - enable call from c++ code. Feb 12, 2013
user_menus.cpp Fix user menu disable option, from context menu, not being saved on e… Sep 27, 2015
user_menus.h Decouping command queue from user menus. Jan 19, 2013
vmath.h Fixed #include paths ofr map_editor. Oct 9, 2011
weather.c Add option to disable the weather special effects (also as part of 'p… Feb 14, 2013
weather.h Add option to disable the weather special effects (also as part of 'p… Feb 14, 2013
widgets.c Fixed buffer overrun in restricted text entry widget - Radu found dur… Jan 7, 2017
widgets.h Keep widget type strucutres local to the definition file, and don't a… Sep 7, 2015

readme.txt

Please read the eternal_lands_license.txt, which governs the source code.