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NPC_INVINCIBLE and Spell Breaker (#8255)
- NPC_INVINCIBLE now grants SC_INVINCIBLE for 300s instead of unlimited - NPC_INVINCIBLEOFF and MER_INVINCIBLEOFF2 now just end SC_INVINCIBLE instead of having their own status change - SC_INVINCIBLE now works like plant mode instead of just setting incoming damage to 1 - SC_INVINCIBLE now increases ATKpercent by 100 instead of increasing all damage by 75% - SC_INVINCIBLE no longer blocks skills - SC_INVINCIBLE now increases movement speed by 50% instead of 75% - SC_INVINCIBLE now increases ASPD strongly - Quagmire can no longer prevent ASPD increase (it still ends various status changes and prevents them) - If you counter Spell Breaker with Magic Rod you now receive 20% of the caster's MaxSP - Spell Breaker will now only deal HP damage on level 5 - Spell Breaker now can deal damage to bosses to 10% in pre-re (cannot be reduced by SC_INVINCIBLE unless you enable the "invincible_nodamage" setting) - Spell Breaker will no longer deal damage if it would be lethal - Added missing animation of Spell Breaker's damage - Fixes #8228
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