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pjbroad Forum #61108: Fix the length of knowledge bar missed during the ui sc…
…aling changes. Thanks to Nogrod for reporting the bug.
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actor_defs Added missile types to the client: Feb 17, 2008
animations Added some player turning animations Jan 4, 2010
books Fix missing #ifdef Aug 24, 2007
debian Fix readme for ubuntu/debian package. Jul 28, 2018
docs Text aliases implementation. Apr 9, 2008
engine Next batch of memory fixes Feb 22, 2013
exceptions Improved logging Apr 20, 2011
eye_candy Eye Candy Effects: For targeted effects, reduce the density of the se… Apr 22, 2018
fsaa * Mac changes from Sir_Odie Aug 11, 2011
io Fix some clang warnings. Dec 2, 2017
languages Change invance channels to current 120-145 and 145-200 Oct 18, 2014
macosx Cleanup of Xcode project file Jul 24, 2018
map_editor Fix map editor compiler warning. Dec 4, 2017
pawn * Removed #ifdef's: Feb 12, 2008
pawn_scripts *** empty log message *** May 25, 2008
pkgfiles Remove need for snap laucher to change ini file. Sep 8, 2018
shader Remove old shader file versions to avoid confusion. Nov 2, 2014
shaders forum #53844: Fix from Schmurk for lost shadows when wearing a medall… Jan 29, 2012
skybox Fixed some bugs and changed some values in the sky code. Apr 1, 2008
snap Clean up snap build and remove arch from exe name. Sep 8, 2018
templates Rename temlates directory to templates Jul 3, 2007
xml * Improved OpenGL extensions detection. Nov 29, 2007
xz Fix some clang warnings. Dec 2, 2017
.gitignore Additional ignore files. Oct 8, 2016
2d_objects.c Fix getting stuck in loop when receiving MAP_SET_OBJECTS or MAP_STATE… Dec 16, 2017
2d_objects.h More memory cleanup Jan 15, 2014
3d_objects.c Fix crash on old guildmaps that contain invalid object references. Re… May 29, 2018
3d_objects.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
CHANGES Updated CHANGES file for 1.9.5 May 27, 2018
Makefile.bsd Moved spells quickbar code from spell module into seperate module. Nov 19, 2017
Makefile.linux Update Linux makefile to use pkg-config fully. Aug 31, 2018
Makefile.osx Created hud_statsbar_window module spliting statsbar window out from … Oct 23, 2017
Makefile.win Moved spells quickbar code from spell module into seperate module. Nov 19, 2017
TODO Adjusted failsafe code in lights.c to prevent crashing with strange d… Apr 3, 2006
achievements.cpp Fix compiler warning on gcc 8.1 May 27, 2018
achievements.h Added ui scaling code to achievements and cleaned up a bit. Added ach… Dec 17, 2016
actor_init.cpp Next batch of memory fixes Feb 22, 2013
actor_init.h Next batch of memory fixes Feb 22, 2013
actor_scripts.c Fix some clang warnings. Dec 2, 2017
actor_scripts.h Next batch of memory fixes Feb 20, 2013
actors.c Forum #60952: Fix mana information displayed over player: The numbers… Jan 16, 2018
actors.h Added options from the Android client to attack a creature if you cli… Dec 3, 2017
alphamap.c Removing NEW_TEXTURES Jan 7, 2017
alphamap.h Fixes Jul 31, 2007
asc.c Get rid of my_strcat() Sep 18, 2015
asc.h Get rid of my_strcat() Sep 18, 2015
astrology.c Replace scaled_draw_string_small() with draw_string_small_zoomed() th… Oct 18, 2017
astrology.h Scale astrology window. Sep 9, 2017
bags.c Restore bag drop/pickup particles used when eye candy is off. Aug 11, 2018
bags.h Added options from the Android client to attack a creature if you cli… Dec 3, 2017
bbox_tree.c Hopefully last batch of memory fixes Feb 23, 2013
