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In the Editor, it can be tricky to know which PhantomCamera is active, what priority it has, what the second-highest priority is etc. without selecting various PhantomCameras in the hierarchy.
The proposal is to have a togglable debug UI that will show relevant information when actively working with the plugin.
Proposed Solution
Add a debug UI that enables will show the following. Should be attached to the PhantomCameraHost:
Active PhantomCamera's name
Active PhantomCamera's priority
Second-highest priority int value
Note: Priority for visual noise is key. It needs to be easily accessible, but simultaneously show enough to remain useful.
This can be expanded upon should more feature become relevant to this.
The text was updated successfully, but these errors were encountered:
Decided to not continue with this work as there's too much overlap between this and #33. The existence of the latter makes it hard to justify the former.
Problem
In the Editor, it can be tricky to know which
PhantomCamera
is active, what priority it has, what the second-highest priority is etc. without selecting variousPhantomCameras
in the hierarchy.The proposal is to have a togglable debug UI that will show relevant information when actively working with the plugin.
Proposed Solution
Add a debug UI that enables will show the following. Should be attached to the
PhantomCameraHost
:PhantomCamera
's namePhantomCamera
's priorityint
valueNote: Priority for visual noise is key. It needs to be easily accessible, but simultaneously show enough to remain useful.
This can be expanded upon should more feature become relevant to this.
The text was updated successfully, but these errors were encountered: