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README.md

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rageAm for GTA V

Join our discord to download releases, and get the most up-to-date development information

This library / toolkit is focused on realtime development without the need to reboot the game every time.

How it works? See here https://www.youtube.com/watch?v=-uz1p3hUxSo

Currently supported features:

  • Drawable Editor
    • Skinning + linking nodes to bones
    • Embed dictionary
    • Geometry bounds (with correct shrinking & octants)
    • No vertex count limits, geometries will be split on smaller chunks
    • Vertex buffers are automatically composed for game shaders
    • In game viewer - free play, free cam & orbit cam
    • Light Editor
      • Supports all light types - Point, Spot, Capsule
      • Outlines and gizmos for lights in game viewport
      • Cull Plane Gizmo
      • All lights imported from 3D scene file with transform preserved
    • Material Editor
      • Sync with the texture dictionary editor
      • Edit any available parameter in real time
  • TXD Editor
    • Fast and high-quality BC encoders
    • Mip-map preview with linear/point samplers
    • Post-processing:
      • Cutout Alpha / Alpha Coverage
      • Max Size
      • Brightness / Contrast
    • Texture presets
  • Model Inspector
    • Load YDR files and inspect various properties