bbox_tree.h Hopefully last batch of memory fixes Feb 23, 2013
books.c Clean up books module scope. Sep 30, 2017
books.h Clean up books module scope. Sep 30, 2017
buddy.c Non-critial clean up for buddy code, not the cause of the crash-on-ex… Jun 29, 2018
buddy.h Scale the main buddy windows, others TBD. Also cleaned up the interfa… Aug 6, 2017
buffs.c Fix on-going effects missing on some builds, for example Windows usin… Apr 18, 2018
buffs.h remove BUFFS define Dec 5, 2008
cache.c Merge branch 'master' of git://github.com/gvissers/Eternal-Lands into… Mar 29, 2018
cache.h Merge branch 'master' of git://github.com/gvissers/Eternal-Lands into… Mar 29, 2018
cal.c Fix debug build. Dec 3, 2017
cal.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
cal3d_wrapper.cpp Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
cal3d_wrapper.h Moved some cal3d code declaration where it belongs May 25, 2010
cal_types.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
calc.c Add skill experience related operators to #calc. Dec 17, 2015
calc.h Add skill experience related operators to #calc. Dec 17, 2015
calstripper.c Added calstripper: tool used to modify cal3d animation files Feb 15, 2010
calstripper.h Added calstripper: tool used to modify cal3d animation files Feb 15, 2010
chat.c Fix some clang warnings. Dec 2, 2017
chat.h Scale the chat tabs, window and associated windows. General clean up … Aug 20, 2017
client_serv.h Support for different eye-colors; needs new data files; only test-ser… Oct 31, 2014
cluster.c - changed the cluster behaviour in order it's tested in the bbox tree… Apr 29, 2008
cluster.h Fixed #include paths ofr map_editor. Oct 9, 2011
colors.c Rewrite of colors.c. No more initialization at runtime is needed. Mar 19, 2012
colors.h Rewrite of colors.c. No more initialization at runtime is needed. Mar 19, 2012
command_queue.cpp Clean up input popup window interface and setting position. Oct 7, 2017
command_queue.h Put CommandQueue classes in new module command_queue.cpp and use for … Jan 20, 2013
command_queue.hpp Put CommandQueue classes in new module command_queue.cpp and use for … Jan 20, 2013
commands.lst Update commands.lst Feb 27, 2008
console.c Issue #56: ctrl-right click on tab map to delete mark, deletes server… Sep 2, 2018
console.h Add #relogin command: tests server connection and moves to disconnect… Dec 22, 2014
consolewin.c Make sure we have the arrow cursor over the console window and the hu… Jan 6, 2018
consolewin.h Removed global use of total_nr_lines. Jun 29, 2012
context_menu.cpp Clean up context menu scaling. Oct 10, 2017
context_menu.h Add set/get of a void pointer to context menu state. Jan 24, 2013
counters.c Replace scaled_draw_string_small() with draw_string_small_zoomed() th… Oct 18, 2017
counters.h Scale stats, session, counters and knowledge tab windows. Aug 3, 2017
cursors.c Adjust the WALK cursor hotspot to the head. Jan 7, 2018
cursors.h Until a proper solution is found, limit cursor scale factor to preven… Dec 10, 2017
custom_update.c Fix uninitialised memory and other buffer errors shown by valgrind. Aug 7, 2013
custom_update.h Fixes for custom updates Apr 16, 2011
dbuffer.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
dds.c * Added support for aligned memory allocation & free May 12, 2011
dds.h * Added support for aligned memory allocation & free May 12, 2011
ddsimage.c Removing NEW_TEXTURES Jan 8, 2017
ddsimage.h Removing NEW_TEXTURES Jan 7, 2017
