Templates and other materials for the video game physics class.
These files are used in my Video Game Physics class. They require Python 2.7.3 and PyGame as well.
The general idea behind the course is using 2D games to teach both the elements of object-oriented programming and
Files:
boilerplate.py - This is the general template that I use to build the templates for the exercises.
gameclass.py - This includes a bunch of classes and functions that are designed to help the student. This file needs to be included with any of the templates for them to work
Templates:
UNIT X - NAME.docx - These are the instructions for the in-class exercises.
IC##-NAME.py - These are in-class exercises used to teach a specific example in the class.