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Updated system requirements
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1ec5 committed Nov 3, 2020
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[![CocoaPods](https://img.shields.io/cocoapods/v/Polyline.svg)](http://cocoadocs.org/docsets/Polyline)
![](https://img.shields.io/badge/Swift-3.0-green.svg)
[![Licence](http://img.shields.io/badge/Licence-MIT-lightgrey.svg)](https://github.com/raphaelmor/Polyline/blob/master/LICENSE.txt)
<img src="https://upload.wikimedia.org/wikipedia/commons/3/3c/TuxFlat.svg" width="20" alt="Linux">

Polyline encoder / decoder in Swift

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## Requirements

- Xcode 11+
- iOS 10.0+ / Mac OS X 10.12+ / tvOS 10.0+ / watchOS 3.0+
- iOS 10.0+ / Mac OS X 10.12+ / tvOS 10.0+ / watchOS 3.0+ / Linux
- Swift 5.0

---


## Integration
To use this library in your project you can use CocoaPods, Carthage, and/or integrate it manually :
To use this library in your project you can use CocoaPods, Carthage, Swift Package Manager, and/or integrate it manually :

### CocoaPods
You can integrate Polyline in your `Podfile` like this:
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You can integrate Polyline using the [Swift Package Manager](https://swift.org/package-manager/), add the following package to the `dependencies` in your Package.swift file:

```swift
.Package(url: "https://github.com/raphaelmor/Polyline.git", .upToNextMinor(from: "4.2.1"))
.package(url: "https://github.com/raphaelmor/Polyline.git", from: "4.2.1")
```

### Manual
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