dialogues.c CLean up put_text...in_box() functions after scaling change. Oct 22, 2017
dialogues.h Scale NPC dialogue window. Included a clean up of the dialogue module… Aug 5, 2017
draw_scene.c Fix some clang warnings. Dec 2, 2017
draw_scene.h For camera zoom with mouse wheel, accelerate if holding ctrl. Jun 5, 2012
e3d.h Add helper function to destroy all 2d and 3d objects, and use them. Jun 13, 2011
e3d_object.h Keep the list of harvestable and entrable objects sorted, and use a b… Jun 13, 2011
e3dlist.txt added support for e3d list Aug 21, 2004
el.ini Set language to empty string so language selection window get used on… Nov 14, 2007
el_memory.c Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
el_memory.h Renamed memory.h/c to el_memory.h/c (issue #36 Oct 21, 2016
elc.dsp Removing obsolete *WIN* defines Jan 3, 2006
elc.dsw Adjusted failsafe code in lights.c to prevent crashing with strange d… Apr 3, 2006
elc.ico New Icon Dec 30, 2006
elc.png Created ONG version of icon for use on Linux Clients Nov 27, 2007
elc_private.h Bump build number. Jun 29, 2018
elc_private.rc Bump the build number. May 29, 2018
elc_private.res Version and protocol version updated Dec 29, 2006
elconfig.c Include emotes window properly for windows on top. Jun 29, 2018
elconfig.h Hide scope of ui_scale and removed UI_SCALED_VALUE macro. Oct 22, 2017
elloggingwrapper.cpp * Improved logging to better support multiple threads and debug mess… May 18, 2011
elloggingwrapper.h Only compute CRC32 checksums on files when we actually use them Jun 13, 2011
elmemory.c * Removed #ifdef's: Feb 12, 2008
elmemory.h Copy remaining platform dependencies from global.h into platform.h Jul 31, 2007
elwindows.c Fix forum #61059: Inventory window shifted at log in. Jul 28, 2018
elwindows.h Fix issue #43: Added ELW_HANDLER_POST_DISPLAY callback, called after … Dec 16, 2017
emotes.c CLean up put_text...in_box() functions after scaling change. Oct 22, 2017
emotes.h Scale emotes window. Aug 5, 2017
encyclopedia.c Clean up Help window scaling and clicking links. Dec 17, 2017
encyclopedia.h Scale the help, skills, encyclopedia and rules tabs. Jul 15, 2017
errors.c Improved logging Apr 20, 2011
errors.h Improved logging Apr 20, 2011
eternal.ico Added icon file Jan 1, 2004
eternal_lands_license.txt Initial checkin Dec 24, 2003
events.c Initial clean up and de-coupling of num_quickbar_slots. Nov 12, 2017
events.h Initial clean up and de-coupling of num_quickbar_slots. Nov 12, 2017
extentions.xml * Added exentions.xml and fixed small bug (Thanks to Florian) Sep 7, 2007
eye_candy_debugwin.c Increase height of the eye candy debug window to properly fit the but… Apr 18, 2018
eye_candy_debugwin.h Applied the patch of Florian for eye candy effects (http://el.beplaci… Mar 17, 2008
eye_candy_types.h added BUFFS Nov 19, 2008
eye_candy_wrapper.cpp Removing NEW_TEXTURES Jan 7, 2017
eye_candy_wrapper.h Removing NEW_TEXTURES Jan 7, 2017
filter.c Remove dead assignment Sep 10, 2015
filter.h Cache server responces to #sto - faster and far less bandwidth used Jul 29, 2007
font.c Remove unused draw_string functions. Oct 22, 2017
font.h Remove unused draw_string functions. Oct 22, 2017
framebuffer.c Item size fixes and removed unused vars Apr 27, 2011
framebuffer.h Improved logging Apr 20, 2011
frustum.c Item size fixes and removed unused vars Apr 27, 2011
gamewin.c Restore F9 fire particles used when eye candy is off. Remove fire if … Aug 11, 2018
gamewin.h Fix forum issue #60942: If you have an active spell waiting for a tar… Jan 7, 2018
