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Add IgnoreSelf, Make TraceCollisionChannel param #210

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merged 1 commit into from
Sep 28, 2023

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@yuokamoto yuokamoto merged commit 753acde into devel Sep 28, 2023
@yuokamoto yuokamoto deleted the lidar_self_collision branch September 28, 2023 02:50
yuokamoto added a commit that referenced this pull request Oct 14, 2023
* Add ERRFileType::ZIP

* add DrawPointIntensity (#196)

* ARRROS2GameMode add GetSpawnableNativeEntityClassPath()

* RRCoreUtils add PrintMessage() (#206)

RRGameSingleton CollateEntityAssetsInfoFromPAK() add bInForceReload

* UE_PHYSICAL_MATERIAL (#208)

* Add ERRResourceDataType::UE_PHYSICAL_MATERIAL
* URRGameSingleton::FinalizeResources() only flush resources in non-Editor,
otherwise next PIE could not find obj by LoadObject<>()
* URRCoreUtils::LoadImageToTexture() find existing texture
* URRCoreUtils add IsPIE()
* RRURDFParser Fix AxisInParentFrame
* test_robot_odom_published.py TFPublisher remove unneeded in_tf_published

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Co-authored-by: duc <ducanh.than@rapyuta-robotics.com>

* Add IgnoreSelf, Make TraceCollisionChannel param (#210)

* remvoe owner registeration from 3d lidar scan (#214)

* Joint tf publisher (#213)

* Add Joint tf publisher

* Add TFPublisher to RRJointComponent

* fix : odom component to publish odometry

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Co-authored-by: duc <ducanh.than@rapyuta-robotics.com>
Co-authored-by: yuokamoto <yuokamoto1988@gmail.com>
Co-authored-by: Arturo <arturocuma@gmail.com>
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3 participants