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- Fire Pillar can no longer hit plants (follow-up to 04a1173) - Acid Bomb will now hit every 500ms instead of every 1000ms on renewal (related to bugreport:6338)
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Original file line number | Diff line number | Diff line change |
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@@ -5486,9 +5486,9 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list | |
break; | ||
case WZ_FIREPILLAR: | ||
if (skill_lv > 10) | ||
skillratio += 100; | ||
skillratio += 2300; //200% MATK each hit | ||
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Playtester
Author
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|
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else | ||
skillratio -= 80; | ||
skillratio += -60 + 20*skill_lv; //20% MATK each hit | ||
break; | ||
case WZ_SIGHTRASHER: | ||
skillratio += 20*skill_lv; | ||
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@@ -5843,7 +5843,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list | |
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//Constant/misc additions from skills | ||
if (skill_id == WZ_FIREPILLAR) | ||
MATK_ADD(50); | ||
MATK_ADD(100+50*skill_lv); | ||
} | ||
} | ||
#ifdef RENEWAL | ||
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2300?