gl_init.c Removing NEW_TEXTURES Jan 7, 2017
gl_init.h Improved logging Apr 20, 2011
glext.h Updated to latest glext.h from https://www.opengl.org/registry/api/GL… May 10, 2016
glext.pl Fix compile errors is you glext.h file is too old. Feb 1, 2008
global.h Splitted the SKY_FPV_CURSOR into 3 parts: Apr 3, 2008
hash.c Shut up compiler warnings about inline being in the wrong place. Remo… Oct 17, 2011
hash.h Hash only needs SDL types, not all of SDL includes Feb 14, 2017
help.c Scale the help, skills, encyclopedia and rules tabs. Jul 15, 2017
help.h Scale the help, skills, encyclopedia and rules tabs. Jul 15, 2017
highlight.c Suppress *You are too far away. Get closer* messages within a 5 secon… Dec 22, 2013
highlight.h Suppress *You are too far away. Get closer* messages within a 5 secon… Dec 22, 2013
hud.c More fixes after hash.h change to SDL includes. Mar 29, 2018
hud.h Allow quick spells windows to be moved. Nov 26, 2017
hud_indicators.cpp Forum #61101: Added hud indicator for *I Glow In The Dark* perk status. Sep 8, 2018
hud_indicators.h Added context menu to hud indicators, can move window and enable/diab… Sep 27, 2015
hud_misc_window.c Remove hud misc window code to shorted quickbars, they now adjust the… Nov 19, 2017
hud_misc_window.h Added function to get the minimum misc window length. Nov 19, 2017
hud_quickbar_window.c Modify quickbar context menu layout to match quickspells. Nov 26, 2017
hud_quickbar_window.h Allow quick spells windows to be moved. Nov 26, 2017
hud_quickspells_window.c Fix new quickspells access error. Nov 26, 2017
hud_quickspells_window.h Allow quick spells windows to be moved. Nov 26, 2017
hud_statsbar_window.c More fixes after hash.h change to SDL includes. Mar 29, 2018
hud_statsbar_window.h Cleaning up hud module including removing use of global ui scale value. Oct 23, 2017
hud_timer.cpp Clean up object destruction. Nov 27, 2017
hud_timer.h Use window scale for hud timer. Oct 8, 2017
icon_window.cpp Clean up object destruction. Nov 27, 2017
icon_window.h Clean up object destruction. Nov 27, 2017
ignore.c Fix memory leak Sep 11, 2015
ignore.h More deglobal.h'ification Jul 31, 2007
image.c Merge branch 'master' of git://git.berlios.de/elc May 21, 2011
image.h * Fix for actor texture masks Feb 12, 2011
image_loading.c Removing NEW_TEXTURES Jan 7, 2017
image_loading.h * Added support for aligned memory allocation & free May 12, 2011
init.c Forum #61102: added option to disable the items list, find list featu… Sep 8, 2018
init.h Allow quick spells windows to be moved. Nov 26, 2017
interface.c Issue #56: ctrl-right click on tab map to delete mark, deletes server… Sep 2, 2018
interface.h Implemented a simple client side weather choice to use the already im… Jan 21, 2018
item_info.cpp Removed the opening comment giving location for downloading item_info… Feb 27, 2015
item_info.h Added item description filter within storage category. Type text, fil… Jul 13, 2014
item_lists.cpp Forum #61102: added option to disable the items list, find list featu… Sep 8, 2018
item_lists.h Forum #61102: added option to disable the items list, find list featu… Sep 8, 2018
items.c Fix dragging from quickbar when items windo not yet opened - grid siz… Oct 22, 2017
items.h Clean up bags module interface. Oct 7, 2017
key.ini [ Patch #2063 ] GUI for URL catcher list CTRL+F2 to open. (thanks blu… Aug 3, 2007
keys.c Fix windows compile for keys.h Sep 30, 2017
keys.h Fix windows compile for keys.h Sep 30, 2017
