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drm/vc4: kms: Convert to atomic helpers
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Now that the semaphore is gone, our atomic_commit implementation is
basically drm_atomic_helper_commit with a somewhat custom commit_tail,
the main difference being that we're using wait_for_flip_done instead of
wait_for_vblanks used in the drm_atomic_helper_commit_tail helper.

Let's switch to using drm_atomic_helper_commit.

Acked-by: Thomas Zimmermann <tzimmermann@suse.de>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Link: https://patchwork.freedesktop.org/patch/msgid/20201204151138.1739736-8-maxime@cerno.tech
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mripard committed Dec 15, 2020
1 parent 82faa32 commit f3c420f
Showing 1 changed file with 3 additions and 107 deletions.
110 changes: 3 additions & 107 deletions drivers/gpu/drm/vc4/vc4_kms.c
Expand Up @@ -332,8 +332,7 @@ static void vc5_hvs_pv_muxing_commit(struct vc4_dev *vc4,
}
}

static void
vc4_atomic_complete_commit(struct drm_atomic_state *state)
static void vc4_atomic_commit_tail(struct drm_atomic_state *state)
{
struct drm_device *dev = state->dev;
struct vc4_dev *vc4 = to_vc4_dev(dev);
Expand All @@ -357,10 +356,6 @@ vc4_atomic_complete_commit(struct drm_atomic_state *state)
if (vc4->hvs->hvs5)
clk_set_min_rate(hvs->core_clk, 500000000);

drm_atomic_helper_wait_for_fences(dev, state, false);

drm_atomic_helper_wait_for_dependencies(state);

old_hvs_state = vc4_hvs_get_old_global_state(state);
if (!old_hvs_state)
return;
Expand Down Expand Up @@ -412,20 +407,8 @@ vc4_atomic_complete_commit(struct drm_atomic_state *state)

drm_atomic_helper_cleanup_planes(dev, state);

drm_atomic_helper_commit_cleanup_done(state);

if (vc4->hvs->hvs5)
clk_set_min_rate(hvs->core_clk, 0);

drm_atomic_state_put(state);
}

static void commit_work(struct work_struct *work)
{
struct drm_atomic_state *state = container_of(work,
struct drm_atomic_state,
commit_work);
vc4_atomic_complete_commit(state);
}

static int vc4_atomic_commit_setup(struct drm_atomic_state *state)
Expand Down Expand Up @@ -458,94 +441,6 @@ static int vc4_atomic_commit_setup(struct drm_atomic_state *state)
return 0;
}

/**
* vc4_atomic_commit - commit validated state object
* @dev: DRM device
* @state: the driver state object
* @nonblock: nonblocking commit
*
* This function commits a with drm_atomic_helper_check() pre-validated state
* object. This can still fail when e.g. the framebuffer reservation fails. For
* now this doesn't implement asynchronous commits.
*
* RETURNS
* Zero for success or -errno.
*/
static int vc4_atomic_commit(struct drm_device *dev,
struct drm_atomic_state *state,
bool nonblock)
{
int ret;

if (state->async_update) {
ret = drm_atomic_helper_prepare_planes(dev, state);
if (ret)
return ret;

drm_atomic_helper_async_commit(dev, state);

drm_atomic_helper_cleanup_planes(dev, state);

return 0;
}

/* We know for sure we don't want an async update here. Set
* state->legacy_cursor_update to false to prevent
* drm_atomic_helper_setup_commit() from auto-completing
* commit->flip_done.
*/
state->legacy_cursor_update = false;
ret = drm_atomic_helper_setup_commit(state, nonblock);
if (ret)
return ret;

INIT_WORK(&state->commit_work, commit_work);

ret = drm_atomic_helper_prepare_planes(dev, state);
if (ret)
return ret;

if (!nonblock) {
ret = drm_atomic_helper_wait_for_fences(dev, state, true);
if (ret) {
drm_atomic_helper_cleanup_planes(dev, state);
return ret;
}
}

/*
* This is the point of no return - everything below never fails except
* when the hw goes bonghits. Which means we can commit the new state on
* the software side now.
*/

BUG_ON(drm_atomic_helper_swap_state(state, false) < 0);

/*
* Everything below can be run asynchronously without the need to grab
* any modeset locks at all under one condition: It must be guaranteed
* that the asynchronous work has either been cancelled (if the driver
* supports it, which at least requires that the framebuffers get
* cleaned up with drm_atomic_helper_cleanup_planes()) or completed
* before the new state gets committed on the software side with
* drm_atomic_helper_swap_state().
*
* This scheme allows new atomic state updates to be prepared and
* checked in parallel to the asynchronous completion of the previous
* update. Which is important since compositors need to figure out the
* composition of the next frame right after having submitted the
* current layout.
*/

drm_atomic_state_get(state);
if (nonblock)
queue_work(system_unbound_wq, &state->commit_work);
else
vc4_atomic_complete_commit(state);

return 0;
}

static struct drm_framebuffer *vc4_fb_create(struct drm_device *dev,
struct drm_file *file_priv,
const struct drm_mode_fb_cmd2 *mode_cmd)
Expand Down Expand Up @@ -966,11 +861,12 @@ vc4_atomic_check(struct drm_device *dev, struct drm_atomic_state *state)

static struct drm_mode_config_helper_funcs vc4_mode_config_helpers = {
.atomic_commit_setup = vc4_atomic_commit_setup,
.atomic_commit_tail = vc4_atomic_commit_tail,
};

static const struct drm_mode_config_funcs vc4_mode_funcs = {
.atomic_check = vc4_atomic_check,
.atomic_commit = vc4_atomic_commit,
.atomic_commit = drm_atomic_helper_commit,
.fb_create = vc4_fb_create,
};

Expand Down

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