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RenderDoc extension to dump raw binary data of textures into a binary file

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ranlor/RenderDocRawTexture

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RenderDoc extension to dump raw binary data of textures

Added an extension to read the binary data of a texture and dump it into a file.

Main use-case: when sending binary data to a shader as a texture and it gets corrupt in the driver level.

With this you can compare between the texture binary data you send to the shader vs the data the shader is actually using

installation

if you use Linux or Cygwin in Windows you can run the install.sh to install the extension if not you can follow these steps:

if you don't see Save Texture as Binary make sure you enabled the extension correctly

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RenderDoc extension to dump raw binary data of textures into a binary file

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