knowledge.c Forum #61108: Fix the length of knowledge bar missed during the ui sc… Sep 19, 2018
knowledge.h Clean up the knowlege window text width, handling when there is a boo… Sep 3, 2017
langselwin.c CLean up put_text...in_box() functions after scaling change. Oct 22, 2017
langselwin.h Add language select window state (i.e. lang chosen) to el.cfg file. A… May 10, 2008
lights.c Remove functions that have been unused, and marked as such, for years. Sep 7, 2015
lights.h Move real_game_minutes and real_game_seconds closer to use. Remove un… Sep 17, 2011
list.c Committing Alvieboy's Updated lists and Popup patches (with some mino… Oct 21, 2007
list.h Committing Alvieboy's Updated lists and Popup patches (with some mino… Oct 21, 2007
load_gl_extensions.c * Improved logging May 19, 2011
load_gl_extensions.h Removed option for anisotropic filter and increased alpha test value… Apr 1, 2011
loading_win.c Fix loading window variable type. Dec 2, 2017
loading_win.h Fix loading window variable type. Dec 2, 2017
loginwin.c Scale login window. Oct 1, 2017
loginwin.h Scale login window. Oct 1, 2017
main.c Fix invalid memory access error on exit, leading to a repeatable cras… Jun 29, 2018
main_icon_window.xml Icon window - icon size setting no longer supported as can set using … Dec 16, 2016
make.defaults Use a workaround for newer openal versions that break sound effects. … Mar 29, 2018
makeargv.c Text aliases implementation. Apr 9, 2008
makeargv.h Text aliases implementation. Apr 9, 2008
manufacture.c CLean up put_text...in_box() functions after scaling change. Oct 22, 2017
manufacture.h manufacture_list[] onlyused in module. Aug 25, 2013
map.c Issue #56: ctrl-right click on tab map to delete mark, deletes server… Sep 2, 2018
map.h Hopefully last batch of memory fixes Feb 23, 2013
mapinfo.lst add all maps Sep 9, 2005
mapwin.c Move EL logo handling to hud module. Added a get_hud_logo_size() for … Nov 19, 2017
mapwin.h Issue #56: ctrl-right click on tab map to delete mark, deletes server… Sep 2, 2018
material_metadata.xml * Fix shadows when NEW_LIGHTING compiled in but not in use. Dec 21, 2007
md5.c get rid of LITTLE_ENDIAN define Sep 20, 2007
md5.h Various compilation problem fixes: Mar 12, 2007
mines.c Fix missing paramater type; gcc v5 compiler warning. Aug 7, 2015
mines.h * Removed #ifdef's: Feb 12, 2008
minimap.c Scale minimap window title and actor points. Aug 20, 2017
minimap.h Scale minimap window title and actor points. Aug 20, 2017
misc.c Scale remaining parts of the new character interface. Sep 10, 2017
misc.h Scale remaining parts of the new character interface. Sep 10, 2017
missiles.c Replace scaled_draw_string_small() with draw_string_small_zoomed() th… Oct 18, 2017
missiles.h Forum #55372: Ranging window, thanks tosh Jun 25, 2011
multiplayer.c Forum #61101: Added hud indicator for *I Glow In The Dark* perk status. Sep 8, 2018
multiplayer.h Add #relogin command: tests server connection and moves to disconnect… Dec 22, 2014
named_colours.cpp Change ELGL_INVALID_COLOUR to #define allowing use in initialisation. Feb 12, 2015
named_colours.h Change ELGL_INVALID_COLOUR to #define allowing use in initialisation. Feb 12, 2015
named_colours.xml Added support for server specified spell/buff durations. May 31, 2014
new_actors.c Fixes for new character username and password checking. Restored mess… Apr 15, 2018
new_actors.h Fixes for new character username and password checking. Restored mess… Apr 15, 2018
new_character.c Fixes for new character username and password checking. Restored mess… Apr 15, 2018
new_character.h Use common #def for new character hud base width. Nov 5, 2017
new_character_icon_window.xml Merge branch 'remove_some_#define' into ui_scaling Jan 7, 2017
new_update.c Fix memory leaks in failure path. Sep 21, 2015
new_update.h More loggin of update errors. Apr 6, 2011
notepad.c Clean up the show_help() function usage. Oct 11, 2017
notepad.h Clean up input popup window interface and setting position. Oct 7, 2017
openingwin.c Use font defs for sizes in openingwin. Nov 5, 2017
openingwin.h Various compilation problem fixes: Mar 12, 2007
optimizer.cpp Fix compiler warnings Feb 7, 2008
optimizer.hpp * Fixes for glow and actor animation with vertex program. Jan 30, 2008
particles.c Restore fire particles used when eye candy is off. Non eye candy part… Aug 11, 2018
particles.h add_fire_at_tile() function takes height parameter. Aug 11, 2018
paste.c Forum #56490: Fix being able to extend input text length by overlong … Nov 16, 2012
paste.h Forum #56490: Fix being able to extend input text length by overlong … Nov 16, 2012
pathfinder.c Fix open_pos not being updated in rare cases for the first node on th… Oct 28, 2011
pathfinder.h Cleanups and bugfix in pathfinder Oct 27, 2011
platform.h Fix for Mesa 10.0.1 changed gl.h header Dec 25, 2013
pm_log.c Make the pm_log structure local to pm_log.c. There is no need to expo… Sep 7, 2015
pm_log.h Make the pm_log structure local to pm_log.c. There is no need to expo… Sep 7, 2015
popup.c Fix some clang warnings. Dec 2, 2017
popup.h Oops, helps to actually cvs add the files, not just think about it da… Oct 21, 2007
quest_log.cpp Fix scrolling for quest log npc list window. May 26, 2018
questlog.h More quest log clean up, added Questlog_Window class. Oct 10, 2017
queue.c Removing NEW_TEXTURES #define, remaining files. May 30, 2017
queue.h Removing NEW_TEXTURES #define, remaining files. May 30, 2017
readme.txt revert all _WIN32s to WINDOWS (apart from in global.h where _WIN32 an… Apr 15, 2006
reflection.c Removing NEW_TEXTURES Jan 7, 2017
reflection.h * features MINIMAP2 SKY_FPV NEW_TEX NEW_SELECTION NEW_CAMERA_MOTION … Feb 12, 2011
rules.c Clean up rules window scope. Oct 6, 2017
rules.h Clean up rules window scope. Oct 6, 2017
select.cpp Fix use of initialised memory shown by valgrind. Aug 7, 2013
sendvideoinfo.cpp * Removed #ifdef's: Feb 12, 2008
sendvideoinfo.h * Removed #ifdef's: Feb 12, 2008
serverpopup.c Fix sizing issues with server popup window. Some may have existed bef… Sep 24, 2017
serverpopup.h Fix bug where alt+d could permanently hide the server popup window. T… May 2, 2011
servers.c Trap exceeding MAX_SERVERS reading servers.lst Mar 13, 2014
servers.h Patch #2313: Display '(username on server) Eternal Lands' on client w… Feb 12, 2008
servers.lst Synced closer to what's distributed with newer proxy's to choose from Mar 16, 2010
session.c Replace scaled_draw_string_small() with draw_string_small_zoomed() th… Oct 18, 2017
session.h Scale stats, session, counters and knowledge tab windows. Aug 3, 2017
shadows.c Before logging in, the game time is unknown, and game minute is set t… Jul 11, 2017
shadows.h Remove global.h from all header files Jul 31, 2007
skeletons.c Added castellan skeleton Jan 23, 2012
skeletons.h - added a feature to change the speed of actors (still needs server s… Sep 4, 2008
skills.c Scale the help, skills, encyclopedia and rules tabs. Jul 15, 2017
skills.h Scale the help, skills, encyclopedia and rules tabs. Jul 15, 2017
sky.c Removing NEW_TEXTURES Jan 7, 2017
sky.h Next batch of memory fixes Feb 22, 2013
sort.c Finally get rid of the mass includes in global.h Aug 1, 2007
sort.h Various compilation problem fixes: Mar 12, 2007
sound.c Set sound pointers to NULL in final_sound_exit() so we know for sure … Jun 29, 2018
sound.h Simplify sound use. Oct 30, 2011
special_effects.c * Unified height map access. Jun 1, 2012
special_effects.h More global.h removal (what a surprise!) Also fix for compilation Jul 31, 2007
spells.c Fix some clang warnings. Dec 2, 2017
spells.h Moved spells quickbar code from spell module into seperate module. Nov 19, 2017
spells.xml Fixed bug handling multiple active spell duration requests. Added ver… Jun 20, 2014
stats.c Created hud_statsbar_window module spliting statsbar window out from … Oct 23, 2017
stats.h Cleaning up hud module including removing use of global ui scale value. Oct 23, 2017
storage.c Fix issue #43: Added ELW_HANDLER_POST_DISPLAY callback, called after … Dec 16, 2017
storage.h Add option to storage title menu, to disable item filter. Jul 14, 2014
symbol_table.c Finally get rid of the mass includes in global.h Aug 1, 2007
symbol_table.h Various compilation problem fixes: Mar 12, 2007
tabs.c Clean up Help window scaling and clicking links. Dec 17, 2017
tabs.h Clean up tab tag height scaling (fixing the tab chat usage); calculat… Aug 13, 2017
text.c Forum #61101: Added hud indicator for *I Glow In The Dark* perk status. Sep 8, 2018
text.h Forum #61101: Added hud indicator for *I Glow In The Dark* perk status. Sep 8, 2018
text_aliases.c Fix compiler warnings about invalid prototypes. Fix call to the wrong… Jan 6, 2014
text_aliases.h Fix compiler warnings about invalid prototypes. Jan 6, 2014
textures.c Removing NEW_TEXTURES Jan 7, 2017
textures.h Removing NEW_TEXTURES Jan 8, 2017
threads.h *** empty log message *** Dec 29, 2007
tile_map.c Removed OLD_MISC_OBJ_DIR #define. May 30, 2017
tiles.h Removing NEW_TEXTURES #define, remaining files. May 30, 2017
timers.c Move afk state check to main thread. Apr 14, 2013
timers.h More global.h removal (what a surprise!) Also fix for compilation Jul 31, 2007
trade.c CLean up put_text...in_box() functions after scaling change. Oct 22, 2017
trade.h Removed some #ifdef's. NEW_LIGHTING and NIGHT_TEXTURES got disabled a… Feb 3, 2011
trade_log.cpp Clean up object destruction. Nov 27, 2017
trade_log.h Clean up object destruction. Nov 27, 2017
translate.c Forum #61101: Added hud indicator for *I Glow In The Dark* perk status. Sep 8, 2018
translate.h Forum #61101: Added hud indicator for *I Glow In The Dark* perk status. Sep 8, 2018
update.c Hide all the hid windows when showing the update window. Apr 7, 2018
update.h Scale and clean up update restart window. Oct 22, 2017
url.c Replace scaled_draw_string_small() with draw_string_small_zoomed() th… Oct 18, 2017
url.h Clean up gamewin module interface. Oct 8, 2017
user_menus.cpp Clean up object destruction. Nov 27, 2017
user_menus.h Clean up object destruction. Nov 27, 2017
vmath.h Fixed #include paths ofr map_editor. Oct 9, 2011
weather.c Implemented a simple client side weather choice to use the already im… Jan 21, 2018
weather.h Implemented a simple client side weather choice to use the already im… Jan 21, 2018
widgets.c Fix new label_resize() - use the height properly. Oct 12, 2017
widgets.h Added text field move and fixed text scale scroll bar size and poitio… Oct 6, 2017

readme.txt

Please read the eternal_lands_license.txt, which governs the source code.